Player Matchup

Zeus
Zeus
DanSchlanski
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,857 Elo+
Party 3
Anhur
Anhur
PhenomenalSax
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,772 Elo+
Party 3
Guan Yu
Guan Yu
ZaydenJaster
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,772 Elo+
Party 3
Odin
Odin
s1mples1mon69
Odin
Level 87
God Stats
4W - 1L
1,625 SR
Queue Stats
8W - 7L
1,857 Elo+
Party 3
Cabrakan
Cabrakan
x-Paira7
Cabrakan
Level 94
God Stats
0W - 1L
1,715 SR
Queue Stats
274W - 309L
1,508 Elo+
Solo
Team Averages
Level 66
1,568 SR
1,753 Elo+

VS

Team Averages
Level 73
1,669 SR
1,533 Elo+
Hel
Hel
CuzzBub
Hel
Level 109
God Stats
3W - 3L
1,715 SR
Queue Stats
146W - 145L
1,518 Elo+
Party 1
Zeus
Zeus
DingleMyBerrys2
Zeus
Level 87
God Stats
7W - 3L
1,479 SR
Queue Stats
74W - 58L
1,531 Elo+
Party 1
Arachne
Arachne
Gorguts--
Arachne
Level 84
God Stats
20W - 14L
1,729 SR
Queue Stats
472W - 525L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
Gundam1990
Cthulhu
Level 46
God Stats
10W - 10L
1,733 SR
Queue Stats
265W - 324L
1,579 Elo+
Party 2
Charybdis
Charybdis
ThEGREATsMoKes
Charybdis
Level 39
God Stats
8W - 4L
1,688 SR
Queue Stats
132W - 146L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 8
8,722
459
10,281
10,337
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 8 / 3
8,511
448
5,742
11,394
3,467
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
ZaydenJaster
Guan Yu
15
3 / 4 / 4
9,980
525
9,414
22,012
17,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 6 / 7
9,659
508
8,330
16,337
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
x-Paira7
Cabrakan
11
1 / 7 / 5
7,945
418
3,765
21,337
22,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
1 / 1 / 9
10,551
555
8,879
11,374
11,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
12 / 3 / 7
10,970
577
15,678
9,028
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Gorguts--
Arachne
18
14 / 3 / 4
11,809
622
16,608
15,709
6,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Gundam1990
Cthulhu
14
1 / 3 / 20
9,607
506
8,431
12,944
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ThEGREATsMoKes
Charybdis
15
4 / 5 / 11
9,602
505
14,437
13,551
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
15
Kills
32
32
Deaths
15
27
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hel
1
1
9
5.5
L
2
7
8
0.86
W
12
3
7
5.17
W
Arachne
Gorguts--
Arachne
14
3
4
5.33
W
Cthulhu
Gundam1990
Cthulhu
1
3
20
3.67
L
4
8
3
0.69
W
Charybdis
ThEGREATsMoKes
Charybdis
4
5
11
1.9
L
Guan Yu
ZaydenJaster
Guan Yu
3
4
4
1.25
L
5
6
7
1.42
L
Cabrakan
x-Paira7
Cabrakan
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,532
Damage
64,033
81,417
Taken
62,606
53,298
Mitigated
38,929
16,718
Healing
23,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
8,879
1,573
2,499
7,888
11,374
11,575
655
2,601
8,627
66,720
0
L
10,281
1,229
0
709
10,337
3,568
0
4,997
5,043
43,492
0
W
15,678
795
0
1,515
9,028
2,843
193
1,372
7,510
66,350
0
W
Arachne
Gorguts--
Arachne
16,608
11,637
0
4,753
15,709
6,725
1,722
2,788
12,787
0
84,317
W
Cthulhu
Gundam1990
Cthulhu
8,431
746
512
2,368
12,944
13,238
560
4,418
8,310
33,521
0
L
5,742
2,967
0
791
11,394
3,467
0
3,688
7,572
0
25,717
W
Charybdis
ThEGREATsMoKes
Charybdis
14,437
7,559
0
4,047
13,551
4,548
238
2,627
10,836
0
69,993
L
Guan Yu
ZaydenJaster
Guan Yu
9,414
1,539
1,436
5,722
22,012
17,943
0
10,147
11,705
0
43,477
L
8,330
1,311
1,162
2,102
16,337
6,242
0
5,702
10,477
0
56,010
L
Cabrakan
x-Paira7
Cabrakan
3,765
520
493
4,303
21,337
22,078
0
7,585
13,632
18,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,817
Gold Earned
52,539
320
Minions Killed
484
0
Camps Cleared
0
1,687,743
Distance Traveled
1,764,358
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,551
555
125
7
0
331,114
6
L
Zeus
8,722
459
97
5
0
314,175
0
W
Zeus
10,970
577
88
5
0
351,493
7
W
Arachne
11,809
622
134
7
0
441,917
8
W
Cthulhu
9,607
506
48
3
0
332,413
3
L
Anhur
8,511
448
43
2
0
300,744
0
W
Charybdis
9,602
505
89
5
0
307,421
0
L
Guan Yu
9,980
525
82
4
0
367,658
2
L
Odin
9,659
508
80
4
0
379,073
1
L
Cabrakan
7,945
418
18
1
0
326,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role