Player Matchup

Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
DougDimaDab
Mercury
Gold V
Level 159
God Stats
7W - 1L
1,718 SR
Queue Stats
64W - 63L
1,664 MMR
Solo
Khepri
Khepri
Silver I
JAVTeran
Khepri
Silver I
Level 160
God Stats
9W - 3L
1,500 SR
Queue Stats
94W - 89L
1,638 MMR
Solo
Mulan
Mulan
Gold V
KnivesVash91
Mulan
Gold V
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,640 MMR
Party 1
Eset
Eset
Gold II
narwhvl
Eset
Gold II
Level 160
God Stats
5W - 3L
1,524 SR
Queue Stats
361W - 347L
1,640 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,548 SR
1,616 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,552 SR
1,624 MMR
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
Chard0
Sol
Gold IV
Level 149
God Stats
5W - 2L
1,759 SR
Queue Stats
94W - 86L
1,720 MMR
Party 2
Kali
Kali
Silver II
Drewzyqt100
Kali
Silver II
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 35L
1,638 MMR
Solo
Camazotz
Camazotz
Gold II
ViolentGirlscout
Camazotz
Gold II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
617W - 622L
1,635 MMR
Solo
Hera
Hera
Gold V
Wachicolero
Hera
Gold V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,628 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 1 / 6
6,091
609
5,177
5,031
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
DougDimaDab
Mercury
10
4 / 1 / 7
6,284
628
5,832
5,696
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
JAVTeran
Khepri
10
1 / 1 / 6
5,767
577
2,155
4,484
2,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 1
6,419
642
5,330
6,141
2,197
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
narwhvl
Eset
12
7 / 0 / 1
7,137
714
4,182
2,566
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AtlasPersephoneGeb

VS

Bans
GilgameshThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 2 / 2
5,242
524
2,126
7,598
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Chard0
Sol
9
0 / 6 / 2
5,067
507
4,694
6,883
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 3 / 0
5,233
523
2,011
6,349
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 0
5,629
563
2,542
9,234
3,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 2
5,397
540
1,534
4,603
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
3
3
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
6
6
L
Sobek
 
Sobek
1
2
2
1
L
Sol
Chard0
Sol
0
6
2
0.17
W
Mercury
DougDimaDab
Mercury
4
1
7
7.5
L
2
3
0
0.67
W
Khepri
JAVTeran
Khepri
1
1
6
4
W
1
0
1
1.5
L
0
2
0
0
L
0
3
2
0.33
W
Eset
narwhvl
Eset
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,676
Damage
12,907
23,918
Taken
34,667
8,918
Mitigated
11,746
8,225
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,177
3,673
0
1,146
5,031
1,712
0
3,005
1,982
0
38,622
L
Sobek
 
Sobek
2,126
351
352
3,108
7,598
4,141
0
1,614
5,984
14,340
0
L
Sol
Chard0
Sol
4,694
3,122
0
1,365
6,883
1,325
0
1,536
5,347
30,033
0
W
Mercury
DougDimaDab
Mercury
5,832
2,220
0
685
5,696
1,785
0
1,624
4,032
0
38,923
L
2,011
841
0
1,415
6,349
1,753
0
1,990
4,359
0
18,968
W
Khepri
JAVTeran
Khepri
2,155
450
1,018
1,598
4,484
2,350
0
2,488
1,946
10,108
0
W
5,330
941
0
2,613
6,141
2,197
634
0
5,715
0
38,164
L
2,542
181
0
4,644
9,234
3,316
0
0
9,234
0
33,668
L
1,534
262
0
1,428
4,603
1,211
0
1,197
3,406
30,701
0
W
Eset
narwhvl
Eset
4,182
450
530
635
2,566
874
0
1,045
1,463
42,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,698
Gold Earned
26,568
352
Minions Killed
279
0
Camps Cleared
0
1,095,968
Distance Traveled
975,650
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,091
609
78
8
0
199,742
3
L
Sobek
5,242
524
11
1
0
196,587
4
L
Sol
5,067
507
71
7
0
171,544
1
W
Mercury
6,284
628
72
7
0
262,027
1
L
Kali
5,233
523
39
4
0
193,544
3
W
Khepri
5,767
577
12
1
0
202,326
3
W
Mulan
6,419
642
99
10
0
211,499
3
L
Camazotz
5,629
563
83
8
0
210,283
2
L
Hera
5,397
540
75
8
0
203,692
3
W
Eset
7,137
714
91
9
0
220,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role