Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
TrajectoryMark
He Bo
Level 137
God Stats
3W - 4L
1,490 SR
Queue Stats
500W - 504L
1,510 Elo+
Solo
Medusa
Medusa
addx05
Medusa
Level 144
God Stats
5W - 4L
1,500 SR
Queue Stats
376W - 387L
1,498 Elo+
Solo
Discordia
Discordia
hirsi5000
Discordia
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,678 Elo+
Solo
Chiron
Chiron
wise90kid
Chiron
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 135L
1,569 Elo+
Solo
Team Averages
Level 121
1,498 SR
1,551 Elo+

VS

Team Averages
Level 113
1,500 SR
1,491 Elo+
Guan Yu
Guan Yu
Hallandra
Guan Yu
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 86L
1,541 Elo+
Solo
Poseidon
Poseidon
Karxaradantar
Poseidon
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 77L
1,604 Elo+
Solo
Da Ji
Da Ji
KotikSladky
Da Ji
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,574 Elo+
Solo
Ullr
Ullr
génesis
Ullr
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 268L
1,489 Elo+
Solo
Geb
Geb
xOtsutsukix
Geb
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
544W - 577L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
1 / 5 / 15
11,195
659
8,621
19,325
22,937
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 7 / 10
12,003
706
17,876
16,545
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
addx05
Medusa
19
4 / 5 / 9
11,503
677
11,542
15,628
6,551
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
hirsi5000
Discordia
19
3 / 5 / 12
11,703
688
14,811
14,551
5,665
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
wise90kid
Chiron
19
12 / 7 / 4
12,818
754
30,889
19,790
7,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hallandra
Guan Yu
20
10 / 4 / 15
13,430
790
10,875
20,941
22,579
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Karxaradantar
Poseidon
20
5 / 4 / 16
12,411
730
23,313
18,556
6,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 5 / 10
12,385
729
14,071
16,061
7,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
19
4 / 8 / 15
12,569
739
16,101
18,667
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 5 / 21
11,353
668
12,495
25,559
32,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
106
24
Kills
29
29
Deaths
26
50
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
5
15
1.7
W
Guan Yu
Hallandra
Guan Yu
10
4
15
4.38
W
Poseidon
Karxaradantar
Poseidon
5
4
16
3.25
W
9
5
10
2.8
L
4
7
10
1.29
L
Medusa
addx05
Medusa
4
5
9
1.7
W
Ullr
4
8
15
1.44
L
Discordia
hirsi5000
Discordia
3
5
12
1.8
L
Chiron
wise90kid
Chiron
12
7
4
2
W
1
5
21
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,739
Damage
76,855
85,839
Taken
99,784
48,613
Mitigated
76,781
34,860
Healing
44,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,621
283
6,866
5,540
19,325
22,937
0
7,117
12,208
14,596
0
W
Guan Yu
Hallandra
Guan Yu
10,875
1,352
12,839
7,026
20,941
22,579
1,206
10,313
10,628
0
19,808
W
Poseidon
Karxaradantar
Poseidon
23,313
2,172
3,892
4,510
18,556
6,899
1,172
6,491
12,065
55,964
0
W
14,071
3,778
1,494
1,921
16,061
7,379
1,168
5,653
10,408
0
20,925
L
17,876
531
2,262
2,583
16,545
5,657
199
7,838
8,707
30,465
0
L
Medusa
addx05
Medusa
11,542
4,848
2,414
1,932
15,628
6,551
854
5,768
9,860
0
36,013
W
Ullr
16,101
7,550
3,711
2,058
18,667
7,314
2,293
8,521
10,146
0
36,555
L
Discordia
hirsi5000
Discordia
14,811
733
1,103
1,471
14,551
5,665
99
7,218
7,333
32,547
0
L
Chiron
wise90kid
Chiron
30,889
13,093
4,958
5,731
19,790
7,803
458
7,867
11,923
0
49,839
W
12,495
237
3,146
4,312
25,559
32,610
343
10,330
15,229
22,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,222
Gold Earned
62,148
168
Minions Killed
151
0
Camps Cleared
0
1,446,903
Distance Traveled
1,470,819
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,195
659
10
1
0
330,332
5
W
Guan Yu
13,430
790
16
1
0
317,604
0
W
Poseidon
12,411
730
64
4
0
282,549
0
W
Da Ji
12,385
729
15
1
0
257,610
0
L
He Bo
12,003
706
25
1
0
273,178
0
L
Medusa
11,503
677
47
3
0
277,023
2
W
Ullr
12,569
739
40
2
0
279,887
1
L
Discordia
11,703
688
45
3
0
304,241
0
L
Chiron
12,818
754
41
2
0
262,129
1
W
Geb
11,353
668
16
1
0
333,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role