Player Matchup

Atlas
Atlas
Big_Daddy0w0
Atlas
Level 120
God Stats
20W - 27L
1,423 SR
Queue Stats
216W - 194L
1,492 Elo+
Solo
Medusa
Medusa
Its Bompton
Medusa
Level 102
God Stats
11W - 7L
1,844 SR
Queue Stats
32W - 32L
1,897 Elo+
Party 2
Cliodhna
Cliodhna
NeymaJr11
Cliodhna
Level 129
God Stats
1W - 2L
1,744 SR
Queue Stats
75W - 65L
1,897 Elo+
Party 2
Bastet
Bastet
ShadeKhan
Bastet
Level 156
God Stats
17W - 12L
1,816 SR
Queue Stats
531W - 539L
1,642 Elo+
Solo
Zeus
Zeus
TGBEric
Zeus
Level 129
God Stats
8W - 7L
1,744 SR
Queue Stats
309W - 310L
1,693 Elo+
Party 2
Team Averages
Level 127
1,714 SR
1,724 Elo+

VS

Team Averages
Level 107
1,577 SR
1,509 Elo+
Jormungandr
Jormungandr
A1-JATT
Jormungandr
Level 123
God Stats
14W - 14L
1,500 SR
Queue Stats
394W - 384L
1,491 Elo+
Party 1
Bakasura
Bakasura
Baconnate
Bakasura
Level 136
God Stats
3W - 0L
1,636 SR
Queue Stats
29W - 21L
1,701 Elo+
Party 3
Eset
Eset
Countess18
Eset
Level 99
God Stats
50W - 20L
1,500 SR
Queue Stats
140W - 124L
1,457 Elo+
Party 1
Hou Yi
Hou Yi
YoungMaqb
Hou Yi
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
98W - 90L
1,397 Elo+
Party 1
Nike
Nike
YourNeedsMet
Nike
Level 111
God Stats
4W - 1L
1,751 SR
Queue Stats
13W - 11L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
8,176
454
6,968
14,716
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
14
1 / 6 / 0
8,535
474
7,348
14,146
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
NeymaJr11
Cliodhna
14
3 / 8 / 4
8,976
499
7,404
15,830
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
ShadeKhan
Bastet
14
0 / 3 / 2
8,548
475
8,367
14,389
5,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
TGBEric
Zeus
13
4 / 8 / 5
8,739
486
13,515
9,995
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A1-JATT
Jormungandr
15
6 / 1 / 8
9,864
548
10,056
14,920
11,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Baconnate
Bakasura
17
7 / 3 / 4
10,666
593
15,551
16,309
8,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 4 / 10
10,486
583
11,805
13,344
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
YoungMaqb
Hou Yi
18
10 / 1 / 3
10,948
608
12,364
15,001
4,987
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 3
8,902
495
5,161
11,252
11,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
10
Kills
28
28
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A1-JATT
Jormungandr
6
1
8
10
W
Bakasura
Baconnate
Bakasura
7
3
4
3
L
2
3
5
1.5
W
5
4
10
2.5
L
Medusa
1
6
0
0.17
L
Cliodhna
NeymaJr11
Cliodhna
3
8
4
0.63
L
Bastet
ShadeKhan
Bastet
0
3
2
0.33
L
Zeus
TGBEric
Zeus
4
8
5
0.81
W
Hou Yi
YoungMaqb
Hou Yi
10
1
3
11.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,602
Damage
54,937
69,076
Taken
70,826
27,587
Mitigated
40,617
16,160
Healing
23,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A1-JATT
Jormungandr
10,056
2,548
462
3,675
14,920
11,062
224
6,498
8,141
42,844
0
W
Bakasura
Baconnate
Bakasura
15,551
10,023
0
8,174
16,309
8,202
0
3,939
12,234
0
62,467
L
6,968
2,168
739
3,799
14,716
11,150
0
5,769
7,351
23,517
0
W
11,805
1,375
927
1,936
13,344
4,997
701
4,509
8,625
64,429
0
L
Medusa
7,348
2,475
0
3,361
14,146
3,729
546
3,273
10,414
0
63,075
L
Cliodhna
NeymaJr11
Cliodhna
7,404
1,386
0
2,257
15,830
4,816
0
5,618
9,198
0
62,599
L
Bastet
ShadeKhan
Bastet
8,367
1,379
0
4,903
14,389
5,230
58
1,840
10,870
0
50,223
L
Zeus
TGBEric
Zeus
13,515
1,654
0
1,101
9,995
2,662
0
4,725
4,972
44,095
0
W
Hou Yi
YoungMaqb
Hou Yi
12,364
5,481
0
4,264
15,001
4,987
667
3,437
11,450
0
79,296
W
5,161
247
333
3,632
11,252
11,369
296
1,328
9,893
0
48,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
50,866
424
Minions Killed
522
0
Camps Cleared
0
1,708,021
Distance Traveled
1,844,167
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,864
548
60
3
0
353,345
3
W
Bakasura
10,666
593
116
6
0
435,552
3
L
Atlas
8,176
454
27
2
0
389,911
0
W
Eset
10,486
583
118
7
0
354,092
6
L
Medusa
8,535
474
116
6
0
329,709
5
L
Cliodhna
8,976
499
99
6
0
348,505
2
L
Bastet
8,548
475
98
5
0
328,497
5
L
Zeus
8,739
486
84
5
0
311,399
6
W
Hou Yi
10,948
608
113
6
0
350,444
5
W
Nike
8,902
495
115
6
0
350,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role