Player Matchup

Horus
Horus
BallsInYahMouf
Horus
Level 45
God Stats
5W - 1L
1,837 SR
Queue Stats
145W - 51L
1,837 Elo+
Party 3
Mulan
Mulan
Caderaider343
Mulan
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 42L
1,651 Elo+
Party 3
Bakasura
Bakasura
Craigdpm
Bakasura
Level 59
God Stats
3W - 0L
1,758 SR
Queue Stats
7W - 1L
1,777 Elo+
Party 3
Olorun
Olorun
MixerMan
Olorun
Level 46
God Stats
6W - 0L
1,840 SR
Queue Stats
142W - 49L
1,837 Elo+
Party 3
Chang'e
Chang'e
RoofVertibird
Chang'e
Level 103
God Stats
8W - 3L
1,351 SR
Queue Stats
132W - 47L
1,651 Elo+
Party 3
Team Averages
Level 74
1,657 SR
1,751 Elo+

VS

Team Averages
Level 38
1,445 SR
1,482 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
deltap1
Nike
Level 35
God Stats
4W - 8L
1,404 SR
Queue Stats
43W - 62L
1,483 Elo+
Party 1
Cerberus
Cerberus
knaard
Cerberus
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 32L
1,432 Elo+
Party 1
Neith
Neith
tsukim1
Neith
Level 24
God Stats
3W - 10L
1,245 SR
Queue Stats
122W - 100L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
xwrtbxghost
Baron Samedi
Level 60
God Stats
4W - 9L
1,574 SR
Queue Stats
134W - 151L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 9
6,574
657
6,310
7,811
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
4 / 0 / 1
6,973
697
7,489
8,165
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Craigdpm
Bakasura
10
4 / 2 / 2
6,303
630
3,544
6,632
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
MixerMan
Olorun
13
4 / 0 / 1
7,621
762
7,721
6,563
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
12
4 / 1 / 1
7,075
708
3,421
5,692
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 4 / 1
5,929
593
4,096
7,776
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
deltap1
Nike
10
1 / 3 / 0
5,499
550
4,448
8,678
4,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
knaard
Cerberus
7
0 / 1 / 0
4,772
477
1,996
7,416
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
tsukim1
Neith
9
1 / 3 / 0
5,464
546
3,109
6,978
1,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
xwrtbxghost
Baron Samedi
9
0 / 6 / 3
5,326
533
3,764
6,671
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
4
4
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
1
0.63
W
1
1
9
5.5
W
4
0
1
4.5
W
Bakasura
Craigdpm
Bakasura
4
2
2
2.5
W
Olorun
MixerMan
Olorun
4
0
1
4.5
W
Chang'e
4
1
1
4.5
L
Nike
deltap1
Nike
1
3
0
0.33
L
Cerberus
knaard
Cerberus
0
1
0
0
L
Neith
tsukim1
Neith
1
3
0
0.33
L
Baron Samedi
xwrtbxghost
Baron Samedi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,485
Damage
17,413
34,863
Taken
37,519
14,775
Mitigated
13,547
16,923
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,096
1,040
0
806
7,776
2,320
0
1,400
6,211
0
34,314
W
6,310
2,187
274
2,742
7,811
4,831
17
1,612
5,967
0
16,853
W
7,489
1,226
0
3,426
8,165
4,273
36
1,023
6,727
0
34,619
W
Bakasura
Craigdpm
Bakasura
3,544
2,541
0
1,993
6,632
2,125
930
863
5,694
0
23,807
W
Olorun
MixerMan
Olorun
7,721
5,155
180
4,529
6,563
1,952
0
755
5,808
59,719
0
W
Chang'e
3,421
268
458
3,321
5,692
1,594
159
1,137
4,407
38,982
0
L
Nike
deltap1
Nike
4,448
791
0
2,028
8,678
4,201
98
0
8,317
0
27,158
L
Cerberus
knaard
Cerberus
1,996
188
247
3,921
7,416
3,158
0
2,519
4,832
8,901
0
L
Neith
tsukim1
Neith
3,109
1,043
0
2,631
6,978
1,862
0
4,530
2,448
0
31,691
L
Baron Samedi
xwrtbxghost
Baron Samedi
3,764
349
139
1,213
6,671
2,006
0
2,693
3,940
19,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,546
Gold Earned
26,990
353
Minions Killed
258
0
Camps Cleared
0
1,022,215
Distance Traveled
991,192
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,929
593
67
7
0
220,985
3
W
Horus
6,574
657
25
3
0
209,443
1
W
Mulan
6,973
697
77
8
0
195,890
2
W
Bakasura
6,303
630
56
6
0
210,236
0
W
Olorun
7,621
762
119
12
0
181,202
5
W
Chang'e
7,075
708
76
8
0
225,444
6
L
Nike
5,499
550
60
6
0
201,338
0
L
Cerberus
4,772
477
13
1
0
202,399
2
L
Neith
5,464
546
74
7
0
174,334
4
L
Baron Samedi
5,326
533
44
4
0
192,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role