Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Arch9n
Anubis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,017 Elo+
Solo
Atlas
Atlas
Guatelover8
Atlas
Level 59
God Stats
1W - 1L
1,335 SR
Queue Stats
3W - 1L
1,562 Elo+
Party 1
Susano
Susano
LoliLover8
Susano
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,651 Elo+
Party 1
Charybdis
Charybdis
TentacIeLover
Charybdis
Level 37
God Stats
2W - 0L
1,704 SR
Queue Stats
7W - 3L
1,642 Elo+
Party 1
Team Averages
Level 37
1,508 SR
1,474 Elo+

VS

Team Averages
Level 61
1,556 SR
1,527 Elo+
Scylla
Scylla
BukNoodle
Scylla
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 50L
1,462 Elo+
Party 3
Sylvanus
Sylvanus
ElSumeMolleras
Sylvanus
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 7L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
OsitadeDiego
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Ryxanny
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,380 Elo+
Party 3
Ne Zha
Ne Zha
Z1L4BA
Ne Zha
Level 123
God Stats
2W - 3L
1,781 SR
Queue Stats
312W - 281L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 0 / 2
7,569
757
11,732
8,253
5,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Arch9n
Anubis
11
3 / 0 / 0
6,216
622
3,088
7,076
2,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 5
5,448
545
2,875
7,242
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
LoliLover8
Susano
11
7 / 0 / 3
6,871
687
5,197
6,091
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
TentacIeLover
Charybdis
9
1 / 1 / 1
5,483
548
4,382
7,750
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BukNoodle
Scylla
10
0 / 3 / 0
5,457
546
2,922
4,867
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
7
1 / 3 / 1
4,773
477
4,473
7,312
4,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
OsitadeDiego
Amaterasu
7
0 / 5 / 0
4,632
463
2,702
10,215
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Ryxanny
Jing Wei
11
1 / 1 / 1
6,093
609
4,394
7,180
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Z1L4BA
Ne Zha
8
0 / 7 / 0
4,965
497
3,665
9,094
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
19
Kills
2
2
Deaths
19
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
2
9
W
Anubis
Arch9n
Anubis
3
0
0
3
L
Scylla
BukNoodle
Scylla
0
3
0
0
L
Sylvanus
1
3
1
0.5
W
0
1
5
2.5
W
Susano
LoliLover8
Susano
7
0
3
8.5
L
Amaterasu
OsitadeDiego
Amaterasu
0
5
0
0
L
Jing Wei
Ryxanny
Jing Wei
1
1
1
1.5
W
Charybdis
TentacIeLover
Charybdis
1
1
1
1.5
L
Ne Zha
Z1L4BA
Ne Zha
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,274
Damage
18,156
36,412
Taken
38,668
16,864
Mitigated
13,384
15,281
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,732
4,701
0
2,846
8,253
5,060
0
0
8,253
0
40,648
W
Anubis
Arch9n
Anubis
3,088
151
0
4,982
7,076
2,897
0
2,969
4,107
40,434
0
L
Scylla
BukNoodle
Scylla
2,922
440
0
750
4,867
1,095
0
1,704
3,163
33,594
0
L
Sylvanus
4,473
1,440
800
1,502
7,312
4,549
0
2,923
4,389
17,665
648
W
2,875
1,309
227
1,103
7,242
5,040
0
1,908
5,334
12,109
0
W
Susano
LoliLover8
Susano
5,197
1,355
0
2,218
6,091
1,969
0
334
5,757
0
28,838
L
Amaterasu
OsitadeDiego
Amaterasu
2,702
1,642
0
2,383
10,215
3,582
0
0
10,215
0
16,362
L
Jing Wei
Ryxanny
Jing Wei
4,394
3,346
0
3,250
7,180
1,776
0
1,197
5,983
0
37,807
W
Charybdis
TentacIeLover
Charybdis
4,382
3,037
0
3,905
7,750
1,898
0
1,536
6,214
0
31,829
L
Ne Zha
Z1L4BA
Ne Zha
3,665
1,756
0
2,423
9,094
2,382
0
139
8,955
0
26,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
25,920
329
Minions Killed
260
0
Camps Cleared
0
1,014,579
Distance Traveled
939,709
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,569
757
99
10
0
199,908
6
W
Anubis
6,216
622
95
10
0
181,195
4
L
Scylla
5,457
546
61
6
0
200,691
3
L
Sylvanus
4,773
477
25
3
0
179,453
2
W
Atlas
5,448
545
20
2
0
199,059
0
W
Susano
6,871
687
54
5
0
246,322
4
L
Amaterasu
4,632
463
32
3
0
162,215
2
L
Jing Wei
6,093
609
88
9
0
195,947
4
W
Charybdis
5,483
548
61
6
0
188,095
1
L
Ne Zha
4,965
497
54
5
0
201,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role