Player Matchup

Persephone
Persephone
D3fyingGr4v1ty
Persephone
Level 23
God Stats
6W - 7L
1,391 SR
Queue Stats
54W - 83L
1,270 Elo+
Solo
Scylla
Scylla
ItssBebop
Scylla
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 57L
1,234 Elo+
Party 1
Sylvanus
Sylvanus
L3YuYA
Sylvanus
Level 27
God Stats
9W - 9L
1,581 SR
Queue Stats
72W - 99L
1,289 Elo+
Solo
Kali
Kali
NorthernSalute
Kali
Level 43
God Stats
0W - 1L
1,267 SR
Queue Stats
21W - 51L
1,340 Elo+
Party 1
Vamana
Vamana
Warn1ngOutOfMind
Vamana
Level 16
God Stats
0W - 2L
1,214 SR
Queue Stats
22W - 65L
1,334 Elo+
Party 1
Team Averages
Level 28
1,391 SR
1,293 Elo+

VS

Team Averages
Level 46
1,561 SR
1,367 Elo+
Olorun
Olorun
Flyingstingray_
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ares
Ares
Mosheh_Malak144k
Ares
Level 47
God Stats
1W - 1L
1,689 SR
Queue Stats
2W - 5L
1,168 Elo+
Party 2
Atlas
Atlas
hotrod1344
Atlas
Level 65
God Stats
2W - 1L
1,587 SR
Queue Stats
3W - 5L
1,318 Elo+
Party 2
Ymir
Ymir
petben2910
Ymir
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 103L
1,449 Elo+
Solo
Medusa
Medusa
squishqueen
Medusa
Level 18
God Stats
5W - 6L
1,528 SR
Queue Stats
36W - 36L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
D3fyingGr4v1ty
Persephone
15
1 / 6 / 2
8,895
684
9,785
12,164
3,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
ItssBebop
Scylla
16
2 / 1 / 1
9,173
706
9,048
8,694
3,416
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
L3YuYA
Sylvanus
16
0 / 1 / 1
9,063
697
4,463
15,060
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 6 / 0
8,625
663
7,809
14,532
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 2 / 0
9,003
693
7,502
15,281
11,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 1
10,969
844
12,251
10,160
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 1 / 4
10,519
809
5,677
15,866
21,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atlas
16
4 / 2 / 6
10,094
776
15,913
11,213
10,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 2 / 7
9,773
752
6,220
13,608
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
18
4 / 1 / 5
10,915
840
11,765
8,693
4,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
16
16
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
D3fyingGr4v1ty
Persephone
1
6
2
0.33
W
3
0
1
3.5
L
Scylla
ItssBebop
Scylla
2
1
1
2.5
L
Sylvanus
L3YuYA
Sylvanus
0
1
1
0.5
W
4
1
4
6
L
2
6
0
0.33
L
1
2
0
0.5
W
Atlas
4
2
6
3.5
W
1
2
7
2.25
W
Medusa
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,607
Damage
51,826
65,731
Taken
59,540
34,129
Mitigated
51,597
14,704
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
D3fyingGr4v1ty
Persephone
9,785
1,193
0
430
12,164
3,649
0
5,399
6,337
30,068
0
W
12,251
6,067
891
5,677
10,160
4,716
6,879
5,253
4,907
52,956
0
L
Scylla
ItssBebop
Scylla
9,048
754
0
586
8,694
3,416
0
5,826
2,868
33,931
0
L
Sylvanus
L3YuYA
Sylvanus
4,463
1,841
1,900
6,032
15,060
11,315
0
11,619
3,345
26,168
0
W
5,677
281
0
784
15,866
21,573
1,948
4,416
11,450
15,253
0
L
7,809
4,441
0
615
14,532
4,565
0
7,632
6,651
0
23,376
L
7,502
3,389
1,705
3,436
15,281
11,184
0
8,426
6,467
0
20,686
W
Atlas
15,913
5,685
466
796
11,213
10,846
195
4,359
6,854
34,161
0
W
6,220
968
597
1,373
13,608
10,411
117
6,221
7,387
30,908
0
W
Medusa
11,765
2,683
1,205
1,171
8,693
4,051
2,240
3,047
5,646
0
45,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,759
Gold Earned
52,270
195
Minions Killed
280
0
Camps Cleared
0
1,255,308
Distance Traveled
1,377,765
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,895
684
46
4
0
244,099
0
W
Olorun
10,969
844
110
8
0
273,873
1
L
Scylla
9,173
706
57
4
0
267,645
1
L
Sylvanus
9,063
697
39
3
0
182,628
5
W
Ares
10,519
809
14
1
0
283,479
0
L
Kali
8,625
663
28
2
0
271,202
0
L
Vamana
9,003
693
25
2
0
289,734
0
W
Atlas
10,094
776
27
2
0
270,798
0
W
Ymir
9,773
752
37
3
0
246,860
3
W
Medusa
10,915
840
92
7
0
302,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role