Player Matchup

Scylla
Scylla
DanSchlanski
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,840 Elo+
Party 1
Achilles
Achilles
LordSamuel19
Achilles
Level 44
God Stats
3W - 2L
1,296 SR
Queue Stats
19W - 31L
1,186 Elo+
Solo
Cerberus
Cerberus
PhenomenalSax
Cerberus
Level 48
God Stats
4W - 1L
1,502 SR
Queue Stats
4W - 2L
1,730 Elo+
Party 1
Olorun
Olorun
ZaydenJaster
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,730 Elo+
Party 1
Odin
Odin
s1mples1mon69
Odin
Level 87
God Stats
4W - 1L
1,502 SR
Queue Stats
8W - 7L
1,840 Elo+
Party 1
Team Averages
Level 56
1,460 SR
1,665 Elo+

VS

Team Averages
Level 27
1,450 SR
1,274 Elo+
Cerberus
Cerberus
Jeremththe3
Cerberus
Level 16
God Stats
16W - 33L
1,204 SR
Queue Stats
100W - 135L
1,212 Elo+
Party 2
Apollo
Apollo
QuietPuppy83669
Apollo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,533 Elo+
Solo
Mulan
Mulan
SweatySockCamsy
Mulan
Level 16
God Stats
2W - 6L
1,547 SR
Queue Stats
41W - 67L
1,169 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xehzu
Tsukuyomi
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
144W - 168L
1,114 Elo+
Party 2
Ra
Ra
stale bread0
Ra
Level 38
God Stats
13W - 10L
1,500 SR
Queue Stats
216W - 248L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
3 / 1 / 3
5,837
584
3,888
3,567
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
LordSamuel19
Achilles
9
1 / 0 / 1
5,096
510
2,356
6,174
5,686
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
PhenomenalSax
Cerberus
8
2 / 2 / 6
5,488
549
3,466
6,921
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
10
6 / 0 / 5
6,385
639
7,489
4,168
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
6 / 0 / 5
6,075
608
4,709
5,852
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jeremththe3
Cerberus
7
1 / 4 / 2
4,777
478
1,946
8,828
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

6
0 / 5 / 0
4,015
402
1,469
6,329
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 0
5,017
502
3,607
6,863
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Xehzu
Tsukuyomi
7
0 / 3 / 1
4,531
453
2,091
7,008
2,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 2 / 0
5,478
548
2,931
5,212
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
18
Kills
3
3
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
1
3
4.5
L
Cerberus
Jeremththe3
Cerberus
1
4
2
0.5
W
Achilles
LordSamuel19
Achilles
1
0
1
1.5
W
Cerberus
PhenomenalSax
Cerberus
2
2
6
2.5
L
0
5
0
0
L
0
4
0
0
L
Tsukuyomi
Xehzu
Tsukuyomi
0
3
1
0.17
W
Olorun
6
0
5
8.5
W
6
0
5
8.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,908
Damage
12,044
26,682
Taken
34,240
12,892
Mitigated
12,813
7,344
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
3,888
303
124
757
3,567
981
578
1,335
2,167
24,808
0
L
Cerberus
Jeremththe3
Cerberus
1,946
67
317
1,820
8,828
3,113
0
5,950
2,878
10,853
0
W
Achilles
LordSamuel19
Achilles
2,356
531
0
219
6,174
5,686
201
0
5,638
0
15,464
W
Cerberus
PhenomenalSax
Cerberus
3,466
213
492
1,404
6,921
2,975
0
2,159
4,729
14,227
0
L
1,469
590
0
1,265
6,329
1,442
0
3,343
2,986
0
12,061
L
3,607
791
0
1,484
6,863
4,408
74
321
6,502
0
22,185
L
Tsukuyomi
Xehzu
Tsukuyomi
2,091
352
0
1,064
7,008
2,405
0
1,061
5,889
0
19,483
W
Olorun
7,489
4,139
88
2,965
4,168
1,316
780
745
3,423
36,158
0
W
4,709
965
566
729
5,852
1,934
687
638
5,012
0
25,183
L
2,931
336
172
887
5,212
1,445
108
3,758
1,142
27,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
23,818
217
Minions Killed
173
0
Camps Cleared
0
964,279
Distance Traveled
874,854
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,837
584
62
6
0
188,596
0
L
Cerberus
4,777
478
16
2
0
155,315
0
W
Achilles
5,096
510
27
3
0
192,794
0
W
Cerberus
5,488
549
35
4
0
187,101
0
L
Apollo
4,015
402
23
2
0
133,499
0
L
Mulan
5,017
502
50
5
0
175,262
2
L
Tsukuyomi
4,531
453
41
4
0
210,663
0
W
Olorun
6,385
639
48
5
0
189,406
3
W
Odin
6,075
608
45
5
0
206,382
0
L
Ra
5,478
548
43
4
0
200,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role