Player Matchup

Bastet
Bastet
AMY_OTAKU78
Bastet
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 134L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
Alexjacp2
Gilgamesh
Level 159
God Stats
3W - 2L
1,715 SR
Queue Stats
131W - 132L
1,665 Elo+
Party 2
Ganesha
Ganesha
Anakin4132
Ganesha
Level 84
God Stats
16W - 7L
1,970 SR
Queue Stats
22W - 15L
1,912 Elo+
Party 2
Medusa
Medusa
Jameskiller788
Medusa
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Party 2
Baron Samedi
Baron Samedi
Zeref2410
Baron Samedi
Level 158
God Stats
3W - 3L
1,717 SR
Queue Stats
108W - 104L
1,665 Elo+
Party 2
Team Averages
Level 120
1,681 SR
1,703 Elo+

VS

Team Averages
Level 106
1,401 SR
1,491 Elo+
Atlas
Atlas
 
Atlas
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FreshBoiii4207
Scylla
Level 102
God Stats
36W - 31L
1,143 SR
Queue Stats
120W - 122L
1,290 Elo+
Solo
Horus
Horus
Fumoji
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,543 Elo+
Party 1
Bastet
Bastet
RessurectedLove
Bastet
Level 126
God Stats
6W - 10L
1,360 SR
Queue Stats
29W - 37L
1,547 Elo+
Solo
Arachne
Arachne
SushiDish
Arachne
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
6 / 6 / 13
10,577
756
21,029
16,626
6,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Alexjacp2
Gilgamesh
19
9 / 4 / 14
12,288
878
15,434
23,455
21,919
Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Anakin4132
Ganesha
17
0 / 2 / 24
10,850
775
7,080
17,696
18,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 8 / 6
9,894
707
5,330
12,336
4,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Zeref2410
Baron Samedi
19
11 / 2 / 10
11,579
827
20,366
10,980
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
3 / 5 / 11
9,656
690
21,618
19,593
20,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 7 / 7
9,662
690
7,467
11,838
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Fumoji
Horus
15
2 / 6 / 7
9,136
653
5,987
15,704
17,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
14 / 3 / 3
12,286
878
21,403
18,036
7,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
SushiDish
Arachne
16
1 / 7 / 10
9,774
698
14,508
18,256
7,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
60
28
Kills
22
22
Deaths
28
67
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
5
11
1.7
W
Bastet
6
6
13
2.08
W
Gilgamesh
Alexjacp2
Gilgamesh
9
4
14
4
W
Ganesha
Anakin4132
Ganesha
0
2
24
6
L
2
7
7
0.79
L
Horus
Fumoji
Horus
2
6
7
0.92
W
2
8
6
0.63
L
14
3
3
5.17
L
Arachne
SushiDish
Arachne
1
7
10
0.86
W
Baron Samedi
Zeref2410
Baron Samedi
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,239
Damage
70,983
81,093
Taken
83,427
56,590
Mitigated
56,663
23,842
Healing
21,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
21,618
6,427
0
1,589
19,593
20,411
0
8,228
11,022
34,742
0
W
Bastet
21,029
5,246
0
4,227
16,626
6,623
380
5,676
10,342
0
49,391
W
Gilgamesh
Alexjacp2
Gilgamesh
15,434
3,334
1,842
4,419
23,455
21,919
385
8,353
14,192
900
33,765
W
Ganesha
Anakin4132
Ganesha
7,080
863
891
2,282
17,696
18,632
304
7,946
8,629
18,552
0
L
7,467
435
0
0
11,838
3,702
134
2,937
8,839
37,719
0
L
Horus
Fumoji
Horus
5,987
1,825
1,395
3,212
15,704
17,457
0
6,318
9,110
0
10,664
W
5,330
2,541
140
545
12,336
4,002
737
2,050
10,035
0
15,549
L
21,403
6,543
0
9,068
18,036
7,610
66
4,316
13,596
0
47,871
L
Arachne
SushiDish
Arachne
14,508
9,320
255
5,675
18,256
7,483
36
5,148
12,917
0
31,847
W
Baron Samedi
Zeref2410
Baron Samedi
20,366
1,527
4,783
4,713
10,980
5,414
300
2,917
7,874
47,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,188
Gold Earned
50,514
234
Minions Killed
219
0
Camps Cleared
0
1,423,926
Distance Traveled
1,396,529
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,656
690
21
2
0
269,530
3
W
Bastet
10,577
756
71
5
0
315,571
2
W
Gilgamesh
12,288
878
38
3
0
294,929
0
W
Ganesha
10,850
775
3
0
0
296,818
2
L
Scylla
9,662
690
69
5
0
260,450
1
L
Horus
9,136
653
9
1
0
269,620
3
W
Medusa
9,894
707
40
3
0
255,494
0
L
Bastet
12,286
878
74
5
0
290,740
0
L
Arachne
9,774
698
46
3
0
306,189
1
W
Baron Samedi
11,579
827
82
6
0
261,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role