Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
NotNemi
Sol
Level 22
God Stats
3W - 3L
1,858 SR
Queue Stats
7W - 5L
1,842 Elo+
Party 2
Bastet
Bastet
Quinz128
Bastet
Level 117
God Stats
6W - 12L
1,886 SR
Queue Stats
27W - 32L
1,741 Elo+
Party 2
Horus
Horus
RitsyRLZ
Horus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,763 Elo+
Party 2
Gilgamesh
Gilgamesh
Sbevahan
Gilgamesh
Level 19
God Stats
0W - 2L
1,617 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 65
1,672 SR
1,669 Elo+

VS

Team Averages
Level 85
1,400 SR
1,453 Elo+
Zeus
Zeus
Brian681
Zeus
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
381W - 350L
1,560 Elo+
Party 1
Apollo
Apollo
ItsMisterMoe
Apollo
Level 135
God Stats
3W - 2L
1,208 SR
Queue Stats
55W - 58L
1,400 Elo+
Solo
Sylvanus
Sylvanus
iBeocca
Sylvanus
Level 85
God Stats
5W - 7L
1,618 SR
Queue Stats
225W - 159L
1,429 Elo+
Party 1
King Arthur
King Arthur
vGaby
King Arthur
Level 69
God Stats
9W - 8L
1,171 SR
Queue Stats
244W - 175L
1,374 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zSebaPR
Tsukuyomi
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
201W - 151L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 3 / 1
7,816
601
3,594
5,196
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
11
0 / 4 / 1
6,309
485
2,314
7,350
891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Quinz128
Bastet
12
2 / 5 / 1
6,601
508
6,609
10,906
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
RitsyRLZ
Horus
9
0 / 4 / 1
5,750
442
2,741
11,979
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Sbevahan
Gilgamesh
9
0 / 5 / 0
5,325
410
3,664
10,115
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
5 / 4 / 2
7,783
599
7,400
7,908
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
14
4 / 0 / 1
8,498
654
5,622
5,310
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
iBeocca
Sylvanus
11
1 / 0 / 7
6,671
513
3,496
8,011
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
vGaby
King Arthur
15
8 / 0 / 3
8,646
665
9,325
6,633
3,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
zSebaPR
Tsukuyomi
12
2 / 1 / 8
7,304
562
7,490
7,988
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
20
21
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
3
1
1.17
W
Zeus
5
4
2
1.5
W
Apollo
4
0
1
4.5
L
Sol
0
4
1
0.13
L
Bastet
Quinz128
Bastet
2
5
1
0.5
L
Horus
RitsyRLZ
Horus
0
4
1
0.13
L
Gilgamesh
Sbevahan
Gilgamesh
0
5
0
0
W
Sylvanus
iBeocca
Sylvanus
1
0
7
4.5
W
King Arthur
vGaby
King Arthur
8
0
3
9.5
W
Tsukuyomi
zSebaPR
Tsukuyomi
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,922
Damage
33,333
45,546
Taken
35,850
16,252
Mitigated
15,413
11,736
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,594
335
0
479
5,196
1,645
0
1,839
3,327
39,739
3,203
W
Zeus
7,400
934
0
800
7,908
2,368
133
1,762
6,146
50,783
0
W
Apollo
5,622
2,858
0
3,365
5,310
1,977
0
490
4,820
0
65,894
L
Sol
2,314
938
0
2,951
7,350
891
0
1,378
5,972
32,605
0
L
Bastet
Quinz128
Bastet
6,609
1,536
0
3,037
10,906
3,160
0
2,746
8,160
0
38,230
L
Horus
RitsyRLZ
Horus
2,741
1,408
692
3,631
11,979
6,751
0
4,706
7,273
0
14,695
L
Gilgamesh
Sbevahan
Gilgamesh
3,664
724
0
946
10,115
3,805
0
270
9,845
0
18,038
W
Sylvanus
iBeocca
Sylvanus
3,496
1,365
969
2,867
8,011
5,362
35
1,811
6,182
19,383
5,785
W
King Arthur
vGaby
King Arthur
9,325
754
0
625
6,633
3,541
102
168
6,058
2,036
43,267
W
Tsukuyomi
zSebaPR
Tsukuyomi
7,490
2,327
0
3,436
7,988
2,165
0
213
7,715
0
39,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
38,902
297
Minions Killed
429
0
Camps Cleared
0
1,245,239
Distance Traveled
1,266,686
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,816
601
101
8
0
230,421
0
W
Zeus
7,783
599
91
7
0
229,387
2
W
Apollo
8,498
654
124
10
0
250,940
5
L
Sol
6,309
485
76
6
0
247,382
4
L
Bastet
6,601
508
67
5
0
282,214
0
L
Horus
5,750
442
28
2
0
255,410
1
L
Gilgamesh
5,325
410
25
2
0
229,812
0
W
Sylvanus
6,671
513
51
4
0
233,889
2
W
King Arthur
8,646
665
91
7
0
261,407
0
W
Tsukuyomi
7,304
562
72
6
0
291,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role