Player Matchup

Thoth
Thoth
H00SIERDADDY
Thoth
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,851 Elo+
Party 2
Chaac
Chaac
OliverSuddenBAM
Chaac
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 2
Sol
Sol
SirMaamDude
Sol
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,696 Elo+
Party 2
Neith
Neith
Skoarlok
Neith
Level 3
God Stats
0W - 2L
1,224 SR
Queue Stats
0W - 2L
1,076 Elo+
Solo
Sun Wukong
Sun Wukong
majorsmurff
Sun Wukong
Level 101
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 3L
1,696 Elo+
Party 2
Team Averages
Level 89
1,488 SR
1,603 Elo+

VS

Team Averages
Level 32
1,594 SR
1,542 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MagicFatBlackCoc
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Horus
Horus
RahFiend
Horus
Level 17
God Stats
14W - 7L
1,751 SR
Queue Stats
33W - 21L
1,648 Elo+
Solo
Poseidon
Poseidon
SummonerXFate
Poseidon
Level 104
God Stats
7W - 5L
1,719 SR
Queue Stats
88W - 103L
1,564 Elo+
Party 1
Sol
Sol
YerBet
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 9
12,267
818
15,518
17,225
5,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 9 / 6
9,993
666
8,898
20,754
14,738
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 8 / 8
11,705
780
17,625
22,135
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Skoarlok
Neith
16
0 / 9 / 6
9,770
651
5,797
16,363
5,145
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
majorsmurff
Sun Wukong
17
2 / 9 / 7
10,650
710
9,405
27,270
14,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
11 / 5 / 13
12,942
863
18,528
18,780
8,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 4 / 15
10,844
723
10,331
10,764
3,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
RahFiend
Horus
20
10 / 5 / 22
13,066
871
22,445
21,339
18,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
SummonerXFate
Poseidon
20
7 / 6 / 16
12,601
840
15,823
12,165
6,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
YerBet
Sol
20
11 / 2 / 17
13,463
898
25,585
12,616
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
124
22
Kills
41
41
Deaths
22
36
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
11
5
13
3.5
L
11
6
9
2.58
W
2
4
15
2.38
L
4
9
6
0.78
W
Horus
RahFiend
Horus
10
5
22
4.2
L
5
8
8
1.13
L
Neith
Skoarlok
Neith
0
9
6
0.33
W
Poseidon
SummonerXFate
Poseidon
7
6
16
2.5
W
Sol
YerBet
Sol
11
2
17
9.75
L
Sun Wukong
majorsmurff
Sun Wukong
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,243
Damage
92,712
103,747
Taken
75,664
46,740
Mitigated
41,647
20,255
Healing
28,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
18,528
3,034
0
6,130
18,780
8,557
755
7,460
11,320
0
51,393
L
15,518
842
261
2,688
17,225
5,569
150
8,296
8,633
37,496
0
W
10,331
3,393
0
1,287
10,764
3,916
2,064
6,669
4,095
0
19,727
L
8,898
1,000
302
2,576
20,754
14,738
133
6,589
13,929
507
18,512
W
Horus
RahFiend
Horus
22,445
11,719
5,120
10,072
21,339
18,117
450
9,146
12,193
0
43,518
L
17,625
4,568
458
5,173
22,135
6,942
728
9,097
12,478
55,708
0
L
Neith
Skoarlok
Neith
5,797
2,549
268
1,923
16,363
5,145
595
4,658
11,583
0
24,421
W
Poseidon
SummonerXFate
Poseidon
15,823
2,660
0
1,764
12,165
6,091
927
5,228
6,937
46,566
0
W
Sol
YerBet
Sol
25,585
8,693
0
3,653
12,616
4,966
5,272
5,133
7,483
65,463
0
L
Sun Wukong
majorsmurff
Sun Wukong
9,405
972
1,300
5,306
27,270
14,346
0
11,632
15,153
0
31,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,385
Gold Earned
62,916
248
Minions Killed
270
0
Camps Cleared
0
1,157,206
Distance Traveled
1,512,259
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,942
863
62
4
0
324,826
2
L
Thoth
12,267
818
44
3
0
256,516
1
W
Neith
10,844
723
16
1
0
277,361
1
L
Chaac
9,993
666
26
2
0
190,712
0
W
Horus
13,066
871
38
3
0
320,976
2
L
Sol
11,705
780
91
6
0
244,145
0
L
Neith
9,770
651
39
3
0
221,184
1
W
Poseidon
12,601
840
74
5
0
301,387
0
W
Sol
13,463
898
80
5
0
287,709
8
L
Sun Wukong
10,650
710
48
3
0
244,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role