Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Dunkodeath
Baron Samedi
Level 128
God Stats
0W - 1L
1,295 SR
Queue Stats
7W - 15L
1,822 Elo+
Party 4
Kukulkan
Kukulkan
NOODLEHEADJOSE
Kukulkan
Level 47
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 5L
1,231 Elo+
Party 3
Artio
Artio
XxMyStiK-AcExX
Artio
Level 59
God Stats
1W - 2L
1,509 SR
Queue Stats
32W - 43L
1,245 Elo+
Party 3
Kali
Kali
pulloutkingtheg
Kali
Level 107
God Stats
1W - 1L
1,742 SR
Queue Stats
9W - 15L
1,822 Elo+
Party 4
Team Averages
Level 94
1,547 SR
1,524 Elo+

VS

Team Averages
Level 106
1,586 SR
1,461 Elo+
Chronos
Chronos
BigBenDaSlayer4
Chronos
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,355 Elo+
Solo
Scylla
Scylla
Calivetro6160
Scylla
Level 68
God Stats
2W - 2L
1,932 SR
Queue Stats
9W - 6L
1,686 Elo+
Party 1
Chiron
Chiron
GrizzzyBear
Chiron
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,382 Elo+
Party 1
Fafnir
Fafnir
HeiwaNoOkami
Fafnir
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 211L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
OkamiNoTsuma
Danzaburou
Level 113
God Stats
27W - 19L
1,500 SR
Queue Stats
224W - 215L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 5 / 0
8,584
715
10,155
13,759
9,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Dunkodeath
Baron Samedi
12
0 / 8 / 0
6,881
573
4,182
11,234
4,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
13
0 / 2 / 1
7,374
615
4,568
4,390
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 1
7,090
591
2,805
12,054
9,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 0
7,139
595
3,230
10,106
3,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 9
9,567
797
4,720
6,058
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
9 / 1 / 5
9,920
827
9,878
6,984
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
16
4 / 0 / 11
9,421
785
8,571
6,571
2,446
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
15
3 / 0 / 14
9,007
751
6,971
11,689
13,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
OkamiNoTsuma
Danzaburou
16
2 / 0 / 13
9,428
786
10,573
6,693
2,829
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
75
3
Kills
23
23
Deaths
3
2
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
5
0
0.6
W
5
2
9
4.75
W
9
1
5
11.5
L
Baron Samedi
Dunkodeath
Baron Samedi
0
8
0
0
W
Chiron
4
0
11
9.5
W
Fafnir
3
0
14
10
L
Kukulkan
0
2
1
0.25
W
Danzaburou
OkamiNoTsuma
Danzaburou
2
0
13
8.5
L
0
3
1
0.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,940
Damage
40,713
51,543
Taken
37,995
28,211
Mitigated
23,800
10,014
Healing
13,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,155
2,440
153
3,159
13,759
9,166
0
5,243
8,144
0
31,311
W
4,720
2,099
0
1,539
6,058
2,698
2,269
2,482
3,510
28,124
2,839
W
9,878
898
0
1,615
6,984
2,513
418
1,363
5,522
27,146
0
L
Baron Samedi
Dunkodeath
Baron Samedi
4,182
277
629
1,344
11,234
4,155
0
6,817
3,969
9,260
0
W
Chiron
8,571
2,752
1,072
3,192
6,571
2,446
1,687
2,066
4,427
0
34,368
W
Fafnir
6,971
1,680
0
2,910
11,689
13,314
824
4,151
7,312
12,900
0
L
Kukulkan
4,568
531
0
0
4,390
1,550
0
1,200
3,027
18,859
0
W
Danzaburou
OkamiNoTsuma
Danzaburou
10,573
4,578
0
2,802
6,693
2,829
3,562
993
5,669
0
44,559
L
2,805
502
328
2,517
12,054
9,813
0
3,343
8,200
11,434
0
L
3,230
1,334
0
1,884
10,106
3,527
0
2,717
7,219
0
16,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,068
Gold Earned
47,343
124
Minions Killed
220
0
Camps Cleared
0
978,801
Distance Traveled
1,124,611
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,584
715
43
4
0
194,383
3
W
Chronos
9,567
797
63
5
0
229,897
0
W
Scylla
9,920
827
35
3
0
224,175
0
L
Baron Samedi
6,881
573
10
1
0
190,272
1
W
Chiron
9,421
785
46
4
0
225,072
0
W
Fafnir
9,007
751
8
1
0
207,485
1
L
Kukulkan
7,374
615
39
3
0
202,764
0
W
Danzaburou
9,428
786
68
6
0
237,982
0
L
Artio
7,090
591
14
1
0
196,373
1
L
Kali
7,139
595
18
2
0
195,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role