Player Matchup

Athena
Athena
BlueSnowKing
Athena
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
374W - 342L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DBD Haaddock 7
Tsukuyomi
Level 160
God Stats
16W - 5L
1,891 SR
Queue Stats
549W - 406L
1,514 Elo+
Party 2
Arachne
Arachne
FadedJaffa88
Arachne
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 33L
1,343 Elo+
Party 2
Hachiman
Hachiman
NRC SANJO
Hachiman
Level 147
God Stats
13W - 15L
1,500 SR
Queue Stats
578W - 555L
1,360 Elo+
Party 2
Scylla
Scylla
xXFEARXxCARNAGE
Scylla
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
102W - 83L
1,500 Elo+
Party 2
Team Averages
Level 128
1,578 SR
1,440 Elo+

VS

Team Averages
Level 75
1,462 SR
1,357 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Djemm1nem
Arachne
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 61L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
Iamhyoka
Gilgamesh
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 21L
1,062 Elo+
Solo
Izanami
Izanami
Vnexxzz_
Izanami
Level 123
God Stats
8W - 9L
1,308 SR
Queue Stats
132W - 162L
1,522 Elo+
Party 1
Sol
Sol
X SPARK05 X
Sol
Level 68
God Stats
12W - 11L
1,502 SR
Queue Stats
223W - 218L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 1 / 8
9,574
479
7,097
20,331
21,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
DBD Haaddock 7
Tsukuyomi
18
2 / 1 / 5
11,407
570
11,831
9,701
8,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
FadedJaffa88
Arachne
15
5 / 4 / 1
10,276
514
8,613
14,736
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
NRC SANJO
Hachiman
18
3 / 2 / 2
11,072
554
17,434
15,832
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 1 / 5
11,821
591
15,180
6,188
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 2 / 3
8,493
425
3,943
19,275
16,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Djemm1nem
Arachne
17
5 / 2 / 2
10,305
515
10,945
21,330
7,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Iamhyoka
Gilgamesh
13
1 / 2 / 1
7,850
393
1,116
11,134
8,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Vnexxzz_
Izanami
16
2 / 4 / 2
9,703
485
14,535
16,331
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 2
8,680
434
7,979
12,436
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
9
9
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
3
1.25
W
Athena
1
1
8
5
W
Tsukuyomi
DBD Haaddock 7
Tsukuyomi
2
1
5
4.5
L
Arachne
Djemm1nem
Arachne
5
2
2
3
W
Arachne
FadedJaffa88
Arachne
5
4
1
1.38
L
Gilgamesh
Iamhyoka
Gilgamesh
1
2
1
0.75
W
Hachiman
NRC SANJO
Hachiman
3
2
2
2
L
Izanami
Vnexxzz_
Izanami
2
4
2
0.75
L
0
6
2
0.17
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,155
Damage
38,518
66,788
Taken
80,506
42,904
Mitigated
40,890
19,243
Healing
23,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,943
526
558
3,046
19,275
16,613
0
7,536
11,493
17,029
0
W
Athena
7,097
1,442
485
2,438
20,331
21,905
197
6,501
13,830
28,668
0
W
Tsukuyomi
DBD Haaddock 7
Tsukuyomi
11,831
3,308
32
3,351
9,701
8,553
0
1,283
8,418
0
87,573
L
Arachne
Djemm1nem
Arachne
10,945
6,417
177
9,131
21,330
7,696
0
5,441
15,603
0
91,439
W
Arachne
FadedJaffa88
Arachne
8,613
6,018
0
3,754
14,736
6,439
0
2,416
12,320
0
72,746
L
Gilgamesh
Iamhyoka
Gilgamesh
1,116
83
0
3,528
11,134
8,584
0
1,432
9,636
0
26,958
W
Hachiman
NRC SANJO
Hachiman
17,434
10,012
0
8,757
15,832
4,071
1,255
505
15,327
0
102,043
L
Izanami
Vnexxzz_
Izanami
14,535
9,413
0
4,358
16,331
4,283
722
2,513
13,794
0
90,136
L
7,979
2,196
0
2,253
12,436
3,714
733
4,573
7,703
50,519
0
W
15,180
671
0
426
6,188
1,936
2,183
1,217
4,971
87,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,150
Gold Earned
45,031
648
Minions Killed
506
0
Camps Cleared
0
2,002,564
Distance Traveled
1,782,745
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,493
425
34
2
0
368,650
1
W
Athena
9,574
479
34
2
0
418,735
2
W
Tsukuyomi
11,407
570
162
8
0
384,188
7
L
Arachne
10,305
515
125
6
0
456,789
0
W
Arachne
10,276
514
99
5
0
450,245
6
L
Gilgamesh
7,850
393
53
3
0
286,512
4
W
Hachiman
11,072
554
171
9
0
363,075
1
L
Izanami
9,703
485
178
9
0
339,317
7
L
Sol
8,680
434
116
6
0
331,477
3
W
Scylla
11,821
591
182
9
0
386,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role