Player Matchup

Anhur
Anhur
AJayJ
Anhur
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 55L
1,294 Elo+
Party 1
Cupid
Cupid
Jayforreal84
Cupid
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 180L
1,313 Elo+
Party 1
Izanami
Izanami
Resinblast
Izanami
Level 119
God Stats
3W - 1L
1,658 SR
Queue Stats
157W - 146L
1,308 Elo+
Party 1
Hades
Hades
SanicTheGreat777
Hades
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 137L
1,555 Elo+
Party 2
Hera
Hera
XSenpaiGoddessX
Hera
Level 156
God Stats
4W - 3L
1,605 SR
Queue Stats
523W - 599L
1,520 Elo+
Party 2
Team Averages
Level 92
1,553 SR
1,398 Elo+

VS

Team Averages
Level 116
1,500 SR
1,420 Elo+
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
 
Olorun
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Katdity
Artemis
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
241W - 232L
1,416 Elo+
Solo
Geb
Geb
PinkLightningGod
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AJayJ
Anhur
11
0 / 4 / 2
5,963
745
1,388
5,964
1,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
6,067
758
3,912
5,829
1,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Resinblast
Izanami
10
1 / 3 / 1
6,411
801
4,884
6,393
1,899
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 2
6,889
861
7,161
11,329
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 7 / 0
5,675
709
2,059
6,121
1,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
13 / 1 / 8
9,796
1,225
11,875
8,581
6,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
 
Merlin
12
1 / 1 / 15
7,535
942
2,794
4,072
1,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
 
Olorun
13
1 / 2 / 12
7,372
922
5,629
6,077
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Katdity
Artemis
14
5 / 1 / 13
8,156
1,020
8,179
3,553
1,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 1 / 14
7,386
923
3,838
8,510
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
83
4
Kills
21
21
Deaths
6
7
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
1
8
17
W
Merlin
 
Merlin
1
1
15
8.5
W
Olorun
 
Olorun
1
2
12
3.5
L
Anhur
AJayJ
Anhur
0
4
2
0.25
L
1
3
2
0.67
W
Artemis
Katdity
Artemis
5
1
13
11.5
W
1
1
14
8
L
Izanami
Resinblast
Izanami
1
3
1
0.5
L
1
4
2
0.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,404
Damage
32,315
35,636
Taken
30,793
17,812
Mitigated
19,301
8,532
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,875
1,387
760
4,258
8,581
6,386
422
1,942
6,554
0
26,507
W
Merlin
 
Merlin
2,794
424
1,610
533
4,072
1,764
1,211
811
3,261
9,686
0
W
Olorun
 
Olorun
5,629
2,337
2,461
1,484
6,077
3,198
666
2,525
3,388
15,092
1,585
L
Anhur
AJayJ
Anhur
1,388
692
327
90
5,964
1,945
0
1,523
4,441
0
2,370
L
3,912
510
2,044
1,608
5,829
1,978
0
1,801
4,028
0
7,075
W
Artemis
Katdity
Artemis
8,179
2,594
851
1,234
3,553
1,540
2,730
1,145
2,406
0
18,268
W
3,838
193
1,015
2,483
8,510
6,413
188
2,314
5,964
5,491
0
L
Izanami
Resinblast
Izanami
4,884
3,418
745
760
6,393
1,899
0
1,658
4,735
0
14,762
L
7,161
202
371
2,587
11,329
10,278
0
4,887
6,442
22,033
0
L
2,059
629
0
0
6,121
1,712
0
1,977
4,144
5,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,005
Gold Earned
40,245
68
Minions Killed
85
0
Camps Cleared
0
704,175
Distance Traveled
795,640
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,796
1,225
32
4
0
187,930
0
W
Merlin
7,535
942
14
2
0
139,825
0
W
Olorun
7,372
922
24
3
0
150,109
0
L
Anhur
5,963
745
0
0
0
146,488
0
L
Cupid
6,067
758
3
0
0
159,120
1
W
Artemis
8,156
1,020
14
2
0
137,248
0
W
Geb
7,386
923
1
0
0
180,528
3
L
Izanami
6,411
801
22
3
0
145,292
1
L
Hades
6,889
861
36
5
0
141,229
1
L
Hera
5,675
709
7
1
0
112,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role