Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ArticuloWolvo
Ares
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,324 Elo+
Party 2
Izanami
Izanami
GorillaSoup47
Izanami
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 220L
1,530 Elo+
Party 1
Scylla
Scylla
SadisticChild
Scylla
Level 85
God Stats
11W - 13L
1,793 SR
Queue Stats
40W - 42L
1,240 Elo+
Party 2
Odin
Odin
TheBiggestKahuna
Odin
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
379W - 336L
1,429 Elo+
Party 1
Team Averages
Level 129
1,559 SR
1,404 Elo+

VS

Team Averages
Level 144
1,543 SR
1,526 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dragonair5
Horus
Level 122
God Stats
9W - 3L
1,715 SR
Queue Stats
269W - 252L
1,692 Elo+
Solo
Danzaburou
Danzaburou
Sopero
Danzaburou
Level 148
God Stats
8W - 3L
1,500 SR
Queue Stats
789W - 643L
1,488 Elo+
Party 3
Sylvanus
Sylvanus
Wreih
Sylvanus
Level 146
God Stats
22W - 7L
1,500 SR
Queue Stats
657W - 478L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 3 / 0
6,093
554
4,395
7,771
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,292
481
4,271
7,437
4,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
8
0 / 3 / 2
5,045
459
3,742
7,939
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
5,072
461
1,508
4,539
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 2 / 1
5,109
464
3,575
8,064
2,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 0 / 0
7,177
652
3,695
5,044
2,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
 
Thanatos
11
3 / 0 / 1
6,509
592
4,029
7,620
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
11
2 / 1 / 3
6,704
609
6,084
6,904
3,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
Sopero
Danzaburou
12
2 / 1 / 4
6,965
633
7,324
7,821
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Wreih
Sylvanus
11
4 / 1 / 4
6,287
572
4,370
7,745
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
15
15
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
0
1
W
Anubis
 
Anubis
4
0
0
4
W
Thanatos
 
Thanatos
3
0
1
3.5
L
0
4
1
0.13
W
Horus
2
1
3
3.5
L
Izanami
0
3
2
0.33
L
0
3
0
0
W
Danzaburou
Sopero
Danzaburou
2
1
4
4
L
0
2
1
0.25
W
Sylvanus
Wreih
Sylvanus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,491
Damage
25,502
35,750
Taken
35,134
11,893
Mitigated
15,125
8,540
Healing
24,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,395
951
0
2,413
7,771
2,243
0
2,175
5,596
0
31,995
W
Anubis
 
Anubis
3,695
200
0
3,791
5,044
2,291
0
619
4,351
49,564
0
W
Thanatos
 
Thanatos
4,029
1,225
0
8,906
7,620
2,502
0
1,405
6,185
0
33,940
L
4,271
362
0
730
7,437
4,585
0
83
6,941
20,859
0
W
Horus
6,084
2,607
65
1,839
6,904
3,973
0
2,818
4,086
0
28,312
L
Izanami
3,742
2,660
0
2,822
7,939
1,696
0
951
6,988
0
26,522
L
1,508
210
0
230
4,539
581
180
1,745
2,758
26,007
0
W
Danzaburou
Sopero
Danzaburou
7,324
3,889
0
3,835
7,821
2,126
461
0
7,821
0
38,551
L
3,575
1,011
566
1,779
8,064
2,788
0
2,622
5,441
0
16,247
W
Sylvanus
Wreih
Sylvanus
4,370
1,474
1,139
5,032
7,745
4,233
302
803
6,912
22,455
1,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,611
Gold Earned
33,642
272
Minions Killed
349
0
Camps Cleared
0
1,027,777
Distance Traveled
1,011,551
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,093
554
70
6
0
216,608
1
W
Anubis
7,177
652
101
9
0
207,265
4
W
Thanatos
6,509
592
80
7
0
209,523
2
L
Ares
5,292
481
50
5
0
183,076
3
W
Horus
6,704
609
61
6
0
213,404
1
L
Izanami
5,045
459
61
6
0
206,462
2
L
Scylla
5,072
461
61
6
0
215,627
4
W
Danzaburou
6,965
633
70
6
0
195,865
1
L
Odin
5,109
464
30
3
0
206,004
1
W
Sylvanus
6,287
572
37
3
0
185,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role