Player Matchup

Hachiman
Hachiman
Devill Bone 01
Hachiman
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 88L
1,649 Elo+
Solo
Ao Kuang
Ao Kuang
MidoryaPOWER
Ao Kuang
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 64L
1,288 Elo+
Solo
Mercury
Mercury
jhankll
Mercury
Level 63
God Stats
11W - 10L
1,500 SR
Queue Stats
853W - 877L
1,439 Elo+
Solo
Nu Wa
Nu Wa
o SpaceMan216
Nu Wa
Level 125
God Stats
6W - 8L
1,500 SR
Queue Stats
1,246W - 1,058L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vampireninja852
Morgan Le Fay
Level 39
God Stats
2W - 0L
1,702 SR
Queue Stats
10W - 5L
1,667 Elo+
Party 1
Team Averages
Level 83
1,540 SR
1,506 Elo+

VS

Team Averages
Level 78
1,500 SR
1,586 Elo+
Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DemaniBlue
Da Ji
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,751 Elo+
Party 2
Janus
Janus
GiovanniTiberius
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,751 Elo+
Party 2
Medusa
Medusa
joeslayerXD
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
7 / 2 / 16
11,006
1,001
15,261
9,447
4,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
MidoryaPOWER
Ao Kuang
17
14 / 2 / 11
11,220
1,020
11,338
13,062
12,334
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
jhankll
Mercury
14
1 / 4 / 16
8,837
803
7,048
8,347
3,120
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 4 / 9
10,679
971
10,508
6,822
3,191
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
vampireninja852
Morgan Le Fay
14
1 / 5 / 11
8,496
772
5,850
8,272
3,353
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
5 / 6 / 7
9,892
899
8,654
15,816
16,957
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
 
Charybdis
13
0 / 7 / 10
7,612
692
4,597
9,541
2,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
12
2 / 8 / 8
7,819
711
5,070
10,950
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 6 / 9
8,802
800
8,905
12,164
4,408
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
4 / 5 / 5
8,549
777
6,930
11,036
4,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
55
32
Kills
16
17
Deaths
32
63
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
6
7
1.42
L
Charybdis
 
Charybdis
0
7
10
0.71
L
Da Ji
2
8
8
0.75
W
Hachiman
7
2
16
7.5
L
5
6
9
1.58
W
Ao Kuang
MidoryaPOWER
Ao Kuang
14
2
11
9.75
W
Mercury
jhankll
Mercury
1
4
16
2.25
L
Medusa
4
5
5
1.3
W
9
4
9
3.38
W
Morgan Le Fay
vampireninja852
Morgan Le Fay
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,005
Damage
34,156
45,950
Taken
59,507
26,351
Mitigated
33,344
16,081
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,654
1,369
607
1,993
15,816
16,957
144
5,923
9,893
6,320
18,148
L
Charybdis
 
Charybdis
4,597
1,268
640
868
9,541
2,765
162
5,500
4,041
0
16,297
L
Da Ji
5,070
809
1,248
1,419
10,950
4,291
102
5,436
5,514
0
8,046
W
Hachiman
15,261
8,387
652
3,674
9,447
4,353
2,225
1,349
8,098
0
38,854
L
8,905
1,158
120
1,389
12,164
4,408
209
6,677
5,487
24,823
0
W
Ao Kuang
MidoryaPOWER
Ao Kuang
11,338
3,606
502
6,211
13,062
12,334
1,020
2,848
10,214
13,976
0
W
Mercury
jhankll
Mercury
7,048
1,024
1,049
1,165
8,347
3,120
393
1,294
7,053
0
13,048
L
Medusa
6,930
3,300
717
3,263
11,036
4,923
669
4,160
6,876
0
19,847
W
10,508
2,110
837
742
6,822
3,191
1,620
2,334
4,488
29,227
0
W
Morgan Le Fay
vampireninja852
Morgan Le Fay
5,850
1,277
354
895
8,272
3,353
1,346
2,630
5,642
12,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,238
Gold Earned
42,674
102
Minions Killed
114
0
Camps Cleared
0
1,053,806
Distance Traveled
846,975
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,892
899
32
3
0
198,310
1
L
Charybdis
7,612
692
22
2
0
132,464
0
L
Da Ji
7,819
711
8
1
0
157,175
0
W
Hachiman
11,006
1,001
46
4
0
210,631
4
L
Janus
8,802
800
26
2
0
180,498
3
W
Ao Kuang
11,220
1,020
9
1
0
232,714
0
W
Mercury
8,837
803
8
1
0
239,581
2
L
Medusa
8,549
777
26
2
0
178,528
0
W
Nu Wa
10,679
971
32
3
0
184,357
0
W
Morgan Le Fay
8,496
772
7
1
0
186,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role