Player Matchup

Bacchus
Bacchus
Apoztle
Bacchus
Level 119
God Stats
0W - 3L
1,264 SR
Queue Stats
104W - 113L
1,428 Elo+
Party 2
Bellona
Bellona
El_Gordo2306
Bellona
Level 63
God Stats
0W - 2L
1,279 SR
Queue Stats
171W - 163L
1,481 Elo+
Party 2
Xbalanque
Xbalanque
MeridianMoons
Xbalanque
Level 130
God Stats
5W - 2L
1,696 SR
Queue Stats
310W - 322L
1,595 Elo+
Solo
Merlin
Merlin
OpSnack
Merlin
Level 122
God Stats
0W - 5L
1,789 SR
Queue Stats
395W - 460L
1,462 Elo+
Party 1
Loki
Loki
batman1xxx
Loki
Level 129
God Stats
4W - 8L
1,500 SR
Queue Stats
488W - 529L
1,538 Elo+
Party 1
Team Averages
Level 113
1,506 SR
1,501 Elo+

VS

Team Averages
Level 87
1,556 SR
1,655 Elo+
Anubis
Anubis
ChickenButttt
Anubis
Level 84
God Stats
47W - 50L
1,463 SR
Queue Stats
47W - 50L
1,407 Elo+
Solo
Hades
Hades
Spikefall554
Hades
Level 62
God Stats
145W - 150L
1,564 SR
Queue Stats
335W - 392L
1,511 Elo+
Solo
Persephone
Persephone
TwoFeathersThom
Persephone
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,788 Elo+
Party 3
Ymir
Ymir
amercaninja04
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,709 Elo+
Party 3
Neith
Neith
sydacate
Neith
Level 87
God Stats
2W - 3L
1,752 SR
Queue Stats
53W - 38L
1,858 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Apoztle
Bacchus
13
0 / 4 / 1
8,061
424
6,042
18,438
21,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
El_Gordo2306
Bellona
18
4 / 4 / 2
11,109
585
12,498
18,903
15,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
MeridianMoons
Xbalanque
11
0 / 0 / 2
7,391
389
583
3,377
814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Merlin
OpSnack
Merlin
16
1 / 2 / 0
9,286
489
6,343
6,977
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 4 / 3
8,430
444
6,282
11,038
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,565
503
8,380
14,418
7,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 2
8,674
457
6,276
10,295
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
TwoFeathersThom
Persephone
17
4 / 1 / 2
10,553
555
7,537
8,402
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 6
8,905
469
5,035
13,509
12,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
sydacate
Neith
18
4 / 0 / 4
10,554
555
10,405
9,136
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
14
14
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Apoztle
Bacchus
0
4
1
0.13
W
2
5
3
0.7
L
Bellona
El_Gordo2306
Bellona
4
4
2
1.25
L
Xbalanque
MeridianMoons
Xbalanque
0
0
2
1
L
Merlin
OpSnack
Merlin
1
2
0
0.5
W
3
1
2
4
W
Persephone
TwoFeathersThom
Persephone
4
1
2
5
W
1
0
6
4
L
2
4
3
0.88
W
Neith
sydacate
Neith
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
37,633
58,733
Taken
55,760
43,179
Mitigated
30,511
13,572
Healing
23,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Apoztle
Bacchus
6,042
406
0
4,733
18,438
21,668
0
5,856
12,582
41,860
0
W
8,380
922
0
6,262
14,418
7,511
0
237
14,181
72,508
0
L
Bellona
El_Gordo2306
Bellona
12,498
3,214
63
3,301
18,903
15,284
1,073
12,361
6,044
6,861
76,782
L
Xbalanque
MeridianMoons
Xbalanque
583
435
0
1,011
3,377
814
0
144
3,233
0
27,960
L
Merlin
OpSnack
Merlin
6,343
65
0
1,195
6,977
2,297
0
3,221
3,756
65,491
0
W
6,276
459
51
6,131
10,295
3,890
360
640
9,655
37,168
0
W
Persephone
TwoFeathersThom
Persephone
7,537
601
107
3,427
8,402
2,775
756
3,214
5,187
75,093
0
W
5,035
1,429
1,021
2,720
13,509
12,202
0
4,576
8,933
26,440
0
L
6,282
2,200
0
3,269
11,038
3,116
0
5,148
5,890
0
48,003
W
Neith
sydacate
Neith
10,405
4,331
0
4,166
9,136
4,133
284
4,434
4,702
0
88,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,277
Gold Earned
48,251
485
Minions Killed
522
0
Camps Cleared
0
1,718,035
Distance Traveled
1,684,154
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,061
424
55
3
0
325,281
3
W
Anubis
9,565
503
111
6
0
313,624
0
L
Bellona
11,109
585
162
9
0
378,348
6
L
Xbalanque
7,391
389
67
4
0
241,680
7
L
Merlin
9,286
489
119
6
0
372,232
3
W
Hades
8,674
457
77
4
0
293,592
1
W
Persephone
10,553
555
146
8
0
358,218
6
W
Ymir
8,905
469
44
2
0
371,632
10
L
Loki
8,430
444
82
4
0
400,494
0
W
Neith
10,554
555
144
8
0
347,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role