Player Matchup

Ne Zha
Ne Zha
Chrxp
Ne Zha
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 80L
1,463 Elo+
Party 2
Ymir
Ymir
Dvddyyy
Ymir
Level 47
God Stats
11W - 13L
1,530 SR
Queue Stats
93W - 104L
1,449 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GrizzlyHax
Ah Muzen Cab
Level 106
God Stats
6W - 7L
1,321 SR
Queue Stats
148W - 151L
1,486 Elo+
Party 2
Odin
Odin
VeryRareAlways
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,310 Elo+
Party 2
Scylla
Scylla
charlielikesmen
Scylla
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 134L
1,085 Elo+
Solo
Team Averages
Level 60
1,470 SR
1,359 Elo+

VS

Team Averages
Level 65
1,442 SR
1,401 Elo+
Fenrir
Fenrir
Blaze39
Fenrir
Level 79
God Stats
1W - 3L
1,115 SR
Queue Stats
63W - 73L
1,350 Elo+
Party 1
Cliodhna
Cliodhna
Goetzman19
Cliodhna
Level 43
God Stats
3W - 8L
1,299 SR
Queue Stats
30W - 38L
1,140 Elo+
Solo
Neith
Neith
Jasopayaso
Neith
Level 27
God Stats
3W - 6L
1,508 SR
Queue Stats
35W - 47L
1,428 Elo+
Party 1
Khepri
Khepri
Thee_Catsniffer
Khepri
Level 25
God Stats
2W - 1L
1,545 SR
Queue Stats
15W - 8L
1,535 Elo+
Party 3
Agni
Agni
Velloss
Agni
Level 153
God Stats
3W - 1L
1,742 SR
Queue Stats
123W - 108L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chrxp
Ne Zha
10
1 / 1 / 0
5,697
570
1,987
6,703
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Dvddyyy
Ymir
7
0 / 1 / 0
4,996
500
790
7,841
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
GrizzlyHax
Ah Muzen Cab
9
0 / 2 / 0
5,243
524
4,049
5,896
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,541
454
2,174
7,046
2,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
5,001
500
939
5,947
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blaze39
Fenrir
10
2 / 0 / 2
6,254
625
2,748
6,739
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cliodhna
Goetzman19
Cliodhna
12
4 / 1 / 0
7,303
730
8,771
6,804
2,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
1 / 0 / 0
5,920
592
2,761
1,620
484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 2
5,833
583
2,168
4,289
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
Velloss
Agni
12
3 / 0 / 2
6,998
700
6,128
2,140
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
10
10
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Blaze39
Fenrir
2
0
2
3
L
Ne Zha
Chrxp
Ne Zha
1
1
0
1
L
Ymir
Dvddyyy
Ymir
0
1
0
0
W
Cliodhna
Goetzman19
Cliodhna
4
1
0
4
L
Ah Muzen Cab
GrizzlyHax
Ah Muzen Cab
0
2
0
0
W
Neith
1
0
0
1
W
0
0
2
1
W
Agni
Velloss
Agni
3
0
2
4
L
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,939
Damage
22,576
33,433
Taken
21,592
11,659
Mitigated
7,807
9,865
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Blaze39
Fenrir
2,748
780
0
1,053
6,739
1,965
0
296
6,269
0
33,551
L
Ne Zha
Chrxp
Ne Zha
1,987
741
0
2,314
6,703
2,046
0
128
6,547
0
30,169
L
Ymir
Dvddyyy
Ymir
790
21
200
2,637
7,841
3,837
0
3,931
3,794
11,935
0
W
Cliodhna
Goetzman19
Cliodhna
8,771
1,630
0
3,620
6,804
2,450
0
0
6,489
0
44,212
L
Ah Muzen Cab
GrizzlyHax
Ah Muzen Cab
4,049
1,826
0
2,851
5,896
1,454
0
1,522
4,334
0
38,579
W
Neith
2,761
1,614
0
1,171
1,620
484
0
41
1,579
0
31,535
W
2,168
166
0
1,275
4,289
2,263
0
453
3,836
14,109
2,474
W
Agni
Velloss
Agni
6,128
684
0
583
2,140
645
80
939
1,201
41,069
0
L
2,174
1,283
0
288
7,046
2,933
0
0
7,046
0
13,418
L
939
0
0
1,575
5,947
1,389
0
2,086
3,725
26,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
32,308
272
Minions Killed
337
0
Camps Cleared
0
1,017,496
Distance Traveled
1,026,638
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,254
625
64
6
0
222,531
1
L
Ne Zha
5,697
570
78
8
0
221,484
2
L
Ymir
4,996
500
25
3
0
207,972
2
W
Cliodhna
7,303
730
87
9
0
205,879
2
L
Ah Muzen Cab
5,243
524
85
9
0
203,871
3
W
Neith
5,920
592
78
8
0
177,642
3
W
Khepri
5,833
583
26
3
0
208,279
4
W
Agni
6,998
700
82
8
0
212,307
4
L
Odin
4,541
454
25
3
0
193,747
0
L
Scylla
5,001
500
59
6
0
190,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role