Player Matchup

Yemoja
Yemoja
DarkanosSoul
Yemoja
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,617 Elo+
Party 2
Ymir
Ymir
DogLover420
Ymir
Level 8
God Stats
1W - 1L
1,298 SR
Queue Stats
10W - 6L
1,571 Elo+
Party 1
Awilix
Awilix
HazeriG
Awilix
Level 97
God Stats
29W - 25L
1,653 SR
Queue Stats
361W - 341L
1,614 Elo+
Party 1
Skadi
Skadi
Stahlkissen
Skadi
Level 49
God Stats
4W - 0L
1,835 SR
Queue Stats
82W - 52L
1,714 Elo+
Party 2
Agni
Agni
zpaka
Agni
Level 146
God Stats
5W - 4L
1,527 SR
Queue Stats
222W - 204L
1,623 Elo+
Party 1
Team Averages
Level 67
1,563 SR
1,628 Elo+

VS

Team Averages
Level 57
1,417 SR
1,345 Elo+
Gilgamesh
Gilgamesh
ACidorp
Gilgamesh
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 74L
1,438 Elo+
Solo
Bakasura
Bakasura
Lewaniko
Bakasura
Level 67
God Stats
5W - 4L
1,632 SR
Queue Stats
22W - 25L
1,326 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OfficialRSL
Ah Muzen Cab
Level 57
God Stats
15W - 16L
1,500 SR
Queue Stats
109W - 130L
1,258 Elo+
Solo
Ares
Ares
Procrastian
Ares
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,498 Elo+
Solo
The Morrigan
The Morrigan
x0000
The Morrigan
Level 38
God Stats
1W - 16L
950 SR
Queue Stats
22W - 46L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 1 / 2
5,528
503
2,317
6,569
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
4 / 0 / 0
7,722
702
6,061
6,247
5,937
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
HazeriG
Awilix
12
4 / 2 / 1
6,805
619
3,663
6,347
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 2
5,469
497
4,651
5,956
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
zpaka
Agni
13
3 / 0 / 0
7,134
649
3,854
2,463
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACidorp
Gilgamesh
9
0 / 3 / 1
5,056
460
4,247
10,605
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
Lewaniko
Bakasura
10
2 / 2 / 0
5,743
522
3,353
7,520
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
OfficialRSL
Ah Muzen Cab
9
0 / 0 / 2
4,976
452
3,472
3,557
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 3 / 1
5,105
464
4,557
8,077
4,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
x0000
The Morrigan
10
0 / 3 / 0
5,474
498
1,098
6,250
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
11
Kills
3
3
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ACidorp
Gilgamesh
0
3
1
0.17
W
Yemoja
0
1
2
1
W
4
0
0
4
W
Awilix
HazeriG
Awilix
4
2
1
2.25
L
Bakasura
Lewaniko
Bakasura
2
2
0
1
L
Ah Muzen Cab
OfficialRSL
Ah Muzen Cab
0
0
2
1
L
1
3
1
0.5
W
0
0
2
1
L
The Morrigan
x0000
The Morrigan
0
3
0
0
W
Agni
zpaka
Agni
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,546
Damage
16,727
27,582
Taken
36,009
13,991
Mitigated
15,159
9,900
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ACidorp
Gilgamesh
4,247
1,106
0
3,276
10,605
4,712
0
4,801
5,804
0
23,647
W
Yemoja
2,317
714
347
974
6,569
3,693
0
1,238
4,982
14,812
0
W
6,061
2,207
0
2,067
6,247
5,937
0
0
5,906
52,470
0
W
Awilix
HazeriG
Awilix
3,663
1,830
0
3,368
6,347
1,945
17
828
5,488
0
35,437
L
Bakasura
Lewaniko
Bakasura
3,353
2,355
0
3,171
7,520
3,192
0
1,310
6,072
0
25,711
L
Ah Muzen Cab
OfficialRSL
Ah Muzen Cab
3,472
1,223
0
2,701
3,557
964
60
340
3,217
0
24,378
L
4,557
265
30
1,365
8,077
4,207
0
2,828
5,195
18,069
0
W
4,651
2,826
0
2,294
5,956
1,721
0
2,659
3,297
0
31,112
L
The Morrigan
x0000
The Morrigan
1,098
186
0
500
6,250
2,084
0
2,765
3,389
31,754
0
W
Agni
zpaka
Agni
3,854
239
0
850
2,463
695
0
822
1,541
41,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,658
Gold Earned
26,354
369
Minions Killed
273
0
Camps Cleared
0
1,143,621
Distance Traveled
1,078,873
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,056
460
56
5
0
205,283
1
W
Yemoja
5,528
503
29
3
0
198,816
3
W
Ymir
7,722
702
99
9
0
226,453
4
W
Awilix
6,805
619
78
7
0
269,298
1
L
Bakasura
5,743
522
75
7
0
243,442
2
L
Ah Muzen Cab
4,976
452
48
4
0
228,192
4
L
Ares
5,105
464
27
2
0
217,851
2
W
Skadi
5,469
497
74
7
0
213,426
1
L
The Morrigan
5,474
498
67
6
0
184,105
5
W
Agni
7,134
649
89
8
0
235,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role