Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Allaboutthc
Hades
Level 108
God Stats
182W - 141L
1,660 SR
Queue Stats
638W - 745L
1,417 Elo+
Solo
Kumbhakarna
Kumbhakarna
ChaosRoar
Kumbhakarna
Level 109
God Stats
0W - 1L
1,793 SR
Queue Stats
97W - 90L
1,356 Elo+
Party 2
King Arthur
King Arthur
SifuTy
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 118L
1,461 Elo+
Party 2
Poseidon
Poseidon
imWEAK-_-DM
Poseidon
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 169L
1,500 Elo+
Party 2
Team Averages
Level 98
1,591 SR
1,447 Elo+

VS

Team Averages
Level 107
1,585 SR
1,574 Elo+
Heimdallr
Heimdallr
BiG bEaR dh
Heimdallr
Level 77
God Stats
29W - 19L
1,591 SR
Queue Stats
238W - 226L
1,585 Elo+
Party 1
Vulcan
Vulcan
BoB_FN_ICEE
Vulcan
Level 111
God Stats
188W - 211L
1,599 SR
Queue Stats
188W - 212L
1,593 Elo+
Solo
Cliodhna
Cliodhna
SteampunkDiablo
Cliodhna
Level 125
God Stats
113W - 75L
1,511 SR
Queue Stats
302W - 281L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
TECH-NOxboy
Cthulhu
Level 100
God Stats
7W - 3L
1,722 SR
Queue Stats
39W - 39L
1,569 Elo+
Solo
Olorun
Olorun
doodlepop120
Olorun
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 108L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 4 / 2
8,972
528
3,735
14,299
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 5 / 4
8,637
508
6,553
12,077
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
ChaosRoar
Kumbhakarna
14
1 / 2 / 5
8,656
509
4,286
14,859
14,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SifuTy
King Arthur
12
0 / 8 / 1
7,361
433
2,619
13,892
9,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
imWEAK-_-DM
Poseidon
14
3 / 7 / 1
8,292
488
8,306
8,785
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BiG bEaR dh
Heimdallr
15
7 / 2 / 7
9,327
549
8,687
8,910
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
15
5 / 0 / 4
9,596
564
10,285
4,796
1,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
17
9 / 1 / 8
10,305
606
13,433
10,662
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TECH-NOxboy
Cthulhu
13
2 / 3 / 7
8,550
503
6,627
12,558
14,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
14
3 / 6 / 3
8,553
503
5,974
9,815
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
11
Kills
26
26
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
4
2
1.25
L
3
5
4
1
W
Heimdallr
BiG bEaR dh
Heimdallr
7
2
7
5.25
W
Vulcan
5
0
4
7
L
Kumbhakarna
ChaosRoar
Kumbhakarna
1
2
5
1.75
L
King Arthur
SifuTy
King Arthur
0
8
1
0.06
W
Cliodhna
9
1
8
13
W
Cthulhu
TECH-NOxboy
Cthulhu
2
3
7
1.83
W
Olorun
3
6
3
0.75
L
Poseidon
imWEAK-_-DM
Poseidon
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,499
Damage
45,006
63,912
Taken
46,741
36,809
Mitigated
26,860
12,720
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,735
692
0
5,327
14,299
5,373
0
2,784
11,515
0
57,564
L
6,553
158
211
3,559
12,077
5,186
924
4,815
7,262
42,352
0
W
Heimdallr
BiG bEaR dh
Heimdallr
8,687
3,833
0
2,596
8,910
3,338
1,525
4,029
4,563
0
51,910
W
Vulcan
10,285
6,428
59
1,072
4,796
1,807
2,118
455
4,329
55,081
0
L
Kumbhakarna
ChaosRoar
Kumbhakarna
4,286
340
87
2,755
14,859
14,254
0
6,298
8,561
21,555
0
L
King Arthur
SifuTy
King Arthur
2,619
391
0
25
13,892
9,811
369
5,658
8,234
0
27,652
W
Cliodhna
13,433
1,849
0
5,662
10,662
3,900
465
4,759
5,763
0
80,739
W
Cthulhu
TECH-NOxboy
Cthulhu
6,627
474
511
2,407
12,558
14,132
75
4,506
7,722
35,879
0
W
Olorun
5,974
3,524
646
1,954
9,815
3,683
222
4,501
5,044
55,288
0
L
Poseidon
imWEAK-_-DM
Poseidon
8,306
1,338
0
756
8,785
2,185
0
3,331
5,450
52,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,918
Gold Earned
46,331
382
Minions Killed
476
0
Camps Cleared
0
1,714,153
Distance Traveled
1,629,610
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,972
528
108
6
0
389,031
4
L
Hades
8,637
508
95
6
0
297,110
5
W
Heimdallr
9,327
549
93
5
0
300,501
1
W
Vulcan
9,596
564
106
6
0
328,490
3
L
Kumbhakarna
8,656
509
23
1
0
347,611
4
L
King Arthur
7,361
433
60
4
0
280,667
4
W
Cliodhna
10,305
606
130
8
0
370,185
0
W
Cthulhu
8,550
503
49
3
0
334,076
1
W
Olorun
8,553
503
98
6
0
296,358
7
L
Poseidon
8,292
488
96
6
0
399,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role