Player Matchup

Apollo
Apollo
AsapHefz-
Apollo
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 187L
1,530 Elo+
Party 3
Mulan
Mulan
Hocko19
Mulan
Level 121
God Stats
1W - 4L
1,277 SR
Queue Stats
61W - 69L
1,299 Elo+
Solo
Camazotz
Camazotz
Lipado
Camazotz
Level 107
God Stats
6W - 11L
1,701 SR
Queue Stats
89W - 128L
1,491 Elo+
Party 1
Bacchus
Bacchus
SUPER_PAANTIEEZ
Bacchus
Level 113
God Stats
15W - 18L
1,702 SR
Queue Stats
145W - 230L
1,546 Elo+
Party 3
Olorun
Olorun
thröngvar
Olorun
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 148L
1,457 Elo+
Party 1
Team Averages
Level 115
1,536 SR
1,465 Elo+

VS

Team Averages
Level 141
1,626 SR
1,758 Elo+
Medusa
Medusa
KingKarda
Medusa
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
494W - 409L
1,694 Elo+
Party 2
Guan Yu
Guan Yu
Mt Franklin7129
Guan Yu
Level 101
God Stats
1W - 4L
1,285 SR
Queue Stats
11W - 22L
1,500 Elo+
Solo
Sol
Sol
PrettyHectic
Sol
Level 155
God Stats
5W - 0L
1,799 SR
Queue Stats
279W - 74L
1,856 Elo+
Party 2
Mercury
Mercury
Rex4ever
Mercury
Level 159
God Stats
17W - 5L
2,045 SR
Queue Stats
447W - 178L
1,895 Elo+
Party 2
Horus
Horus
Wesmond
Horus
Level 160
God Stats
12W - 2L
1,500 SR
Queue Stats
567W - 182L
1,845 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AsapHefz-
Apollo
7
0 / 7 / 0
4,269
427
2,094
8,069
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Hocko19
Mulan
9
0 / 3 / 0
5,114
511
3,715
8,643
3,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Lipado
Camazotz
8
1 / 2 / 0
4,838
484
1,428
6,203
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 4 / 1
4,342
434
1,692
7,542
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
thröngvar
Olorun
8
0 / 6 / 1
4,750
475
2,757
5,862
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KingKarda
Medusa
11
5 / 0 / 1
6,808
681
6,400
4,399
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 0 / 1
6,117
612
4,297
5,583
2,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
11 / 0 / 1
7,643
764
11,169
4,999
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Rex4ever
Mercury
12
3 / 0 / 2
6,855
686
2,598
4,164
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Wesmond
Horus
9
2 / 1 / 10
6,531
653
3,384
6,990
4,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
22
22
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
AsapHefz-
Apollo
0
7
0
0
L
Mulan
Hocko19
Mulan
0
3
0
0
W
Medusa
KingKarda
Medusa
5
0
1
5.5
L
Camazotz
Lipado
Camazotz
1
2
0
0.5
W
1
0
1
1.5
W
11
0
1
11.5
W
Mercury
Rex4ever
Mercury
3
0
2
4
L
0
4
1
0.13
W
Horus
Wesmond
Horus
2
1
10
7
L
Olorun
thröngvar
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,686
Damage
27,848
36,319
Taken
26,135
12,019
Mitigated
12,129
10,964
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AsapHefz-
Apollo
2,094
1,663
0
1,111
8,069
1,924
132
1,021
7,048
0
19,096
L
Mulan
Hocko19
Mulan
3,715
769
0
3,186
8,643
3,844
0
0
8,225
0
26,595
W
Medusa
KingKarda
Medusa
6,400
3,506
0
2,072
4,399
1,358
634
0
4,399
0
39,301
L
Camazotz
Lipado
Camazotz
1,428
395
0
2,896
6,203
1,404
0
1,003
5,200
0
18,712
W
4,297
417
0
2,815
5,583
2,851
0
0
5,583
0
24,885
W
11,169
5,535
0
2,781
4,999
1,880
2,316
1,722
3,177
50,848
6,796
W
Mercury
Rex4ever
Mercury
2,598
1,730
0
495
4,164
1,393
738
25
4,139
0
39,680
L
1,692
371
364
2,414
7,542
3,672
0
4,567
2,975
6,137
0
W
Horus
Wesmond
Horus
3,384
1,131
860
1,807
6,990
4,647
179
2,702
4,288
0
11,810
L
Olorun
thröngvar
Olorun
2,757
1,699
147
846
5,862
1,175
0
3,267
2,595
25,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,313
Gold Earned
33,954
197
Minions Killed
332
0
Camps Cleared
0
901,505
Distance Traveled
1,059,963
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,269
427
37
4
0
168,906
1
L
Mulan
5,114
511
64
6
0
170,726
2
W
Medusa
6,808
681
77
8
0
208,426
4
L
Camazotz
4,838
484
42
4
0
194,084
4
W
Guan Yu
6,117
612
54
5
0
213,622
2
W
Sol
7,643
764
99
10
0
193,540
4
W
Mercury
6,855
686
82
8
0
223,234
1
L
Bacchus
4,342
434
4
0
0
180,254
5
W
Horus
6,531
653
20
2
0
221,141
1
L
Olorun
4,750
475
50
5
0
187,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role