Player Matchup

Kukulkan
Kukulkan
Deadlyoneil
Kukulkan
Level 38
God Stats
14W - 4L
1,500 SR
Queue Stats
100W - 69L
1,545 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Grimaptor
Ah Muzen Cab
Level 128
God Stats
12W - 4L
1,715 SR
Queue Stats
165W - 111L
1,777 Elo+
Party 2
Fenrir
Fenrir
Gymnopedi
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 4L
1,981 Elo+
Party 2
Sun Wukong
Sun Wukong
MilkyAF
Sun Wukong
Level 146
God Stats
8W - 0L
1,500 SR
Queue Stats
38W - 9L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ponkmas
Kumbhakarna
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
37W - 35L
1,500 Elo+
Party 2
Team Averages
Level 80
1,543 SR
1,661 Elo+

VS

Team Averages
Level 110
1,628 SR
1,558 Elo+
Set
Set
 
Set
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BOBMARAUSKI81
Sobek
Level 89
God Stats
0W - 1L
1,827 SR
Queue Stats
66W - 43L
1,634 Elo+
Party 1
Chaac
Chaac
Mhafiki
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
TheHandZoFDeath
Danzaburou
Level 147
God Stats
14W - 10L
1,811 SR
Queue Stats
103W - 117L
1,486 Elo+
Solo
Janus
Janus
liquidshadanka
Janus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deadlyoneil
Kukulkan
17
2 / 1 / 10
10,584
756
7,321
3,805
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Grimaptor
Ah Muzen Cab
20
9 / 0 / 16
12,001
857
16,744
5,715
2,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Gymnopedi
Fenrir
19
17 / 0 / 14
12,377
884
18,711
11,098
10,718
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
MilkyAF
Sun Wukong
19
7 / 2 / 22
11,837
846
19,504
13,909
12,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
Ponkmas
Kumbhakarna
17
2 / 1 / 22
10,887
778
5,813
13,969
14,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
3 / 8 / 1
9,880
706
6,234
17,076
8,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 7 / 0
8,839
631
6,680
19,529
21,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Mhafiki
Chaac
14
0 / 9 / 2
8,177
584
6,104
14,691
14,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
TheHandZoFDeath
Danzaburou
15
0 / 5 / 0
8,749
625
6,558
11,375
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 8 / 2
9,095
650
9,567
13,489
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
9
37
Kills
4
4
Deaths
37
84
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
8
1
0.44
L
1
7
0
0.14
W
Kukulkan
Deadlyoneil
Kukulkan
2
1
10
7
W
Ah Muzen Cab
Grimaptor
Ah Muzen Cab
9
0
16
17
W
Fenrir
Gymnopedi
Fenrir
17
0
14
24
L
Chaac
Mhafiki
Chaac
0
9
2
0.11
W
Sun Wukong
MilkyAF
Sun Wukong
7
2
22
9
W
Kumbhakarna
Ponkmas
Kumbhakarna
2
1
22
13
L
Danzaburou
TheHandZoFDeath
Danzaburou
0
5
0
0
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,093
Damage
35,143
48,496
Taken
76,160
43,092
Mitigated
53,693
11,684
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,234
1,926
0
1,936
17,076
8,172
0
2,574
14,502
0
43,789
L
6,680
379
0
2,686
19,529
21,826
0
4,788
14,649
12,498
0
W
Kukulkan
Deadlyoneil
Kukulkan
7,321
780
0
318
3,805
1,852
2,404
1,632
2,173
34,103
0
W
Ah Muzen Cab
Grimaptor
Ah Muzen Cab
16,744
6,673
0
1,487
5,715
2,931
2,875
1,833
3,689
0
62,515
W
Fenrir
Gymnopedi
Fenrir
18,711
4,645
0
1,327
11,098
10,718
1,062
3,555
7,231
0
35,786
L
Chaac
Mhafiki
Chaac
6,104
592
0
2,010
14,691
14,985
0
3,483
11,208
0
14,508
W
Sun Wukong
MilkyAF
Sun Wukong
19,504
3,787
0
4,909
13,909
12,919
939
5,863
7,898
0
49,391
W
Kumbhakarna
Ponkmas
Kumbhakarna
5,813
911
0
3,643
13,969
14,672
646
3,364
10,368
12,863
0
L
Danzaburou
TheHandZoFDeath
Danzaburou
6,558
2,933
0
2,740
11,375
4,236
0
1,171
10,204
0
29,435
L
9,567
0
0
579
13,489
4,474
0
1,118
12,371
41,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,686
Gold Earned
44,740
292
Minions Killed
251
0
Camps Cleared
0
1,532,425
Distance Traveled
1,203,808
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,880
706
89
6
0
236,008
0
L
Sobek
8,839
631
15
1
0
267,284
0
W
Kukulkan
10,584
756
73
5
0
280,534
3
W
Ah Muzen Cab
12,001
857
97
7
0
309,224
3
W
Fenrir
12,377
884
34
2
0
323,515
0
L
Chaac
8,177
584
12
1
0
224,707
0
W
Sun Wukong
11,837
846
68
5
0
332,674
1
W
Kumbhakarna
10,887
778
20
1
0
286,478
1
L
Danzaburou
8,749
625
57
4
0
201,300
0
L
Janus
9,095
650
78
6
0
274,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role