Player Matchup

Nu Wa
Nu Wa
ImVin
Nu Wa
Level 51
God Stats
6W - 3L
1,622 SR
Queue Stats
24W - 19L
1,709 Elo+
Solo
Geb
Geb
RegisDemonius
Geb
Level 160
God Stats
13W - 14L
1,784 SR
Queue Stats
95W - 107L
1,442 Elo+
Solo
Bellona
Bellona
WolverineH501
Bellona
Level 12
God Stats
2W - 7L
1,409 SR
Queue Stats
21W - 38L
1,458 Elo+
Solo
Serqet
Serqet
jackth3panda
Serqet
Level 109
God Stats
8W - 6L
1,500 SR
Queue Stats
111W - 100L
1,455 Elo+
Solo
Aphrodite
Aphrodite
mkmMonster
Aphrodite
Level 69
God Stats
91W - 119L
1,484 SR
Queue Stats
773W - 817L
1,543 Elo+
Solo
Team Averages
Level 80
1,560 SR
1,522 Elo+

VS

Team Averages
Level 86
1,686 SR
1,580 Elo+
Chaac
Chaac
 
Chaac
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AQuuz
Chronos
Level 138
God Stats
2W - 0L
1,798 SR
Queue Stats
83W - 77L
1,748 Elo+
Party 1
Erlang Shen
Erlang Shen
HeLLstOne_ok
Erlang Shen
Level 18
God Stats
3W - 0L
1,715 SR
Queue Stats
10W - 19L
1,285 Elo+
Solo
Arachne
Arachne
Kill4Fame
Arachne
Level 160
God Stats
52W - 58L
1,594 SR
Queue Stats
314W - 330L
1,622 Elo+
Solo
Fafnir
Fafnir
ZangPog
Fafnir
Level 52
God Stats
9W - 4L
1,822 SR
Queue Stats
87W - 86L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ImVin
Nu Wa
14
2 / 3 / 2
7,652
765
13,044
7,459
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 1
6,133
613
1,395
2,470
1,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
12
0 / 4 / 3
6,466
647
6,159
8,658
6,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
13
3 / 3 / 2
7,574
757
4,490
6,967
2,626
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
mkmMonster
Aphrodite
13
1 / 4 / 3
7,268
727
5,896
12,756
6,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 1 / 9
6,936
694
4,003
7,389
5,102
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
AQuuz
Chronos
14
4 / 3 / 2
7,812
781
11,184
10,192
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
HeLLstOne_ok
Erlang Shen
14
2 / 0 / 10
7,667
767
6,186
7,372
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Kill4Fame
Arachne
15
6 / 2 / 5
8,484
848
6,376
8,728
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
ZangPog
Fafnir
12
1 / 0 / 8
7,482
748
5,439
9,968
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
14
14
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
9
5.5
W
Chronos
AQuuz
Chronos
4
3
2
1.67
W
Erlang Shen
HeLLstOne_ok
Erlang Shen
2
0
10
7
L
Nu Wa
ImVin
Nu Wa
2
3
2
1
W
Arachne
Kill4Fame
Arachne
6
2
5
4.25
L
0
0
1
0.5
L
Bellona
0
4
3
0.38
W
Fafnir
ZangPog
Fafnir
1
0
8
5
L
Serqet
3
3
2
1.33
L
Aphrodite
mkmMonster
Aphrodite
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,984
Damage
33,188
38,310
Taken
43,649
19,130
Mitigated
25,664
9,717
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,003
1,906
0
1,690
7,389
5,102
336
3,397
3,946
0
13,507
W
Chronos
AQuuz
Chronos
11,184
2,965
0
2,044
10,192
3,132
220
5,433
4,759
36,115
0
W
Erlang Shen
HeLLstOne_ok
Erlang Shen
6,186
1,820
0
1,974
7,372
3,789
659
3,161
4,119
0
22,957
L
Nu Wa
ImVin
Nu Wa
13,044
3,995
0
260
7,459
2,614
52
3,686
3,773
37,185
0
W
Arachne
Kill4Fame
Arachne
6,376
4,234
0
2,833
8,728
3,032
1,169
3,638
4,907
0
31,310
L
1,395
33
212
628
2,470
1,207
0
1,550
920
6,693
0
L
Bellona
6,159
1,556
0
268
8,658
6,516
0
3,668
4,990
0
16,435
W
Fafnir
ZangPog
Fafnir
5,439
961
0
3,603
9,968
10,609
578
4,706
5,262
11,115
0
L
Serqet
4,490
913
0
231
6,967
2,626
0
1,840
5,127
0
10,922
L
Aphrodite
mkmMonster
Aphrodite
5,896
1,181
2,834
5,284
12,756
6,167
0
5,879
6,877
18,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
38,381
143
Minions Killed
180
0
Camps Cleared
0
828,281
Distance Traveled
1,075,115
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,936
694
20
2
0
205,296
2
W
Chronos
7,812
781
56
6
0
198,347
3
W
Erlang Shen
7,667
767
43
4
0
231,480
2
L
Nu Wa
7,652
765
60
6
0
180,184
0
W
Arachne
8,484
848
47
5
0
225,914
6
L
Geb
6,133
613
14
1
0
92,302
0
L
Bellona
6,466
647
19
2
0
206,832
0
W
Fafnir
7,482
748
14
1
0
214,078
3
L
Serqet
7,574
757
17
2
0
189,234
0
L
Aphrodite
7,268
727
33
3
0
159,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role