Player Matchup

Kuzenbo
Kuzenbo
Ajmartinez53
Kuzenbo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,500 Elo+
Solo
Hel
Hel
BiddiBiscuit
Hel
Level 105
God Stats
1W - 3L
1,312 SR
Queue Stats
126W - 137L
1,290 Elo+
Solo
Guan Yu
Guan Yu
GomuGomuPotHead
Guan Yu
Level 139
God Stats
22W - 11L
1,489 SR
Queue Stats
291W - 304L
1,508 Elo+
Solo
Fenrir
Fenrir
Wolfhoundbde
Fenrir
Level 105
God Stats
8W - 9L
1,500 SR
Queue Stats
48W - 45L
1,655 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l0rdp4nc4k3s
Ah Muzen Cab
Level 127
God Stats
49W - 28L
1,834 SR
Queue Stats
74W - 71L
1,334 Elo+
Solo
Team Averages
Level 126
1,527 SR
1,457 Elo+

VS

Team Averages
Level 117
1,522 SR
1,448 Elo+
Aphrodite
Aphrodite
RGL Descent
Aphrodite
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Chernobog
Chernobog
Sandy_Dogleg
Chernobog
Level 149
God Stats
7W - 10L
1,500 SR
Queue Stats
243W - 263L
1,393 Elo+
Solo
Ra
Ra
TitianDawn79253
Ra
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
69W - 75L
1,500 Elo+
Solo
Chaac
Chaac
XxCaptainGuyxX
Chaac
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
zvllu
Ao Kuang
Level 85
God Stats
28W - 19L
1,608 SR
Queue Stats
166W - 182L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ajmartinez53
Kuzenbo
16
3 / 4 / 16
11,353
473
17,247
24,772
37,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 3 / 9
12,490
520
17,440
15,645
7,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 0 / 4
13,211
550
15,123
25,287
39,011
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
20
14 / 2 / 4
14,317
597
14,668
20,922
15,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
l0rdp4nc4k3s
Ah Muzen Cab
17
4 / 3 / 10
12,589
525
9,335
16,797
8,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RGL Descent
Aphrodite
14
0 / 6 / 1
9,157
382
5,376
15,549
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Sandy_Dogleg
Chernobog
14
0 / 8 / 4
9,459
394
11,702
18,594
5,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 5 / 1
11,212
467
17,693
14,215
5,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 0
9,780
408
15,427
24,165
23,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
zvllu
Ao Kuang
16
7 / 4 / 1
10,805
450
11,390
22,320
7,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
29
Kills
10
12
Deaths
29
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Ajmartinez53
Kuzenbo
3
4
16
2.75
W
3
3
9
2.5
W
5
0
4
7
L
Aphrodite
RGL Descent
Aphrodite
0
6
1
0.08
L
Chernobog
Sandy_Dogleg
Chernobog
0
8
4
0.25
L
3
5
1
0.7
W
Fenrir
14
2
4
8
L
0
6
0
0
W
Ah Muzen Cab
l0rdp4nc4k3s
Ah Muzen Cab
4
3
10
3
L
Ao Kuang
zvllu
Ao Kuang
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,813
Damage
61,588
103,423
Taken
94,843
107,377
Mitigated
50,543
41,477
Healing
27,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Ajmartinez53
Kuzenbo
17,247
5,113
872
2,890
24,772
37,633
104
10,622
12,526
42,503
0
W
17,440
560
6,312
6,870
15,645
7,502
1,507
6,708
8,725
111,088
0
W
15,123
2,958
3,340
10,881
25,287
39,011
1,457
7,136
17,921
16,238
66,217
L
Aphrodite
RGL Descent
Aphrodite
5,376
702
2,350
5,123
15,549
9,329
216
5,829
9,720
45,192
0
L
Chernobog
Sandy_Dogleg
Chernobog
11,702
6,710
0
3,956
18,594
5,557
252
8,410
10,184
0
59,764
L
17,693
1,366
908
3,067
14,215
5,156
277
7,655
6,560
101,140
0
W
Fenrir
14,668
4,115
0
2,949
20,922
15,171
188
4,619
16,127
0
127,688
L
15,427
3,408
197
7,058
24,165
23,481
399
8,247
15,918
3,013
70,000
W
Ah Muzen Cab
l0rdp4nc4k3s
Ah Muzen Cab
9,335
3,275
707
6,656
16,797
8,060
5,869
5,107
11,548
0
73,958
L
Ao Kuang
zvllu
Ao Kuang
11,390
2,921
0
4,974
22,320
7,020
0
9,013
13,307
58,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,960
Gold Earned
50,413
663
Minions Killed
560
0
Camps Cleared
0
2,419,340
Distance Traveled
2,189,711
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,353
473
43
2
0
475,379
6
W
Hel
12,490
520
173
7
0
473,870
7
W
Guan Yu
13,211
550
160
7
0
455,530
9
L
Aphrodite
9,157
382
95
4
0
463,501
4
L
Chernobog
9,459
394
102
4
0
376,305
2
L
Ra
11,212
467
153
6
0
446,017
2
W
Fenrir
14,317
597
162
7
0
532,101
1
L
Chaac
9,780
408
122
5
0
455,101
0
W
Ah Muzen Cab
12,589
525
125
5
0
482,460
0
L
Ao Kuang
10,805
450
88
4
0
448,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role