Player Matchup

Rama
Rama
Fluffydawg64
Rama
Level 103
God Stats
4W - 2L
1,811 SR
Queue Stats
53W - 55L
1,660 Elo+
Party 4
Agni
Agni
ReuKnight
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,556 Elo+
Party 4
Tiamat
Tiamat
redGodx
Tiamat
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 40L
1,809 Elo+
Party 1
Hun Batz
Hun Batz
sizgodx
Hun Batz
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
121W - 66L
1,815 Elo+
Party 1
Chaac
Chaac
theUNKNOWNfox
Chaac
Level 114
God Stats
10W - 10L
1,500 SR
Queue Stats
125W - 116L
1,576 Elo+
Party 4
Team Averages
Level 101
1,562 SR
1,683 Elo+

VS

Team Averages
Level 78
1,508 SR
1,696 Elo+
Hera
Hera
BROWNat_its_BEST
Hera
Level 127
God Stats
0W - 5L
1,500 SR
Queue Stats
20W - 20L
1,758 Elo+
Party 2
Rama
Rama
EviiL DrEaMz
Rama
Level 108
God Stats
4W - 8L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Party 3
Loki
Loki
PacifistLoki
Loki
Level 42
God Stats
37W - 23L
1,541 SR
Queue Stats
37W - 23L
1,640 Elo+
Solo
Vulcan
Vulcan
What Vibe
Vulcan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,694 Elo+
Party 3
Ymir
Ymir
name0frank
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,887 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
7,993
799
4,940
6,056
2,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
16
8 / 2 / 11
9,260
926
14,505
6,463
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
redGodx
Tiamat
16
7 / 1 / 6
8,929
893
7,544
5,326
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
sizgodx
Hun Batz
16
4 / 0 / 11
8,849
885
7,925
5,403
2,208
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 1 / 6
7,986
799
8,345
9,272
6,127
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,249
725
5,293
8,235
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 6 / 1
7,015
702
3,479
11,357
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 2
7,636
764
4,419
8,851
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
What Vibe
Vulcan
13
1 / 5 / 3
7,080
708
5,720
7,627
2,785
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 6 / 2
6,640
664
2,674
11,912
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
25
Kills
5
5
Deaths
25
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
1
6
1
0.25
W
2
1
8
6
L
1
3
2
0.67
W
Agni
8
2
11
6.75
L
Vulcan
What Vibe
Vulcan
1
5
3
0.5
L
0
6
2
0.17
W
Tiamat
redGodx
Tiamat
7
1
6
10
W
Hun Batz
sizgodx
Hun Batz
4
0
11
9.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,259
Damage
21,585
32,520
Taken
47,982
16,305
Mitigated
20,412
11,980
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,293
986
0
614
8,235
2,521
0
4,268
3,967
19,431
0
L
3,479
2,897
0
1,297
11,357
3,074
0
5,786
5,571
0
14,903
W
4,940
3,003
0
2,191
6,056
2,101
754
4,147
1,909
0
21,336
L
4,419
1,132
0
1,010
8,851
3,166
294
2,701
6,150
0
32,933
W
Agni
14,505
1,057
0
1,681
6,463
2,154
888
3,010
3,453
33,283
0
L
Vulcan
What Vibe
Vulcan
5,720
1,894
0
320
7,627
2,785
0
2,877
4,750
16,075
0
L
2,674
569
110
945
11,912
8,866
0
6,417
5,495
4,949
0
W
Tiamat
redGodx
Tiamat
7,544
545
103
1,572
5,326
3,715
669
1,798
3,528
36,927
0
W
Hun Batz
sizgodx
Hun Batz
7,925
1,598
0
2,643
5,403
2,208
0
111
5,292
0
33,201
W
8,345
403
0
3,790
9,272
6,127
824
4,621
4,651
0
20,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,017
Gold Earned
35,620
256
Minions Killed
172
0
Camps Cleared
0
1,120,466
Distance Traveled
974,794
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,249
725
31
3
0
184,165
2
L
Rama
7,015
702
29
3
0
171,923
1
W
Rama
7,993
799
55
6
0
207,813
4
L
Loki
7,636
764
65
7
0
231,721
3
W
Agni
9,260
926
47
5
0
229,335
3
L
Vulcan
7,080
708
36
4
0
208,368
4
L
Ymir
6,640
664
11
1
0
178,617
0
W
Tiamat
8,929
893
73
7
0
240,003
0
W
Hun Batz
8,849
885
55
6
0
238,332
3
W
Chaac
7,986
799
26
3
0
204,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role