Player Matchup

Horus
Horus
DamagedShrimp44
Horus
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
86W - 70L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
MiIdlyConfused
Danzaburou
Level 63
God Stats
5W - 6L
1,656 SR
Queue Stats
33W - 28L
1,414 Elo+
Party 1
Merlin
Merlin
skeletor72
Merlin
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
81W - 68L
1,414 Elo+
Party 1
Team Averages
Level 97
1,552 SR
1,414 Elo+

VS

Team Averages
Level 43
1,361 SR
1,202 Elo+
Olorun
Olorun
CckNBallTorture
Olorun
Level 7
God Stats
0W - 2L
1,265 SR
Queue Stats
4W - 8L
1,053 Elo+
Party 2
Hachiman
Hachiman
Frosty899
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
KrippleSaurus
Ymir
Level 119
God Stats
0W - 2L
1,320 SR
Queue Stats
5W - 9L
1,053 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
10,014
770
5,710
13,733
13,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
MiIdlyConfused
Danzaburou
13
0 / 3 / 12
9,030
695
9,198
12,262
5,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
skeletor72
Merlin
16
10 / 0 / 3
10,758
828
15,602
5,638
2,351
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
8,476
652
5,672
9,853
3,257
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Frosty899
Hachiman
11
0 / 6 / 3
7,566
582
5,593
7,774
2,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 3 / 3
8,085
622
9,116
17,279
15,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
4
4
Deaths
13
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
3
1
10
8
L
Hachiman
Frosty899
Hachiman
0
6
3
0.25
L
1
3
3
0.83
W
Danzaburou
MiIdlyConfused
Danzaburou
0
3
12
2
W
Merlin
skeletor72
Merlin
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,510
Damage
20,381
31,633
Taken
34,906
20,829
Mitigated
20,864
12,381
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,672
2,499
426
1,527
9,853
3,257
0
4,697
4,879
25,038
0
W
5,710
2,213
2,760
4,487
13,733
13,124
170
6,127
7,606
0
13,090
L
Hachiman
Frosty899
Hachiman
5,593
1,638
0
832
7,774
2,239
0
3,239
4,391
0
15,882
L
9,116
1,262
0
555
17,279
15,368
0
7,145
9,728
21,520
0
W
Danzaburou
MiIdlyConfused
Danzaburou
9,198
3,735
0
4,245
12,262
5,354
935
6,169
6,093
0
34,909
W
Merlin
skeletor72
Merlin
15,602
821
280
609
5,638
2,351
970
2,870
2,768
47,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
24,127
149
Minions Killed
109
8
Camps Cleared
3
697,248
Distance Traveled
593,033
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,476
652
45
3
2
205,913
2
W
Horus
10,014
770
16
1
1
251,075
3
L
Hachiman
7,566
582
29
2
0
160,980
1
L
Ymir
8,085
622
35
3
1
226,140
0
W
Danzaburou
9,030
695
51
4
1
212,821
5
W
Merlin
10,758
828
82
6
6
233,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role