Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DANJOOHQ8
Bacchus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,414 Elo+
Party 2
Neith
Neith
Nuk3q8
Neith
Level 14
God Stats
2W - 1L
1,825 SR
Queue Stats
9W - 14L
1,346 Elo+
Party 2
Thanatos
Thanatos
lilivivi
Thanatos
Level 31
God Stats
1W - 4L
1,209 SR
Queue Stats
18W - 28L
1,417 Elo+
Solo
Team Averages
Level 53
1,507 SR
1,435 Elo+

VS

Team Averages
Level 56
1,411 SR
1,422 Elo+
Ullr
Ullr
Ashwathama09
Ullr
Level 85
God Stats
13W - 11L
1,530 SR
Queue Stats
110W - 93L
1,444 Elo+
Solo
Neith
Neith
LordLeonid
Neith
Level 32
God Stats
3W - 6L
1,285 SR
Queue Stats
30W - 76L
1,395 Elo+
Solo
Ganesha
Ganesha
Shardphoenix
Ganesha
Level 91
God Stats
1W - 1L
1,219 SR
Queue Stats
87W - 91L
1,366 Elo+
Solo
Ao Kuang
Ao Kuang
StRiCtLy32
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 102L
1,461 Elo+
Party 1
Vamana
Vamana
theormstonat8r
Vamana
Level 43
God Stats
6W - 5L
1,525 SR
Queue Stats
109W - 115L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 5 / 2
7,143
476
4,966
11,197
6,747
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
 
Scylla
10
1 / 7 / 1
6,104
407
4,037
9,106
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
DANJOOHQ8
Bacchus
11
4 / 3 / 3
7,765
518
6,259
11,985
15,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Nuk3q8
Neith
13
2 / 3 / 4
7,658
511
5,613
6,423
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
lilivivi
Thanatos
12
2 / 5 / 1
7,205
480
6,080
11,489
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,585
572
5,112
9,147
2,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
11
1 / 5 / 2
7,110
474
1,958
7,258
2,021
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Shardphoenix
Ganesha
11
0 / 1 / 4
6,874
458
649
8,797
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
StRiCtLy32
Ao Kuang
17
15 / 0 / 5
10,138
676
14,330
10,635
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 9
9,593
640
11,267
12,647
10,008
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
23
23
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
2
0.2
L
Scylla
 
Scylla
1
7
1
0.21
W
4
3
2
1.67
L
Bacchus
DANJOOHQ8
Bacchus
4
3
3
1.83
W
Neith
1
5
2
0.4
L
Neith
Nuk3q8
Neith
2
3
4
1.33
W
Ganesha
Shardphoenix
Ganesha
0
1
4
2
W
Ao Kuang
StRiCtLy32
Ao Kuang
15
0
5
17.5
L
Thanatos
lilivivi
Thanatos
2
5
1
0.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,955
Damage
33,316
50,200
Taken
48,484
32,696
Mitigated
24,245
12,643
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,966
88
0
1,160
11,197
6,747
0
3,780
7,417
38,271
0
L
Scylla
 
Scylla
4,037
857
0
295
9,106
3,187
0
4,791
4,315
23,040
0
W
5,112
913
0
1,542
9,147
2,950
1,549
2,753
6,224
0
56,963
L
Bacchus
DANJOOHQ8
Bacchus
6,259
1,228
0
1,868
11,985
15,464
305
2,315
9,670
22,356
0
W
Neith
1,958
955
0
873
7,258
2,021
4
2,432
4,826
0
25,595
L
Neith
Nuk3q8
Neith
5,613
2,360
0
1,879
6,423
2,780
345
2,319
4,104
0
52,063
W
Ganesha
Shardphoenix
Ganesha
649
104
290
2,439
8,797
5,396
180
1,764
7,013
18,063
0
W
Ao Kuang
StRiCtLy32
Ao Kuang
14,330
4,053
0
5,597
10,635
3,870
38
3,948
6,559
58,358
5,213
L
Thanatos
lilivivi
Thanatos
6,080
1,175
0
7,441
11,489
4,518
712
1,891
9,598
0
38,454
W
11,267
5,842
0
3,279
12,647
10,008
396
3,971
8,600
3,435
69,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,875
Gold Earned
42,300
318
Minions Killed
432
0
Camps Cleared
0
1,448,163
Distance Traveled
1,461,054
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,143
476
83
6
0
278,597
0
L
Scylla
6,104
407
51
3
0
256,918
0
W
Ullr
8,585
572
110
7
0
279,936
2
L
Bacchus
7,765
518
25
2
0
321,151
3
W
Neith
7,110
474
57
4
0
226,720
2
L
Neith
7,658
511
89
6
0
279,320
1
W
Ganesha
6,874
458
17
1
0
252,851
2
W
Ao Kuang
10,138
676
108
7
0
347,910
6
L
Thanatos
7,205
480
70
5
0
312,177
3
W
Vamana
9,593
640
140
9
0
353,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role