Player Matchup

Bakasura
Bakasura
BiillyMaysHeree
Bakasura
Level 145
God Stats
2W - 3L
1,737 SR
Queue Stats
226W - 202L
1,759 Elo+
Solo
Ganesha
Ganesha
Flunksty
Ganesha
Level 124
God Stats
5W - 4L
1,889 SR
Queue Stats
36W - 25L
1,694 Elo+
Solo
Kukulkan
Kukulkan
Laughter
Kukulkan
Level 156
God Stats
0W - 5L
1,189 SR
Queue Stats
219W - 222L
1,451 Elo+
Solo
Agni
Agni
Reventt19
Agni
Level 159
God Stats
41W - 45L
1,479 SR
Queue Stats
730W - 755L
1,488 Elo+
Solo
Rama
Rama
zambir
Rama
Level 152
God Stats
6W - 9L
1,721 SR
Queue Stats
314W - 310L
1,607 Elo+
Solo
Team Averages
Level 147
1,603 SR
1,600 Elo+

VS

Team Averages
Level 134
1,579 SR
1,613 Elo+
Tyr
Tyr
Garretonzo
Tyr
Level 117
God Stats
2W - 1L
1,881 SR
Queue Stats
2W - 3L
1,219 Elo+
Solo
Hel
Hel
HawiinxB3ast
Hel
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,795 Elo+
Party 1
Sol
Sol
HeIIFire13
Sol
Level 141
God Stats
1W - 1L
1,298 SR
Queue Stats
10W - 9L
1,826 Elo+
Party 1
Medusa
Medusa
banannon97
Medusa
Level 126
God Stats
3W - 3L
1,714 SR
Queue Stats
38W - 29L
1,691 Elo+
Solo
Kuzenbo
Kuzenbo
bluechevy94
Kuzenbo
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
138W - 111L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
4 / 5 / 0
8,054
895
5,577
10,710
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Flunksty
Ganesha
12
0 / 5 / 2
6,221
691
6,709
15,319
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Laughter
Kukulkan
12
0 / 6 / 1
6,476
720
4,706
7,269
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
13
0 / 4 / 3
6,707
745
6,220
5,899
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
zambir
Rama
12
1 / 3 / 2
6,864
763
5,497
8,293
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 15
8,563
951
9,581
9,896
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
2 / 1 / 9
7,926
881
10,214
7,704
2,809
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 1 / 7
8,960
996
9,944
8,177
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
banannon97
Medusa
15
6 / 1 / 10
8,365
929
8,185
5,871
1,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
bluechevy94
Kuzenbo
14
3 / 1 / 9
8,291
921
3,632
12,236
12,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
5
Kills
23
23
Deaths
5
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bakasura
4
5
0
0.8
L
Ganesha
Flunksty
Ganesha
0
5
2
0.2
W
5
1
15
12.5
W
2
1
9
6.5
W
7
1
7
10.5
L
Kukulkan
Laughter
Kukulkan
0
6
1
0.08
L
Agni
0
4
3
0.38
W
Medusa
banannon97
Medusa
6
1
10
11
W
Kuzenbo
bluechevy94
Kuzenbo
3
1
9
7.5
L
Rama
zambir
Rama
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,709
Damage
41,556
47,490
Taken
43,884
21,360
Mitigated
29,923
8,271
Healing
21,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,577
3,394
0
2,666
10,710
5,666
616
4,501
6,209
0
16,839
L
Ganesha
Flunksty
Ganesha
6,709
544
27
3,146
15,319
7,792
0
9,286
6,033
16,101
0
W
9,581
898
0
3,722
9,896
10,058
57
3,988
5,359
1,221
15,310
W
10,214
555
5,009
4,212
7,704
2,809
368
4,504
2,689
29,792
0
W
9,944
3,846
0
2,894
8,177
2,891
4,084
2,762
4,925
44,853
0
L
Kukulkan
Laughter
Kukulkan
4,706
372
0
5
7,269
2,697
0
3,484
3,785
17,120
0
L
Agni
6,220
336
0
740
5,899
2,199
0
2,736
3,163
21,708
0
W
Medusa
banannon97
Medusa
8,185
3,005
0
156
5,871
1,838
2,214
2,144
3,403
0
29,923
W
Kuzenbo
bluechevy94
Kuzenbo
3,632
952
2,317
3,339
12,236
12,327
575
3,223
8,773
12,104
0
L
Rama
zambir
Rama
5,497
4,526
0
1,687
8,293
3,006
0
4,296
3,997
0
20,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
42,105
192
Minions Killed
195
0
Camps Cleared
0
895,973
Distance Traveled
1,059,137
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,054
895
53
6
0
192,420
1
L
Ganesha
6,221
691
1
0
0
176,000
0
W
Tyr
8,563
951
15
2
0
242,311
5
W
Hel
7,926
881
46
5
0
212,146
0
W
Sol
8,960
996
78
9
0
184,575
1
L
Kukulkan
6,476
720
41
5
0
176,351
3
L
Agni
6,707
745
47
5
0
181,699
6
W
Medusa
8,365
929
47
5
0
209,917
1
W
Kuzenbo
8,291
921
9
1
0
210,188
2
L
Rama
6,864
763
50
6
0
169,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role