Player Matchup

Ares
Ares
 
Ares
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
A Drooling Goat
Ao Kuang
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
399W - 471L
1,417 Elo+
Solo
Poseidon
Poseidon
Daakotaz
Poseidon
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
MelancholicTea
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,284 Elo+
Party 3
Xing Tian
Xing Tian
Tyler8559578
Xing Tian
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
75W - 100L
1,284 Elo+
Party 3
Team Averages
Level 92
1,500 SR
1,397 Elo+

VS

Team Averages
Level 118
1,454 SR
1,548 Elo+
Ne Zha
Ne Zha
DexterousRon
Ne Zha
Level 125
God Stats
1W - 1L
1,268 SR
Queue Stats
28W - 24L
1,608 Elo+
Party 1
Jormungandr
Jormungandr
FuhrerKingCody
Jormungandr
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 56L
1,568 Elo+
Solo
Hercules
Hercules
GuanQueue
Hercules
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
240W - 262L
1,497 Elo+
Solo
Athena
Athena
PotatoChipCrumb
Athena
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,566 Elo+
Party 1
Hachiman
Hachiman
VioletFauxpa
Hachiman
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 5 / 7
8,937
687
6,961
17,855
23,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
18
9 / 4 / 4
10,847
834
9,358
15,068
8,570
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
Daakotaz
Poseidon
14
2 / 7 / 5
8,934
687
10,864
9,004
4,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
16
2 / 4 / 8
9,359
720
6,721
16,487
19,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Tyler8559578
Xing Tian
17
3 / 3 / 11
9,901
762
14,489
17,977
18,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
10 / 4 / 11
10,924
840
13,009
10,138
5,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
FuhrerKingCody
Jormungandr
16
5 / 3 / 13
10,272
790
19,433
13,876
16,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
GuanQueue
Hercules
15
0 / 3 / 15
9,529
733
8,857
18,893
16,487
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 4 / 15
10,277
791
9,948
22,438
20,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
VioletFauxpa
Hachiman
16
5 / 5 / 13
9,992
769
16,370
12,145
6,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
18
Kills
23
23
Deaths
19
35
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
7
1.1
L
Ao Kuang
9
4
4
2.75
L
Poseidon
Daakotaz
Poseidon
2
7
5
0.64
W
Ne Zha
10
4
11
3.88
W
Jormungandr
FuhrerKingCody
Jormungandr
5
3
13
3.83
W
Hercules
GuanQueue
Hercules
0
3
15
2.5
L
Achilles
2
4
8
1.5
W
3
4
15
2.63
L
Xing Tian
Tyler8559578
Xing Tian
3
3
11
2.83
W
Hachiman
VioletFauxpa
Hachiman
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,393
Damage
67,617
76,391
Taken
77,490
73,824
Mitigated
65,381
19,185
Healing
30,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,961
586
1,757
1,591
17,855
23,042
128
8,366
9,489
11,356
0
L
Ao Kuang
9,358
2,423
2,184
4,110
15,068
8,570
1,148
5,373
9,695
15,459
0
L
Poseidon
Daakotaz
Poseidon
10,864
776
1,011
215
9,004
4,088
0
3,055
5,949
23,906
0
W
Ne Zha
13,009
5,375
772
2,523
10,138
5,218
2,027
6,592
3,546
0
22,537
W
Jormungandr
FuhrerKingCody
Jormungandr
19,433
3,582
1,876
2,890
13,876
16,775
700
5,504
8,372
41,064
0
W
Hercules
GuanQueue
Hercules
8,857
1,811
3,295
6,496
18,893
16,487
477
10,212
8,681
0
13,071
L
Achilles
6,721
1,489
2,231
2,434
16,487
19,788
0
6,981
9,506
0
13,602
W
9,948
2,023
2,497
6,176
22,438
20,454
579
10,551
11,887
20,277
0
L
Xing Tian
Tyler8559578
Xing Tian
14,489
823
1,345
2,307
17,977
18,336
154
5,606
12,371
30,642
0
W
Hachiman
VioletFauxpa
Hachiman
16,370
6,130
1,763
2,311
12,145
6,447
1,320
8,813
3,332
0
29,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,978
Gold Earned
50,994
91
Minions Killed
113
0
Camps Cleared
0
1,014,668
Distance Traveled
1,111,771
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,937
687
5
0
0
165,759
4
L
Ao Kuang
10,847
834
12
1
0
228,804
1
L
Poseidon
8,934
687
27
2
0
153,751
2
W
Ne Zha
10,924
840
15
1
0
223,733
0
W
Jormungandr
10,272
790
31
2
0
198,506
0
W
Hercules
9,529
733
13
1
0
239,299
2
L
Achilles
9,359
720
6
0
0
232,046
1
W
Athena
10,277
791
23
2
0
232,969
3
L
Xing Tian
9,901
762
41
3
0
234,308
4
W
Hachiman
9,992
769
31
2
0
217,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role