Player Matchup

Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Commodus 419
Neith
Level 69
God Stats
4W - 11L
1,443 SR
Queue Stats
9W - 15L
1,586 Elo+
Party 3
Nu Wa
Nu Wa
Madgrace1029
Nu Wa
Level 106
God Stats
1W - 2L
1,730 SR
Queue Stats
49W - 43L
1,609 Elo+
Party 2
Athena
Athena
Makyeyota
Athena
Level 57
God Stats
6W - 10L
1,443 SR
Queue Stats
9W - 15L
1,586 Elo+
Party 3
Arachne
Arachne
wwwdotwebkinz
Arachne
Level 105
God Stats
8W - 5L
1,861 SR
Queue Stats
49W - 43L
1,609 Elo+
Party 2
Team Averages
Level 88
1,595 SR
1,578 Elo+

VS

Team Averages
Level 75
1,580 SR
1,462 Elo+
Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Joshuanz45
Da Ji
Level 84
God Stats
15W - 12L
1,424 SR
Queue Stats
91W - 98L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
Maoritaniwha86
Amaterasu
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
69W - 65L
1,404 Elo+
Party 1
Cernunnos
Cernunnos
PooStains
Cernunnos
Level 74
God Stats
11W - 7L
1,736 SR
Queue Stats
112W - 116L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
priskelle
Baron Samedi
Level 65
God Stats
17W - 9L
1,740 SR
Queue Stats
84W - 76L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 3
6,172
514
9,029
11,372
5,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 5 / 0
5,498
458
5,449
7,988
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
6,430
536
4,340
7,643
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Makyeyota
Athena
9
0 / 0 / 0
5,416
451
1,120
7,758
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
10
3 / 4 / 0
6,415
535
3,776
9,721
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 0 / 8
6,540
545
3,551
5,133
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
12
6 / 1 / 2
7,030
586
4,112
6,843
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Maoritaniwha86
Amaterasu
12
4 / 2 / 4
6,529
544
5,331
12,854
8,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
PooStains
Cernunnos
12
4 / 0 / 4
6,477
540
8,508
7,380
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
priskelle
Baron Samedi
12
3 / 0 / 10
7,024
585
8,731
7,182
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
17
17
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
3
0.5
W
Chang'e
 
Chang'e
0
0
8
4
L
0
5
0
0
W
Da Ji
6
1
2
7
L
0
5
1
0.1
L
Athena
Makyeyota
Athena
0
0
0
0
W
Amaterasu
Maoritaniwha86
Amaterasu
4
2
4
3
W
Cernunnos
PooStains
Cernunnos
4
0
4
6
W
Baron Samedi
priskelle
Baron Samedi
3
0
10
8
L
Arachne
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
30,233
44,482
Taken
39,392
16,831
Mitigated
19,019
14,523
Healing
23,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,029
2,331
140
4,840
11,372
5,943
0
1,654
9,718
500
28,978
W
Chang'e
 
Chang'e
3,551
380
1,733
2,817
5,133
3,172
0
776
4,225
22,066
0
L
5,449
1,662
0
2,302
7,988
1,673
0
2,830
5,158
0
34,103
W
Da Ji
4,112
839
0
3,534
6,843
2,199
0
710
5,997
0
34,187
L
4,340
712
0
869
7,643
1,942
224
4,139
3,504
40,952
0
L
Athena
Makyeyota
Athena
1,120
47
260
2,442
7,758
3,943
0
1,120
6,638
8,798
0
W
Amaterasu
Maoritaniwha86
Amaterasu
5,331
3,008
160
7,611
12,854
8,357
0
149
11,999
0
25,659
W
Cernunnos
PooStains
Cernunnos
8,508
3,769
0
3,359
7,380
2,116
0
1,663
5,623
0
45,965
W
Baron Samedi
priskelle
Baron Samedi
8,731
353
822
3,954
7,182
3,175
0
2,097
4,913
45,104
0
L
Arachne
3,776
2,084
0
3,670
9,721
3,330
0
2,539
7,182
0
31,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,931
Gold Earned
33,600
282
Minions Killed
345
0
Camps Cleared
0
1,128,607
Distance Traveled
1,154,969
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,172
514
49
4
0
233,072
4
W
Chang'e
6,540
545
44
4
0
209,909
4
L
Neith
5,498
458
71
6
0
202,727
0
W
Da Ji
7,030
586
79
7
0
262,229
1
L
Nu Wa
6,430
536
87
7
0
201,739
2
L
Athena
5,416
451
14
1
0
231,752
7
W
Amaterasu
6,529
544
58
5
0
229,244
0
W
Cernunnos
6,477
540
80
7
0
215,031
1
W
Baron Samedi
7,024
585
84
7
0
238,556
2
L
Arachne
6,415
535
61
5
0
259,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role