Player Matchup

Scylla
Scylla
WrathGiver94
Scylla
Level 102
God Stats
1W - 3L
1,330 SR
Queue Stats
28W - 45L
1,448 Elo+
Party 1
Kali
Kali
XDraganboostX
Kali
Level 89
God Stats
2W - 2L
1,622 SR
Queue Stats
45W - 96L
1,433 Elo+
Party 1
Atlas
Atlas
brotherlytigers
Atlas
Level 104
God Stats
6W - 11L
1,391 SR
Queue Stats
54W - 97L
1,465 Elo+
Party 1
Team Averages
Level 98
1,448 SR
1,448 Elo+

VS

Team Averages
Level 118
1,500 SR
1,660 Elo+
Ra
Ra
HeroicHam
Ra
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 63L
1,678 Elo+
Party 2
Hou Yi
Hou Yi
bbi65
Hou Yi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 57L
1,624 Elo+
Party 2
Mulan
Mulan
snipersgaming
Mulan
Level 126
God Stats
7W - 7L
1,500 SR
Queue Stats
109W - 63L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 5 / 0
7,018
585
4,292
7,901
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 0
6,646
554
4,508
9,463
4,113
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 1 / 0
7,345
612
4,671
11,304
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 7
7,741
645
4,602
4,484
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
bbi65
Hou Yi
13
5 / 0 / 4
8,742
729
10,805
6,564
2,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
5 / 0 / 4
8,853
738
9,178
10,621
9,512
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Scylla
0
5
0
0
L
0
4
0
0
W
Hou Yi
bbi65
Hou Yi
5
0
4
7
L
0
1
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,471
Damage
24,585
28,668
Taken
21,669
15,555
Mitigated
13,645
4,688
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,602
383
1,759
1,541
4,484
1,672
0
2,512
1,858
19,978
0
L
Scylla
4,292
70
0
724
7,901
2,031
0
590
7,311
20,673
0
L
4,508
1,239
0
1,835
9,463
4,113
0
2,741
6,722
0
12,100
W
Hou Yi
bbi65
Hou Yi
10,805
4,395
0
1,175
6,564
2,461
192
3,305
3,111
0
39,648
L
4,671
1,328
0
2,129
11,304
9,411
0
1,814
9,490
19,486
0
W
9,178
1,512
0
5,003
10,621
9,512
0
3,833
6,512
0
27,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,009
Gold Earned
25,336
95
Minions Killed
127
3
Camps Cleared
8
598,338
Distance Traveled
676,055
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,741
645
32
3
2
229,605
3
L
Scylla
7,018
585
33
3
1
207,896
2
L
Kali
6,646
554
23
2
2
186,418
0
W
Hou Yi
8,742
729
51
4
3
217,406
4
L
Atlas
7,345
612
39
3
0
204,024
3
W
Mulan
8,853
738
44
4
3
229,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role