Player Matchup

Sol
Sol
Apricoat
Sol
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 82L
1,388 Elo+
Solo
Susano
Susano
EVLRED
Susano
Level 135
God Stats
14W - 18L
1,500 SR
Queue Stats
111W - 229L
1,521 Elo+
Party 1
Chang'e
Chang'e
SUPER_PAANTIEEZ
Chang'e
Level 112
God Stats
10W - 11L
1,285 SR
Queue Stats
145W - 230L
1,542 Elo+
Party 1
Cerberus
Cerberus
Skillet37
Cerberus
Level 160
God Stats
1W - 9L
1,522 SR
Queue Stats
415W - 457L
1,619 Elo+
Solo
Erlang Shen
Erlang Shen
iLushin_20
Erlang Shen
Level 129
God Stats
2W - 7L
1,487 SR
Queue Stats
13W - 27L
1,431 Elo+
Party 1
Team Averages
Level 135
1,459 SR
1,500 Elo+

VS

Team Averages
Level 141
1,647 SR
1,561 Elo+
Geb
Geb
Forkngunslingaa
Geb
Level 160
God Stats
3W - 0L
1,696 SR
Queue Stats
24W - 25L
1,305 Elo+
Solo
Medusa
Medusa
Jeffelelele
Medusa
Level 145
God Stats
8W - 9L
1,608 SR
Queue Stats
406W - 335L
1,726 Elo+
Party 2
Scylla
Scylla
KingKarda
Scylla
Level 129
God Stats
12W - 11L
1,781 SR
Queue Stats
494W - 409L
1,711 Elo+
Solo
Chaac
Chaac
cozza55
Chaac
Level 109
God Stats
6W - 9L
1,648 SR
Queue Stats
331W - 283L
1,674 Elo+
Party 2
Bakasura
Bakasura
ronhell025
Bakasura
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
307W - 330L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 1
10,298
542
8,597
12,185
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
EVLRED
Susano
16
5 / 3 / 1
10,111
532
7,433
13,640
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 2
8,324
438
8,301
12,525
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Skillet37
Cerberus
12
0 / 4 / 6
8,418
443
6,525
19,508
17,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
iLushin_20
Erlang Shen
15
2 / 5 / 2
9,237
486
10,799
19,520
12,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 12
9,700
511
7,075
16,394
14,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
19
6 / 0 / 3
12,022
633
12,086
10,088
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
KingKarda
Scylla
18
2 / 3 / 10
11,079
583
15,164
11,651
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
cozza55
Chaac
17
3 / 1 / 4
11,245
592
10,092
18,199
14,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
ronhell025
Bakasura
18
10 / 3 / 3
11,634
612
12,494
16,550
7,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
22
22
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Susano
EVLRED
Susano
5
3
1
1.83
W
1
3
12
2.33
W
Medusa
6
0
3
7.5
W
Scylla
KingKarda
Scylla
2
3
10
2.33
L
1
4
2
0.5
L
Cerberus
Skillet37
Cerberus
0
4
6
0.75
W
Chaac
cozza55
Chaac
3
1
4
5
L
Erlang Shen
iLushin_20
Erlang Shen
2
5
2
0.6
W
Bakasura
ronhell025
Bakasura
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,655
Damage
56,911
77,378
Taken
72,882
42,627
Mitigated
44,932
24,903
Healing
25,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,597
3,634
0
3,098
12,185
4,000
0
1,693
10,282
82,218
0
L
Susano
EVLRED
Susano
7,433
1,368
0
4,484
13,640
4,913
29
3,079
10,235
0
58,695
W
7,075
1,096
0
3,037
16,394
14,837
144
7,984
8,169
23,245
0
W
Medusa
12,086
7,206
0
5,278
10,088
3,694
6,163
5,449
4,639
0
94,928
W
Scylla
KingKarda
Scylla
15,164
2,656
36
3,280
11,651
4,213
639
4,837
6,680
91,905
0
L
8,301
281
1,262
4,782
12,525
3,747
0
5,270
6,589
64,753
0
L
Cerberus
Skillet37
Cerberus
6,525
490
386
5,342
19,508
17,561
0
8,818
10,403
28,064
0
W
Chaac
cozza55
Chaac
10,092
4,155
0
10,414
18,199
14,897
0
3,617
14,538
0
73,692
L
Erlang Shen
iLushin_20
Erlang Shen
10,799
5,665
90
5,459
19,520
12,406
948
3,862
14,428
0
62,649
W
Bakasura
ronhell025
Bakasura
12,494
9,212
0
3,564
16,550
7,291
266
4,645
11,761
0
65,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,388
Gold Earned
55,680
542
Minions Killed
645
0
Camps Cleared
0
1,794,634
Distance Traveled
1,867,133
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,298
542
147
8
0
326,237
8
L
Susano
10,111
532
105
6
0
386,896
8
W
Geb
9,700
511
24
1
0
369,190
4
W
Medusa
12,022
633
175
9
0
370,561
2
W
Scylla
11,079
583
149
8
0
363,182
7
L
Chang'e
8,324
438
111
6
0
366,047
7
L
Cerberus
8,418
443
55
3
0
337,040
4
W
Chaac
11,245
592
162
9
0
363,901
4
L
Erlang Shen
9,237
486
124
7
0
378,414
5
W
Bakasura
11,634
612
135
7
0
400,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role