Player Matchup

Thoth
Thoth
Gold V
Déprex
Thoth
Gold V
Level 87
God Stats
1W - 2L
1,793 SR
Queue Stats
76W - 73L
1,627 MMR
Party 1
Bastet
Bastet
Gold V
ForSureRightOnDL
Bastet
Gold V
Level 80
God Stats
5W - 2L
1,500 SR
Queue Stats
66W - 68L
1,627 MMR
Party 1
Achilles
Achilles
Silver III
HiItsRik
Achilles
Silver III
Level 133
God Stats
0W - 6L
1,210 SR
Queue Stats
46W - 50L
1,289 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,501 SR
1,514 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,755 SR
1,495 MMR
Cliodhna
Cliodhna
Bronze III
Joshüa
Cliodhna
Bronze III
Level 108
God Stats
3W - 0L
1,759 SR
Queue Stats
5W - 5L
1,508 MMR
Party 2
Nox
Nox
Gold V
TimmyTimeTravels
Nox
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,468 MMR
Solo
Amaterasu
Amaterasu
Bronze III
ViperAberration
Amaterasu
Bronze III
Level 149
God Stats
2W - 1L
2,006 SR
Queue Stats
36W - 42L
1,508 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Déprex
Thoth
17
3 / 2 / 4
11,913
662
25,469
8,534
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 3
11,162
620
13,024
17,618
12,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
HiItsRik
Achilles
16
1 / 4 / 5
11,465
637
7,608
21,796
23,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GilgameshMulanAtlasAthenaAh Muzen Cab

VS

Bans
PersephoneGebArtioOdinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Joshüa
Cliodhna
17
5 / 3 / 5
12,940
719
15,592
19,681
10,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
4 / 2 / 4
12,059
670
8,236
10,633
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
ViperAberration
Amaterasu
17
2 / 2 / 8
12,503
695
10,990
24,264
28,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
11
11
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
Déprex
Thoth
3
2
4
2.5
L
3
5
3
0.9
L
Achilles
HiItsRik
Achilles
1
4
5
0.88
W
Cliodhna
Joshüa
Cliodhna
5
3
5
2.5
W
4
2
4
3
W
Amaterasu
ViperAberration
Amaterasu
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,101
Damage
34,818
47,948
Taken
54,578
38,582
Mitigated
43,872
8,736
Healing
18,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Déprex
Thoth
25,469
553
149
1,910
8,534
3,254
740
1,025
7,473
73,476
0
L
13,024
2,418
0
4,682
17,618
12,270
0
2,936
14,138
0
28,513
L
Achilles
HiItsRik
Achilles
7,608
1,390
300
1,695
21,796
23,058
38
4,528
16,834
0
28,212
W
Cliodhna
Joshüa
Cliodhna
15,592
1,747
710
3,717
19,681
10,927
1,646
9,283
9,501
0
46,744
W
8,236
633
809
2,963
10,633
4,222
646
5,391
4,687
50,701
0
W
Amaterasu
ViperAberration
Amaterasu
10,990
2,195
499
10,044
24,264
28,723
458
9,605
13,412
0
32,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,540
Gold Earned
37,502
206
Minions Killed
222
7
Camps Cleared
8
1,086,282
Distance Traveled
1,039,247
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,913
662
118
7
2
363,078
1
L
Bastet
11,162
620
42
2
5
361,528
3
L
Achilles
11,465
637
46
3
0
361,676
2
W
Cliodhna
12,940
719
83
5
4
363,112
0
W
Nox
12,059
670
89
5
2
309,988
4
W
Amaterasu
12,503
695
50
3
2
366,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role