Player Matchup

Ares
Ares
Buttercup43
Ares
Level 22
God Stats
32W - 1L
1,741 SR
Queue Stats
40W - 8L
2,033 Elo+
Party 1
Medusa
Medusa
Mute Quickzzz
Medusa
Level 127
God Stats
16W - 1L
1,838 SR
Queue Stats
123W - 56L
2,033 Elo+
Party 1
Nu Wa
Nu Wa
XxGetSniped1xX
Nu Wa
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 74L
1,961 Elo+
Party 1
Team Averages
Level 103
1,693 SR
2,009 Elo+

VS

Team Averages
Level 93
1,366 SR
1,489 Elo+
Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Lil Madusa 14
Discordia
Level 153
God Stats
7W - 10L
1,097 SR
Queue Stats
207W - 214L
1,468 Elo+
Party 2
Hou Yi
Hou Yi
xxCoolReaperxx
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
10,780
770
5,199
10,759
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 1 / 6
11,025
788
13,218
9,514
5,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 2 / 10
9,615
687
8,498
8,178
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 4 / 0
8,522
609
11,302
17,142
14,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Lil Madusa 14
Discordia
13
0 / 4 / 1
8,102
579
5,145
6,394
2,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 1
7,915
565
2,347
8,345
2,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
2
3
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
0
0.5
W
4
0
9
8.5
L
Discordia
Lil Madusa 14
Discordia
0
4
1
0.13
W
8
1
6
11
W
2
2
10
3.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,915
Damage
18,794
28,451
Taken
31,881
21,390
Mitigated
19,475
6,166
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,302
1,279
472
7,776
17,142
14,545
0
6,682
10,460
0
40,173
W
5,199
348
0
1,243
10,759
12,794
242
1,728
8,496
15,261
0
L
Discordia
Lil Madusa 14
Discordia
5,145
251
0
0
6,394
2,290
0
2,649
3,745
23,929
0
W
13,218
6,163
0
2,957
9,514
5,344
1,422
2,492
6,807
0
52,836
W
8,498
2,724
138
1,828
8,178
3,252
559
1,449
6,387
37,338
0
L
2,347
338
0
0
8,345
2,640
0
4,602
3,743
0
13,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
24,539
163
Minions Killed
118
9
Camps Cleared
2
767,677
Distance Traveled
652,033
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,522
609
49
4
1
249,860
1
W
Ares
10,780
770
12
1
0
261,231
3
L
Discordia
8,102
579
46
3
1
232,486
1
W
Medusa
11,025
788
92
7
6
281,133
3
W
Nu Wa
9,615
687
59
4
3
225,313
1
L
Hou Yi
7,915
565
23
2
0
169,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role