Player Matchup

Sun Wukong
Sun Wukong
BeamishWizard
Sun Wukong
Level 28
God Stats
4W - 3L
1,704 SR
Queue Stats
9W - 6L
1,715 Elo+
Party 2
Sol
Sol
DragonKingToxic
Sol
Level 10
God Stats
12W - 10L
1,500 SR
Queue Stats
144W - 172L
1,013 Elo+
Party 3
Thanatos
Thanatos
RexBlack69
Thanatos
Level 62
God Stats
1W - 5L
1,743 SR
Queue Stats
118W - 153L
1,151 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ZerachiVII
Morgan Le Fay
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
gotoj
Ao Kuang
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 98L
1,586 Elo+
Party 2
Team Averages
Level 44
1,589 SR
1,393 Elo+

VS

Team Averages
Level 90
1,572 SR
1,546 Elo+
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kali
Kali
NOODLEHEADJOSE
Kali
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,539 Elo+
Party 4
Thoth
Thoth
Nastybeast-JR
Thoth
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
606W - 477L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
UmmWhoU_
Kukulkan
Level 105
God Stats
14W - 12L
1,641 SR
Queue Stats
542W - 438L
1,576 Elo+
Party 1
Loki
Loki
youngbolt1257
Loki
Level 28
God Stats
4W - 6L
1,718 SR
Queue Stats
256W - 244L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeamishWizard
Sun Wukong
13
2 / 2 / 3
7,879
1,313
8,137
7,897
5,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 6 / 2
7,254
1,209
3,880
8,582
2,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
RexBlack69
Thanatos
13
1 / 4 / 4
7,589
1,265
2,651
6,070
3,825
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ZerachiVII
Morgan Le Fay
12
0 / 1 / 3
7,094
1,182
1,606
2,609
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
gotoj
Ao Kuang
13
2 / 2 / 4
8,160
1,360
3,425
7,324
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

273

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 1 / 9
8,391
1,399
6,012
8,462
3,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 4 / 6
8,110
1,352
3,132
5,949
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 0 / 4
8,439
1,407
7,529
3,234
1,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
UmmWhoU_
Kukulkan
14
3 / 0 / 8
8,651
1,442
8,272
2,261
934
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 4
8,668
1,445
4,034
2,776
1,036
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
6
Kills
15
15
Deaths
6
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
9
4.5
L
Sun Wukong
BeamishWizard
Sun Wukong
2
2
3
1.75
L
1
6
2
0.33
W
3
4
6
1.5
W
4
0
4
6
L
Thanatos
RexBlack69
Thanatos
1
4
4
0.75
W
Kukulkan
UmmWhoU_
Kukulkan
3
0
8
7
L
Morgan Le Fay
ZerachiVII
Morgan Le Fay
0
1
3
1.5
L
Ao Kuang
gotoj
Ao Kuang
2
2
4
2
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,699
Damage
28,979
32,482
Taken
22,682
13,955
Mitigated
9,158
5,759
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,012
1,415
1,189
3,043
8,462
3,595
0
2,901
5,222
0
22,918
L
Sun Wukong
BeamishWizard
Sun Wukong
8,137
920
159
1,404
7,897
5,501
0
3,813
4,084
0
13,468
L
3,880
1,364
0
875
8,582
2,029
0
5,654
2,928
10,957
0
W
3,132
975
0
437
5,949
2,491
0
1,913
3,688
0
6,190
W
7,529
527
0
0
3,234
1,102
0
1,356
1,716
12,619
0
L
Thanatos
RexBlack69
Thanatos
2,651
665
0
1,101
6,070
3,825
0
2,358
3,712
0
9,849
W
Kukulkan
UmmWhoU_
Kukulkan
8,272
1,120
0
205
2,261
934
0
1,227
1,034
27,393
0
L
Morgan Le Fay
ZerachiVII
Morgan Le Fay
1,606
412
0
220
2,609
648
0
1,398
1,211
7,614
0
L
Ao Kuang
gotoj
Ao Kuang
3,425
1,295
0
2,000
7,324
1,952
0
2,578
4,746
19,175
0
W
4,034
1,029
0
0
2,776
1,036
0
1,272
1,387
0
7,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,976
Gold Earned
42,259
91
Minions Killed
112
6
Camps Cleared
6
578,742
Distance Traveled
609,732
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,391
1,399
42
7
1
115,099
2
L
Sun Wukong
7,879
1,313
13
2
0
141,062
0
L
Sol
7,254
1,209
17
3
0
121,505
0
W
Kali
8,110
1,352
4
1
0
102,649
0
W
Thoth
8,439
1,407
13
2
4
138,201
0
L
Thanatos
7,589
1,265
16
3
1
122,641
0
W
Kukulkan
8,651
1,442
46
8
1
135,121
1
L
Morgan Le Fay
7,094
1,182
19
3
1
72,194
1
L
Ao Kuang
8,160
1,360
26
4
4
121,340
3
W
Loki
8,668
1,445
7
1
0
118,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role