Player Matchup

Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bohte
Sun Wukong
Level 147
God Stats
7W - 5L
1,758 SR
Queue Stats
94W - 118L
1,675 Elo+
Solo
Charybdis
Charybdis
WildHog503
Charybdis
Level 67
God Stats
2W - 5L
1,321 SR
Queue Stats
10W - 14L
1,283 Elo+
Solo
Scylla
Scylla
robertengle
Scylla
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 92L
1,184 Elo+
Solo
Team Averages
Level 122
1,516 SR
1,428 Elo+

VS

Team Averages
Level 70
1,481 SR
1,300 Elo+
Bastet
Bastet
Itsatrapdan
Bastet
Level 61
God Stats
14W - 4L
1,715 SR
Queue Stats
172W - 176L
1,380 Elo+
Party 1
Neith
Neith
KingHyrule
Neith
Level 68
God Stats
27W - 14L
1,197 SR
Queue Stats
72W - 80L
1,119 Elo+
Party 1
Mulan
Mulan
Wetchata
Mulan
Level 50
God Stats
8W - 3L
1,275 SR
Queue Stats
120W - 124L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
derpderp2
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,116 Elo+
Party 1
Agni
Agni
young453
Agni
Level 146
God Stats
4W - 4L
1,716 SR
Queue Stats
73W - 75L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 4 / 7
11,089
1,109
9,924
10,979
3,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
 
Kukulkan
16
1 / 3 / 5
10,751
1,075
14,473
9,135
2,716
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Bohte
Sun Wukong
16
2 / 4 / 5
10,866
1,087
10,256
15,075
15,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
WildHog503
Charybdis
17
3 / 3 / 4
11,543
1,154
12,613
12,979
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
16
1 / 5 / 4
10,567
1,057
8,669
9,127
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

184

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
7 / 2 / 10
12,153
1,215
9,487
13,007
5,642
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
17
1 / 1 / 13
11,213
1,121
9,333
11,753
4,881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Wetchata
Mulan
17
2 / 3 / 11
10,792
1,079
7,708
14,571
10,545
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
derpderp2
Cthulhu
17
2 / 3 / 11
11,144
1,114
10,426
16,222
21,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
18
7 / 0 / 7
12,610
1,261
18,188
4,296
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
9
Kills
19
19
Deaths
9
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
4
7
1.38
L
Kukulkan
 
Kukulkan
1
3
5
1.17
L
Sun Wukong
Bohte
Sun Wukong
2
4
5
1.13
W
Bastet
7
2
10
6
W
Neith
1
1
13
7.5
W
Mulan
Wetchata
Mulan
2
3
11
2.5
L
Charybdis
WildHog503
Charybdis
3
3
4
1.67
W
Cthulhu
derpderp2
Cthulhu
2
3
11
2.5
L
Scylla
1
5
4
0.6
W
Agni
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,935
Damage
55,142
57,295
Taken
59,849
25,548
Mitigated
44,051
3,934
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,924
3,256
0
133
10,979
3,099
0
5,176
5,575
0
27,807
L
Kukulkan
 
Kukulkan
14,473
586
0
80
9,135
2,716
0
3,360
5,636
36,989
0
L
Sun Wukong
Bohte
Sun Wukong
10,256
438
0
1,674
15,075
15,031
0
6,097
8,591
6,822
19,357
W
Bastet
9,487
2,086
0
913
13,007
5,642
0
7,081
5,772
0
14,994
W
Neith
9,333
4,143
0
5,136
11,753
4,881
0
5,523
5,981
0
46,893
W
Mulan
Wetchata
Mulan
7,708
570
0
729
14,571
10,545
0
6,092
7,905
0
14,826
L
Charybdis
WildHog503
Charybdis
12,613
6,301
0
2,047
12,979
2,665
0
9,108
3,704
0
36,147
W
Cthulhu
derpderp2
Cthulhu
10,426
306
871
777
16,222
21,524
0
5,062
10,584
29,706
0
L
Scylla
8,669
472
0
0
9,127
2,037
0
3,906
5,175
19,731
0
W
Agni
18,188
1,584
0
488
4,296
1,459
0
1,454
2,644
33,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,816
Gold Earned
57,912
211
Minions Killed
220
10
Camps Cleared
6
969,035
Distance Traveled
997,804
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,089
1,109
38
4
1
188,766
0
L
Kukulkan
10,751
1,075
63
6
0
187,740
1
L
Sun Wukong
10,866
1,087
26
3
2
197,936
0
W
Bastet
12,153
1,215
11
1
4
221,655
0
W
Neith
11,213
1,121
101
10
1
187,049
0
W
Mulan
10,792
1,079
29
3
0
188,955
0
L
Charybdis
11,543
1,154
53
5
5
201,644
2
W
Cthulhu
11,144
1,114
45
5
0
191,777
4
L
Scylla
10,567
1,057
31
3
2
192,949
0
W
Agni
12,610
1,261
34
3
1
208,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role