Player Matchup

Zeus
Zeus
Burty9403
Zeus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,527 Elo+
Party 3
Cerberus
Cerberus
CoolGuyManStuff
Cerberus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 47L
1,527 Elo+
Party 3
Medusa
Medusa
Reegxnn
Medusa
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 30L
1,807 Elo+
Party 3
Achilles
Achilles
SenjaminBimmons
Achilles
Level 67
God Stats
7W - 2L
1,696 SR
Queue Stats
31W - 28L
1,527 Elo+
Party 3
Pele
Pele
vahjhyna202
Pele
Level 27
God Stats
2W - 3L
1,188 SR
Queue Stats
5W - 3L
1,529 Elo+
Party 3
Team Averages
Level 51
1,477 SR
1,584 Elo+

VS

Team Averages
Level 62
1,495 SR
1,496 Elo+
Skadi
Skadi
JarJartheSithL
Skadi
Level 45
God Stats
2W - 2L
1,703 SR
Queue Stats
75W - 84L
1,534 Elo+
Party 1
Khepri
Khepri
KRITICALITY
Khepri
Level 138
God Stats
11W - 9L
1,269 SR
Queue Stats
669W - 611L
1,589 Elo+
Party 2
Awilix
Awilix
PsychoxDuck
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 69L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
RS5T_Chevron
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,377 Elo+
Party 2
Agni
Agni
Rexlentless
Agni
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
4 / 3 / 2
6,985
635
3,249
3,883
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
10
2 / 0 / 3
6,124
557
4,337
7,618
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Reegxnn
Medusa
11
6 / 4 / 0
6,732
612
11,088
7,597
2,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
12
2 / 1 / 0
6,945
631
6,804
8,518
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 1 / 4
6,902
627
2,616
4,854
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,039
549
4,314
6,680
1,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
10
2 / 1 / 3
6,340
576
3,035
8,451
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
12
6 / 1 / 0
7,020
638
4,807
6,776
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
RS5T_Chevron
Cthulhu
11
0 / 3 / 1
5,949
541
4,183
11,398
6,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 7 / 3
5,706
519
762
6,414
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
16
Kills
9
9
Deaths
16
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
3
2
1.67
W
Cerberus
2
0
3
3.5
L
1
4
2
0.5
L
Khepri
2
1
3
3.5
L
Awilix
6
1
0
6
L
Cthulhu
RS5T_Chevron
Cthulhu
0
3
1
0.17
W
Medusa
Reegxnn
Medusa
6
4
0
1.5
L
0
7
3
0.21
W
Achilles
2
1
0
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,094
Damage
17,101
32,470
Taken
39,719
13,098
Mitigated
17,846
6,113
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
3,249
403
0
149
3,883
841
546
299
3,450
29,057
0
W
Cerberus
4,337
350
272
1,629
7,618
3,798
61
1,556
6,034
13,284
6,344
L
4,314
2,465
0
775
6,680
1,481
50
1,106
5,534
0
29,084
L
Khepri
3,035
491
281
2,731
8,451
5,954
0
717
7,734
18,979
0
L
Awilix
4,807
2,291
0
2,989
6,776
1,931
0
1,086
5,640
0
32,206
L
Cthulhu
RS5T_Chevron
Cthulhu
4,183
539
0
4,060
11,398
6,685
0
813
9,965
32,641
0
W
Medusa
Reegxnn
Medusa
11,088
5,899
0
1,884
7,597
2,157
306
1,978
5,559
0
39,467
L
762
93
0
0
6,414
1,795
0
2,399
3,697
21,471
0
W
Achilles
6,804
2,077
0
1,942
8,518
4,763
495
3,555
4,963
0
39,962
W
2,616
474
0
237
4,854
1,539
946
354
4,484
0
41,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
31,054
345
Minions Killed
301
0
Camps Cleared
0
1,079,724
Distance Traveled
1,106,416
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,985
635
78
7
0
198,245
4
W
Cerberus
6,124
557
40
4
0
220,405
3
L
Skadi
6,039
549
66
6
0
220,022
1
L
Khepri
6,340
576
25
2
0
225,466
4
L
Awilix
7,020
638
73
7
0
259,440
3
L
Cthulhu
5,949
541
79
7
0
208,144
2
W
Medusa
6,732
612
50
5
0
180,341
1
L
Agni
5,706
519
58
5
0
193,344
1
W
Achilles
6,945
631
90
8
0
232,436
3
W
Pele
6,902
627
87
8
0
248,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role