Player Matchup

Ao Kuang
Ao Kuang
Charlesmander
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
CoolFire3
Gilgamesh
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 20L
1,500 Elo+
Party 1
Vamana
Vamana
Fungus_Sniffer
Vamana
Level 109
God Stats
6W - 1L
1,500 SR
Queue Stats
103W - 90L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
Starcatcher920
Danzaburou
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,704 Elo+
Party 1
The Morrigan
The Morrigan
bathman011
The Morrigan
Level 96
God Stats
2W - 0L
1,687 SR
Queue Stats
103W - 91L
1,441 Elo+
Party 2
Team Averages
Level 87
1,537 SR
1,541 Elo+

VS

Team Averages
Level 115
1,484 SR
1,449 Elo+
Bacchus
Bacchus
Gamefreek9498
Bacchus
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 38L
1,156 Elo+
Party 4
Xing Tian
Xing Tian
Slayer0792
Xing Tian
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 118L
1,452 Elo+
Party 4
Scylla
Scylla
XoVo_6godX
Scylla
Level 89
God Stats
1W - 3L
1,280 SR
Queue Stats
27W - 35L
1,636 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aivey21
Morgan Le Fay
Level 135
God Stats
5W - 5L
1,638 SR
Queue Stats
237W - 278L
1,481 Elo+
Party 3
Ravana
Ravana
cliffjumper97
Ravana
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 202L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Charlesmander
Ao Kuang
19
3 / 5 / 10
11,496
676
21,760
21,647
13,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
CoolFire3
Gilgamesh
20
6 / 6 / 6
13,579
799
13,170
23,255
28,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 2 / 12
12,347
726
22,731
17,397
16,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Starcatcher920
Danzaburou
15
0 / 9 / 4
9,758
574
6,607
14,103
5,140
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
bathman011
The Morrigan
20
6 / 2 / 9
12,655
744
12,251
8,110
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
5 / 2 / 13
11,593
682
12,493
17,236
29,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Slayer0792
Xing Tian
18
0 / 3 / 19
11,629
684
10,470
25,246
37,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
XoVo_6godX
Scylla
18
5 / 3 / 13
11,501
677
11,661
11,901
5,978
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
aivey21
Morgan Le Fay
20
7 / 6 / 14
12,614
742
20,067
17,593
10,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 4 / 11
11,145
656
15,223
16,752
18,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
94
18
Kills
24
24
Deaths
18
41
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Charlesmander
Ao Kuang
3
5
10
1.6
W
Gilgamesh
CoolFire3
Gilgamesh
6
6
6
1.5
W
3
2
12
4.5
L
Bacchus
5
2
13
5.75
L
Xing Tian
Slayer0792
Xing Tian
0
3
19
3.17
W
Danzaburou
Starcatcher920
Danzaburou
0
9
4
0.22
L
Scylla
XoVo_6godX
Scylla
5
3
13
3.83
L
Morgan Le Fay
aivey21
Morgan Le Fay
7
6
14
2.33
W
The Morrigan
bathman011
The Morrigan
6
2
9
5.25
L
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,519
Damage
69,914
84,512
Taken
88,728
67,895
Mitigated
102,072
34,986
Healing
27,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Charlesmander
Ao Kuang
21,760
7,509
1,201
9,779
21,647
13,570
1,460
12,288
9,011
30,661
0
W
Gilgamesh
CoolFire3
Gilgamesh
13,170
1,552
3,268
3,930
23,255
28,936
387
13,350
9,379
6,891
22,776
W
22,731
10,325
1,957
7,615
17,397
16,820
723
10,822
6,209
0
44,074
L
Bacchus
12,493
1,144
1,270
2,623
17,236
29,216
364
6,769
10,467
21,455
0
L
Xing Tian
Slayer0792
Xing Tian
10,470
1,228
2,772
5,478
25,246
37,541
479
8,328
16,918
31,802
0
W
Danzaburou
Starcatcher920
Danzaburou
6,607
2,330
611
946
14,103
5,140
2,033
11,013
2,952
0
20,676
L
Scylla
XoVo_6godX
Scylla
11,661
441
1,844
1,615
11,901
5,978
1,545
7,641
4,260
37,505
0
L
Morgan Le Fay
aivey21
Morgan Le Fay
20,067
3,602
1,665
3,165
17,593
10,530
1,198
4,721
12,872
47,051
0
W
The Morrigan
bathman011
The Morrigan
12,251
3,671
4,343
1,336
8,110
3,429
953
5,804
2,270
35,691
3,848
L
15,223
4,155
2,090
5,253
16,752
18,807
772
7,353
9,399
0
20,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,835
Gold Earned
58,482
173
Minions Killed
180
0
Camps Cleared
0
1,566,477
Distance Traveled
1,504,449
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,496
676
19
1
0
324,017
2
W
Gilgamesh
13,579
799
39
2
0
342,806
1
W
Vamana
12,347
726
30
2
0
355,919
0
L
Bacchus
11,593
682
22
1
0
319,172
0
L
Xing Tian
11,629
684
34
2
0
330,057
4
W
Danzaburou
9,758
574
29
2
0
252,689
0
L
Scylla
11,501
677
56
3
0
287,944
1
L
Morgan Le Fay
12,614
742
54
3
0
269,052
5
W
The Morrigan
12,655
744
56
3
0
291,046
1
L
Ravana
11,145
656
14
1
0
298,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role