Player Matchup

Vamana
Vamana
GreatHenC
Vamana
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,697 Elo+
Party 2
Sylvanus
Sylvanus
TheGobbaGoat
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,655 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Worldsaver2
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,673 Elo+
Party 2
Zhong Kui
Zhong Kui
Xestry
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,819 Elo+
Party 2
Merlin
Merlin
symbiosss
Merlin
Level 18
God Stats
9W - 7L
1,500 SR
Queue Stats
686W - 651L
1,674 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,704 Elo+

VS

Team Averages
Level 95
1,543 SR
1,607 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
IsraelLoveAdan
Mercury
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 73L
1,809 Elo+
Party 1
Ymir
Ymir
Nissroze
Ymir
Level 24
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 4L
1,576 Elo+
Party 1
Sylvanus
Sylvanus
Paradoxical_Ant
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 219L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
karmalfil
Tsukuyomi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GreatHenC
Vamana
17
3 / 2 / 21
11,280
806
9,981
20,282
18,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
TheGobbaGoat
Sylvanus
18
6 / 4 / 23
10,878
777
9,851
17,905
18,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Worldsaver2
Ah Muzen Cab
20
11 / 3 / 19
13,052
932
25,141
17,883
8,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Xestry
Zhong Kui
18
8 / 4 / 18
11,486
820
18,965
17,592
10,794
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
symbiosss
Merlin
20
8 / 5 / 22
11,922
852
18,052
11,839
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
5 / 5 / 5
10,554
754
13,415
12,471
4,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 9 / 9
10,207
729
7,293
15,150
5,423
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
2 / 9 / 6
10,517
751
10,213
23,838
25,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
18
3 / 5 / 11
10,999
786
10,234
21,673
23,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
karmalfil
Tsukuyomi
18
4 / 8 / 7
11,188
799
22,040
17,650
8,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
55
36
Kills
17
18
Deaths
36
103
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
5
5
1.5
W
Vamana
GreatHenC
Vamana
3
2
21
6.75
L
3
9
9
0.83
L
Ymir
2
9
6
0.56
L
Sylvanus
3
5
11
1.7
W
Sylvanus
TheGobbaGoat
Sylvanus
6
4
23
4.38
W
Ah Muzen Cab
Worldsaver2
Ah Muzen Cab
11
3
19
6.83
W
Zhong Kui
Xestry
Zhong Kui
8
4
18
4.25
L
Tsukuyomi
karmalfil
Tsukuyomi
4
8
7
0.94
W
Merlin
symbiosss
Merlin
8
5
22
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,990
Damage
63,195
85,501
Taken
90,782
60,866
Mitigated
67,994
45,321
Healing
29,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
13,415
8,639
1,452
2,773
12,471
4,247
1,368
7,935
4,536
0
30,516
W
Vamana
GreatHenC
Vamana
9,981
4,226
3,395
6,765
20,282
18,924
255
5,157
15,125
0
21,588
L
7,293
1,925
1,679
1,931
15,150
5,423
1,311
8,133
7,017
0
16,447
L
Ymir
10,213
616
490
3,742
23,838
25,565
308
12,585
11,253
17,539
0
L
Sylvanus
10,234
1,874
5,308
7,365
21,673
23,857
232
10,382
11,291
13,238
0
W
Sylvanus
TheGobbaGoat
Sylvanus
9,851
3,044
9,670
5,858
17,905
18,544
408
5,766
12,042
14,099
1,408
W
Ah Muzen Cab
Worldsaver2
Ah Muzen Cab
25,141
14,384
3,023
7,788
17,883
8,106
4,447
3,909
13,926
0
48,031
W
Zhong Kui
Xestry
Zhong Kui
18,965
942
2,184
4,383
17,592
10,794
1,062
3,419
14,173
28,526
0
L
Tsukuyomi
karmalfil
Tsukuyomi
22,040
4,458
1,062
3,560
17,650
8,902
513
6,984
10,666
0
46,697
W
Merlin
symbiosss
Merlin
18,052
1,007
1,467
788
11,839
4,498
456
2,196
9,643
43,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,618
Gold Earned
53,465
166
Minions Killed
162
0
Camps Cleared
0
1,279,535
Distance Traveled
1,206,305
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,554
754
53
4
0
257,884
6
W
Vamana
11,280
806
26
2
0
283,097
0
L
Mercury
10,207
729
27
2
0
268,771
1
L
Ymir
10,517
751
22
2
0
211,974
0
L
Sylvanus
10,999
786
18
1
0
212,644
0
W
Sylvanus
10,878
777
24
2
0
235,112
0
W
Ah Muzen Cab
13,052
932
55
4
0
266,248
0
W
Zhong Kui
11,486
820
26
2
0
238,626
0
L
Tsukuyomi
11,188
799
42
3
0
255,032
0
W
Merlin
11,922
852
35
3
0
256,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role