Player Matchup

Achilles
Achilles
GrungierRapier0
Achilles
Level 147
God Stats
3W - 0L
1,884 SR
Queue Stats
70W - 34L
1,859 Elo+
Party 1
Atlas
Atlas
Trickyb3rs3rk3r
Atlas
Level 119
God Stats
2W - 0L
1,702 SR
Queue Stats
39W - 19L
1,691 Elo+
Party 1
Zeus
Zeus
devster80
Zeus
Level 129
God Stats
3W - 0L
1,706 SR
Queue Stats
52W - 21L
1,864 Elo+
Party 1
Team Averages
Level 132
1,764 SR
1,805 Elo+

VS

Team Averages
Level 78
1,474 SR
1,608 Elo+
Gilgamesh
Gilgamesh
DiabolicReign
Gilgamesh
Level 29
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
Rezzisted
Chronos
Level 160
God Stats
1W - 4L
1,568 SR
Queue Stats
303W - 263L
1,824 Elo+
Solo
Artemis
Artemis
SammyDaHammy
Artemis
Level 44
God Stats
1W - 2L
1,528 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
6 / 4 / 5
9,998
769
8,579
16,895
19,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 4 / 11
9,357
720
6,058
16,244
14,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
15
6 / 1 / 6
10,116
778
20,053
5,979
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiabolicReign
Gilgamesh
12
3 / 5 / 4
9,017
694
10,861
16,017
12,059
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
Rezzisted
Chronos
15
4 / 2 / 4
9,788
753
9,923
13,784
4,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
SammyDaHammy
Artemis
12
1 / 5 / 4
8,075
621
9,912
10,993
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
8
9
Deaths
12
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DiabolicReign
Gilgamesh
3
5
4
1
W
Achilles
6
4
5
2.13
L
Chronos
Rezzisted
Chronos
4
2
4
3
L
Artemis
SammyDaHammy
Artemis
1
5
4
0.6
W
0
4
11
1.38
W
Zeus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,690
Damage
30,696
39,118
Taken
40,794
35,887
Mitigated
21,361
7,923
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DiabolicReign
Gilgamesh
10,861
3,195
331
2,029
16,017
12,059
0
11,595
4,054
0
17,782
W
Achilles
8,579
1,100
0
4,381
16,895
19,224
119
6,513
9,792
0
17,003
L
Chronos
Rezzisted
Chronos
9,923
4,246
0
4,589
13,784
4,723
0
7,312
6,215
43,624
0
L
Artemis
SammyDaHammy
Artemis
9,912
3,208
242
2,297
10,993
4,579
0
7,599
3,165
0
26,108
W
6,058
1,696
603
2,810
16,244
14,243
160
3,809
10,116
15,279
0
W
Zeus
20,053
2,070
0
129
5,979
2,420
2,123
358
5,520
63,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
26,880
130
Minions Killed
117
4
Camps Cleared
6
678,290
Distance Traveled
670,015
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,017
694
15
1
1
229,447
3
W
Achilles
9,998
769
12
1
2
226,774
2
L
Chronos
9,788
753
67
5
5
238,662
2
L
Artemis
8,075
621
35
3
0
201,906
4
W
Atlas
9,357
720
9
1
0
235,481
5
W
Zeus
10,116
778
109
8
2
216,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role