Player Matchup

Scylla
Scylla
MCtheFurious
Scylla
Level 51
God Stats
1W - 1L
1,266 SR
Queue Stats
210W - 219L
1,575 Elo+
Party 2
Hel
Hel
MinervaWitch
Hel
Level 104
God Stats
12W - 9L
1,644 SR
Queue Stats
23W - 25L
1,517 Elo+
Solo
Izanami
Izanami
SlothNebula
Izanami
Level 66
God Stats
8W - 10L
1,295 SR
Queue Stats
17W - 26L
1,411 Elo+
Solo
Cliodhna
Cliodhna
Taterman1987
Cliodhna
Level 25
God Stats
4W - 5L
1,486 SR
Queue Stats
5W - 7L
1,559 Elo+
Party 2
Achilles
Achilles
spiralking1234
Achilles
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
237W - 251L
1,466 Elo+
Party 2
Team Averages
Level 79
1,438 SR
1,506 Elo+

VS

Team Averages
Level 85
1,488 SR
1,563 Elo+
Kuzenbo
Kuzenbo
Bubbsfire
Kuzenbo
Level 139
God Stats
5W - 2L
1,500 SR
Queue Stats
114W - 101L
1,260 Elo+
Solo
Sol
Sol
JoshingMean2
Sol
Level 26
God Stats
2W - 4L
1,400 SR
Queue Stats
37W - 31L
1,811 Elo+
Party 1
Izanami
Izanami
Lode Delta
Izanami
Level 69
God Stats
5W - 4L
1,541 SR
Queue Stats
65W - 50L
1,703 Elo+
Party 1
Amaterasu
Amaterasu
Master Ceviche
Amaterasu
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
39W - 28L
1,701 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pichu Uchiha
Tsukuyomi
Level 160
God Stats
9W - 12L
1,500 SR
Queue Stats
845W - 932L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
0 / 3 / 8
10,310
469
8,346
9,005
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 4 / 13
12,192
554
14,170
14,623
7,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SlothNebula
Izanami
19
12 / 8 / 5
13,121
596
23,118
21,977
8,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Taterman1987
Cliodhna
18
2 / 3 / 1
11,375
517
7,882
14,401
6,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
17
3 / 3 / 3
11,000
500
16,650
15,945
17,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bubbsfire
Kuzenbo
15
0 / 6 / 7
9,355
425
8,564
20,708
20,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 4 / 5
11,445
520
9,948
19,613
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Lode Delta
Izanami
16
5 / 7 / 6
10,599
482
12,650
18,675
5,337
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Master Ceviche
Amaterasu
18
5 / 2 / 3
10,940
497
9,165
22,635
14,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Pichu Uchiha
Tsukuyomi
16
5 / 3 / 4
10,287
468
8,183
14,716
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
45
22
Kills
20
21
Deaths
22
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bubbsfire
Kuzenbo
0
6
7
0.58
L
5
4
5
1.88
L
Izanami
Lode Delta
Izanami
5
7
6
1.14
W
Scylla
0
3
8
1.33
L
Amaterasu
Master Ceviche
Amaterasu
5
2
3
3.25
W
5
4
13
2.88
L
Tsukuyomi
Pichu Uchiha
Tsukuyomi
5
3
4
2.33
W
Izanami
SlothNebula
Izanami
12
8
5
1.81
W
Cliodhna
Taterman1987
Cliodhna
2
3
1
0.83
W
Achilles
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,166
Damage
48,510
75,951
Taken
96,347
42,618
Mitigated
50,940
26,768
Healing
37,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bubbsfire
Kuzenbo
8,564
2,538
784
2,919
20,708
20,478
0
6,672
13,929
35,244
0
L
9,948
3,001
0
9,816
19,613
5,661
674
4,889
14,334
74,918
0
L
Izanami
Lode Delta
Izanami
12,650
9,072
0
2,922
18,675
5,337
294
3,474
15,051
0
64,636
W
Scylla
8,346
169
0
674
9,005
3,085
174
3,230
5,775
45,063
2,723
L
Amaterasu
Master Ceviche
Amaterasu
9,165
3,692
386
13,596
22,635
14,703
780
4,935
17,620
0
65,156
W
14,170
1,202
6,997
7,115
14,623
7,305
1,821
3,939
10,684
43,580
0
L
Tsukuyomi
Pichu Uchiha
Tsukuyomi
8,183
2,013
0
6,958
14,716
4,761
46
1,788
12,928
0
64,455
W
Izanami
SlothNebula
Izanami
23,118
17,380
195
3,484
21,977
8,591
10,485
4,108
17,869
0
108,533
W
Cliodhna
Taterman1987
Cliodhna
7,882
466
0
4,599
14,401
6,085
0
2,727
11,674
0
89,997
W
Achilles
16,650
4,486
0
3,704
15,945
17,552
30
4,508
11,437
0
44,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,998
Gold Earned
52,626
519
Minions Killed
481
0
Camps Cleared
0
1,995,899
Distance Traveled
1,985,340
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,355
425
41
2
0
404,562
6
L
Sol
11,445
520
125
6
0
377,426
1
L
Izanami
10,599
482
100
5
0
390,875
1
W
Scylla
10,310
469
79
4
0
394,203
1
L
Amaterasu
10,940
497
112
5
0
434,176
5
W
Hel
12,192
554
52
2
0
426,181
0
L
Tsukuyomi
10,287
468
103
5
0
378,301
0
W
Izanami
13,121
596
170
8
0
338,303
0
W
Cliodhna
11,375
517
144
7
0
416,324
0
W
Achilles
11,000
500
74
3
0
420,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role