Player Matchup

Artio
Artio
BigBallerBob684
Artio
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 117L
1,001 Elo+
Party 1
Medusa
Medusa
Obbyerto
Medusa
Level 59
God Stats
55W - 56L
1,477 SR
Queue Stats
92W - 122L
1,134 Elo+
Party 1
Nox
Nox
PillsburySunset
Nox
Level 116
God Stats
8W - 4L
1,500 SR
Queue Stats
308W - 346L
1,208 Elo+
Party 1
Team Averages
Level 66
1,492 SR
1,114 Elo+

VS

Team Averages
Level 62
1,420 SR
1,251 Elo+
Zeus
Zeus
TheMagicPiper
Zeus
Level 113
God Stats
72W - 101L
1,436 SR
Queue Stats
145W - 218L
1,177 Elo+
Party 2
Medusa
Medusa
chuckity
Medusa
Level 35
God Stats
1W - 5L
1,323 SR
Queue Stats
15W - 28L
1,076 Elo+
Party 2
Ymir
Ymir
noseeeeee
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 26
9,696
746
2,410
13,372
13,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Obbyerto
Medusa
16
18 / 3 / 9
12,476
960
26,162
10,862
4,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
8 / 1 / 17
10,692
822
5,259
6,806
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 1
10,554
812
12,890
10,053
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
chuckity
Medusa
12
0 / 10 / 3
8,056
620
6,247
11,971
2,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
12
1 / 8 / 2
8,481
652
2,401
18,072
11,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
27
Kills
5
6
Deaths
27
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
26
7
W
Medusa
Obbyerto
Medusa
18
3
9
7.5
W
8
1
17
16.5
L
4
9
1
0.5
L
Medusa
chuckity
Medusa
0
10
3
0.15
L
Ymir
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,831
Damage
21,538
31,040
Taken
40,096
21,492
Mitigated
16,457
10,000
Healing
1,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,410
298
718
4,894
13,372
13,551
221
5,740
7,632
11,198
0
W
Medusa
Obbyerto
Medusa
26,162
12,174
0
3,174
10,862
4,978
2,533
4,940
5,922
0
60,005
W
5,259
513
0
1,214
6,806
2,963
644
5,065
1,741
27,870
0
L
12,890
1,258
0
0
10,053
1,930
0
1,479
8,407
39,724
0
L
Medusa
chuckity
Medusa
6,247
3,162
0
546
11,971
2,612
189
2,428
9,361
0
29,236
L
Ymir
2,401
157
66
795
18,072
11,915
48
3,577
14,074
12,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
27,091
147
Minions Killed
114
3
Camps Cleared
4
664,184
Distance Traveled
579,625
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,696
746
13
1
1
240,597
0
W
Medusa
12,476
960
82
6
1
206,086
0
W
Nox
10,692
822
52
4
1
217,501
1
L
Zeus
10,554
812
62
5
2
196,371
0
L
Medusa
8,056
620
45
3
2
195,469
2
L
Ymir
8,481
652
7
1
0
187,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role