Player Matchup

Atlas
Atlas
AnAForEffort
Atlas
Level 26
God Stats
3W - 2L
1,821 SR
Queue Stats
19W - 21L
1,420 Elo+
Party 3
Heimdallr
Heimdallr
Arcmancer95
Heimdallr
Level 11
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 12L
1,249 Elo+
Party 3
Bellona
Bellona
J0RGEc210
Bellona
Level 59
God Stats
0W - 5L
1,500 SR
Queue Stats
20W - 34L
1,420 Elo+
Party 3
Mercury
Mercury
Splurgio00
Mercury
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 21L
1,420 Elo+
Party 3
Persephone
Persephone
Whipflare
Persephone
Level 157
God Stats
1W - 4L
1,734 SR
Queue Stats
17W - 14L
1,790 Elo+
Party 3
Team Averages
Level 70
1,611 SR
1,460 Elo+

VS

Team Averages
Level 109
1,586 SR
1,609 Elo+
Kukulkan
Kukulkan
Comedovvn
Kukulkan
Level 155
God Stats
12W - 9L
1,531 SR
Queue Stats
84W - 83L
1,611 Elo+
Party 2
Bellona
Bellona
I1TZXxXJoker
Bellona
Level 42
God Stats
2W - 1L
1,262 SR
Queue Stats
28W - 24L
1,613 Elo+
Party 2
Neith
Neith
KillerKyller
Neith
Level 41
God Stats
38W - 18L
1,651 SR
Queue Stats
39W - 23L
1,751 Elo+
Party 1
Arachne
Arachne
Norm_Alman
Arachne
Level 150
God Stats
21W - 6L
1,974 SR
Queue Stats
79W - 66L
1,547 Elo+
Party 1
Horus
Horus
Rick_Precision
Horus
Level 158
God Stats
12W - 11L
1,511 SR
Queue Stats
160W - 126L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,948
474
9,928
28,961
27,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Arcmancer95
Heimdallr
13
1 / 8 / 2
7,909
377
7,864
13,899
5,482
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
J0RGEc210
Bellona
15
2 / 5 / 1
9,927
473
5,709
18,038
13,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Splurgio00
Mercury
13
2 / 12 / 1
8,782
418
5,172
19,092
6,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Whipflare
Persephone
15
2 / 10 / 2
10,337
492
16,360
18,415
6,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Comedovvn
Kukulkan
19
7 / 2 / 19
13,525
644
21,462
11,056
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
I1TZXxXJoker
Bellona
19
6 / 2 / 11
13,458
641
16,522
15,414
14,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 2 / 5
12,660
603
5,758
8,328
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Norm_Alman
Arachne
20
15 / 2 / 9
13,948
664
20,951
26,200
12,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
8 / 0 / 14
12,815
610
12,116
26,241
33,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
97
8
Kills
39
39
Deaths
8
9
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Heimdallr
Arcmancer95
Heimdallr
1
8
2
0.25
W
Kukulkan
Comedovvn
Kukulkan
7
2
19
8.25
W
Bellona
I1TZXxXJoker
Bellona
6
2
11
5.75
L
Bellona
J0RGEc210
Bellona
2
5
1
0.5
W
3
2
5
2.75
W
Arachne
Norm_Alman
Arachne
15
2
9
9.75
W
8
0
14
15
L
Mercury
Splurgio00
Mercury
2
12
1
0.21
L
Persephone
Whipflare
Persephone
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,033
Damage
76,809
98,405
Taken
87,239
59,992
Mitigated
68,745
15,426
Healing
43,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,928
3,867
3,230
7,141
28,961
27,661
0
4,822
24,139
47,717
0
L
Heimdallr
Arcmancer95
Heimdallr
7,864
3,353
0
846
13,899
5,482
0
3,996
9,903
0
43,916
W
Kukulkan
Comedovvn
Kukulkan
21,462
1,319
226
2,912
11,056
4,956
1,317
5,945
5,111
100,925
0
W
Bellona
I1TZXxXJoker
Bellona
16,522
4,238
0
4,864
15,414
14,944
2,017
4,367
11,047
0
79,353
L
Bellona
J0RGEc210
Bellona
5,709
877
0
1,331
18,038
13,341
0
539
17,499
2,514
48,947
W
5,758
2,385
0
3,892
8,328
3,537
4,590
3,058
5,270
0
80,337
W
Arachne
Norm_Alman
Arachne
20,951
16,010
0
10,992
26,200
12,119
2,729
8,092
17,937
0
134,516
W
12,116
5,901
5,438
14,794
26,241
33,189
308
7,660
18,581
0
37,636
L
Mercury
Splurgio00
Mercury
5,172
1,915
0
846
19,092
6,592
1,358
6,949
12,143
0
41,555
L
Persephone
Whipflare
Persephone
16,360
645
0
2,032
18,415
6,916
0
5,156
13,249
68,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,903
Gold Earned
66,406
431
Minions Killed
626
0
Camps Cleared
0
1,852,294
Distance Traveled
2,287,512
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,948
474
54
3
0
385,362
10
L
Heimdallr
7,909
377
96
5
0
330,217
3
W
Kukulkan
13,525
644
142
7
0
417,342
2
W
Bellona
13,458
641
146
7
0
446,150
8
L
Bellona
9,927
473
85
4
0
348,360
3
W
Neith
12,660
603
155
7
0
401,984
3
W
Arachne
13,948
664
144
7
0
518,874
6
W
Horus
12,815
610
39
2
0
503,162
9
L
Mercury
8,782
418
80
4
0
413,224
2
L
Persephone
10,337
492
116
6
0
375,131
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role