Player Matchup

Neith
Neith
Bombalela
Neith
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bastet
Bastet
OkiAdoki
Bastet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,580 Elo+
Party 1
Ares
Ares
Zeverek
Ares
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 1
Janus
Janus
cebal
Janus
Level 145
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
gåsp
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,773 Elo+
Party 1
Team Averages
Level 98
1,505 SR
1,571 Elo+

VS

Team Averages
Level 139
1,516 SR
1,610 Elo+
Gilgamesh
Gilgamesh
DabUpDopeyOG
Gilgamesh
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 63L
1,607 Elo+
Party 2
Aphrodite
Aphrodite
ICEDreadnaut
Aphrodite
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 157L
1,653 Elo+
Party 2
Scylla
Scylla
Juking Jarvis
Scylla
Level 116
God Stats
17W - 17L
1,500 SR
Queue Stats
264W - 251L
1,584 Elo+
Solo
Achilles
Achilles
TexzenGG
Achilles
Level 126
God Stats
7W - 7L
1,204 SR
Queue Stats
142W - 127L
1,598 Elo+
Party 2
Hera
Hera
Wh0llY
Hera
Level 137
God Stats
8W - 5L
1,875 SR
Queue Stats
180W - 147L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bombalela
Neith
17
1 / 7 / 7
11,225
591
7,684
15,291
7,642
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
OkiAdoki
Bastet
20
5 / 5 / 8
13,445
708
22,276
35,040
45,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Zeverek
Ares
19
1 / 8 / 11
12,860
677
14,410
37,527
58,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
cebal
Janus
19
4 / 6 / 6
12,400
653
19,719
15,399
7,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
gåsp
Tsukuyomi
20
8 / 13 / 6
14,821
780
31,327
28,373
15,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DabUpDopeyOG
Gilgamesh
20
14 / 3 / 9
15,447
813
19,963
22,897
21,700
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
ICEDreadnaut
Aphrodite
20
3 / 4 / 26
14,612
769
20,541
27,376
22,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 5 / 7
15,318
806
17,777
13,083
6,141
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
TexzenGG
Achilles
20
10 / 3 / 17
15,092
794
30,213
38,389
42,621
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Wh0llY
Hera
20
3 / 4 / 26
14,898
784
28,213
27,373
32,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
124
19
Kills
39
39
Deaths
19
38
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Neith
Bombalela
Neith
1
7
7
0.64
W
Gilgamesh
DabUpDopeyOG
Gilgamesh
14
3
9
6.17
W
Aphrodite
ICEDreadnaut
Aphrodite
3
4
26
4
W
9
5
7
2.5
L
Bastet
OkiAdoki
Bastet
5
5
8
1.8
W
Achilles
TexzenGG
Achilles
10
3
17
6.17
W
Hera
Wh0llY
Hera
3
4
26
4
L
Ares
Zeverek
Ares
1
8
11
0.81
L
Janus
cebal
Janus
4
6
6
1.17
L
Tsukuyomi
gåsp
Tsukuyomi
8
13
6
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,416
Damage
116,707
131,630
Taken
129,118
135,930
Mitigated
125,283
12,726
Healing
58,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bombalela
Neith
7,684
2,336
0
1,847
15,291
7,642
116
8,798
6,295
745
25,000
W
Gilgamesh
DabUpDopeyOG
Gilgamesh
19,963
4,170
0
2,268
22,897
21,700
4,446
4,402
18,364
0
50,017
W
Aphrodite
ICEDreadnaut
Aphrodite
20,541
1,940
13,697
19,834
27,376
22,222
1,313
8,151
18,964
46,700
0
W
17,777
1,139
0
250
13,083
6,141
2,892
2,944
9,973
55,283
0
L
Bastet
OkiAdoki
Bastet
22,276
4,557
0
4,296
35,040
45,533
0
19,401
14,843
0
50,871
W
Achilles
TexzenGG
Achilles
30,213
5,213
1,824
11,173
38,389
42,621
791
9,955
28,114
9,544
53,988
W
Hera
Wh0llY
Hera
28,213
8,775
1,537
7,655
27,373
32,599
459
8,167
18,910
59,240
0
L
Ares
Zeverek
Ares
14,410
1,662
0
5,041
37,527
58,976
0
21,064
15,473
25,070
0
L
Janus
cebal
Janus
19,719
206
0
0
15,399
7,942
54
9,237
5,907
39,106
0
L
Tsukuyomi
gåsp
Tsukuyomi
31,327
5,872
0
1,542
28,373
15,837
0
10,690
17,277
0
77,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,751
Gold Earned
75,367
237
Minions Killed
364
0
Camps Cleared
0
1,557,454
Distance Traveled
1,916,295
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,225
591
36
2
0
214,855
0
W
Gilgamesh
15,447
813
66
3
0
420,934
0
W
Aphrodite
14,612
769
71
4
0
389,271
1
W
Scylla
15,318
806
88
5
0
349,151
2
L
Bastet
13,445
708
47
2
0
400,238
4
W
Achilles
15,092
794
63
3
0
417,606
0
W
Hera
14,898
784
76
4
0
339,333
2
L
Ares
12,860
677
21
1
0
347,024
0
L
Janus
12,400
653
63
3
0
260,787
0
L
Tsukuyomi
14,821
780
70
4
0
334,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role