Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Armysecret
Neith
Level 31
God Stats
5W - 4L
1,359 SR
Queue Stats
14W - 13L
1,728 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shigamahiga
Ah Muzen Cab
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 51L
1,795 Elo+
Party 1
Eset
Eset
YungSnack
Eset
Level 69
God Stats
5W - 1L
1,355 SR
Queue Stats
41W - 12L
1,747 Elo+
Party 1
Hun Batz
Hun Batz
mightysmalls
Hun Batz
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,835 Elo+
Party 1
Team Averages
Level 71
1,443 SR
1,721 Elo+

VS

Team Averages
Level 74
1,483 SR
1,605 Elo+
Loki
Loki
AudacityTVx
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,659 Elo+
Party 2
Jing Wei
Jing Wei
EEZY E 225
Jing Wei
Level 58
God Stats
0W - 1L
1,607 SR
Queue Stats
1W - 5L
1,484 Elo+
Party 2
Ganesha
Ganesha
Lord of Hex
Ganesha
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,749 Elo+
Party 2
Sun Wukong
Sun Wukong
MambaWakanda
Sun Wukong
Level 98
God Stats
5W - 2L
1,238 SR
Queue Stats
20W - 25L
1,635 Elo+
Party 2
Sol
Sol
itsokaytosuck
Sol
Level 100
God Stats
1W - 1L
1,573 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
5 / 4 / 22
10,560
812
11,841
21,265
20,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
18
4 / 3 / 22
10,592
815
9,876
12,402
4,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Shigamahiga
Ah Muzen Cab
20
17 / 2 / 9
12,639
972
30,333
18,592
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
17
5 / 2 / 19
10,373
798
12,561
12,483
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hun Batz
mightysmalls
Hun Batz
17
6 / 3 / 15
10,518
809
11,638
13,116
5,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 3
8,065
620
3,152
15,417
9,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
EEZY E 225
Jing Wei
15
2 / 8 / 7
9,226
710
4,172
15,433
3,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ganesha
Lord of Hex
Ganesha
16
0 / 4 / 10
9,818
755
7,851
16,784
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MambaWakanda
Sun Wukong
17
6 / 8 / 3
10,327
794
13,645
21,937
21,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

18
6 / 4 / 5
11,165
859
24,264
16,405
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
42
37
Kills
14
14
Deaths
37
87
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
4
22
4
W
Neith
4
3
22
5
L
0
13
3
0.12
L
Jing Wei
EEZY E 225
Jing Wei
2
8
7
0.69
L
Ganesha
Lord of Hex
Ganesha
0
4
10
1.25
L
Sun Wukong
MambaWakanda
Sun Wukong
6
8
3
0.94
W
Ah Muzen Cab
Shigamahiga
Ah Muzen Cab
17
2
9
10.75
W
Eset
5
2
19
7.25
L
6
4
5
2.13
W
Hun Batz
mightysmalls
Hun Batz
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,249
Damage
53,084
77,858
Taken
85,976
44,276
Mitigated
53,402
33,082
Healing
19,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,841
1,805
7,002
9,202
21,265
20,128
748
5,848
14,915
23,351
0
W
Neith
9,876
5,288
886
3,056
12,402
4,617
1,698
6,023
4,956
0
33,770
L
3,152
332
0
494
15,417
9,590
0
4,457
10,960
0
8,348
L
Jing Wei
EEZY E 225
Jing Wei
4,172
2,527
381
2,755
15,433
3,902
0
4,009
11,424
0
19,499
L
Ganesha
Lord of Hex
Ganesha
7,851
200
127
3,825
16,784
13,296
0
3,807
12,977
20,049
0
L
Sun Wukong
MambaWakanda
Sun Wukong
13,645
483
188
6,054
21,937
21,767
0
7,769
14,007
0
29,436
W
Ah Muzen Cab
Shigamahiga
Ah Muzen Cab
30,333
16,162
0
8,380
18,592
8,122
2,052
7,706
10,492
0
74,030
W
Eset
12,561
454
2,978
1,578
12,483
6,134
525
5,583
6,668
28,739
0
L
24,264
5,387
0
5,412
16,405
4,847
1,376
4,360
12,045
46,844
2,768
W
Hun Batz
mightysmalls
Hun Batz
11,638
2,472
0
0
13,116
5,275
450
5,592
7,142
0
24,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,682
Gold Earned
48,601
218
Minions Killed
188
0
Camps Cleared
0
1,322,505
Distance Traveled
1,248,797
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,560
812
26
2
0
239,764
1
W
Neith
10,592
815
59
5
0
264,060
2
L
Loki
8,065
620
15
1
0
242,274
2
L
Jing Wei
9,226
710
33
3
0
244,040
0
L
Ganesha
9,818
755
19
1
0
246,188
2
L
Sun Wukong
10,327
794
38
3
0
254,537
0
W
Ah Muzen Cab
12,639
972
83
6
0
280,890
1
W
Eset
10,373
798
27
2
0
273,745
2
L
Sol
11,165
859
83
6
0
261,758
0
W
Hun Batz
10,518
809
23
2
0
264,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role