Player Matchup

Hun Batz
Hun Batz
Bikutā
Hun Batz
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 82L
1,613 Elo+
Party 1
Neith
Neith
CletusJethroIII
Neith
Level 110
God Stats
5W - 7L
1,500 SR
Queue Stats
91W - 73L
1,500 Elo+
Party 3
Janus
Janus
GeoBeans
Janus
Level 121
God Stats
5W - 7L
1,500 SR
Queue Stats
96W - 95L
1,500 Elo+
Party 3
Fenrir
Fenrir
Lizardfule
Fenrir
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 195L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
tekcoptoH
Guan Yu
Level 97
God Stats
8W - 8L
1,509 SR
Queue Stats
122W - 115L
1,692 Elo+
Party 1
Team Averages
Level 121
1,502 SR
1,561 Elo+

VS

Team Averages
Level 145
1,484 SR
1,563 Elo+
Awilix
Awilix
DYINGcause
Awilix
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
754W - 691L
1,554 Elo+
Party 2
Terra
Terra
Rivеn
Terra
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
471W - 424L
1,654 Elo+
Party 2
Poseidon
Poseidon
Sufbamaboy
Poseidon
Level 148
God Stats
8W - 12L
1,348 SR
Queue Stats
441W - 380L
1,528 Elo+
Party 2
Amaterasu
Amaterasu
XxfuzexX
Amaterasu
Level 155
God Stats
26W - 15L
1,273 SR
Queue Stats
314W - 329L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
knawmean
Ah Muzen Cab
Level 154
God Stats
5W - 2L
1,798 SR
Queue Stats
40W - 39L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bikutā
Hun Batz
20
3 / 6 / 12
16,122
474
18,356
31,472
13,711
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 5 / 10
18,253
537
31,125
20,245
12,177
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
GeoBeans
Janus
20
8 / 10 / 5
16,992
500
21,301
22,503
7,969
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Lizardfule
Fenrir
19
3 / 7 / 15
14,478
426
15,195
52,053
43,488
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Guan Yu
tekcoptoH
Guan Yu
20
6 / 2 / 9
17,293
509
27,468
43,315
74,035
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DYINGcause
Awilix
20
8 / 5 / 7
19,890
585
14,415
30,930
14,649
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Rivеn
Terra
19
2 / 6 / 14
16,527
486
10,808
44,266
61,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
Sufbamaboy
Poseidon
20
5 / 4 / 7
18,948
557
25,242
18,948
7,001
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
XxfuzexX
Amaterasu
20
6 / 4 / 9
18,734
551
31,164
35,325
39,570
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
knawmean
Ah Muzen Cab
20
9 / 9 / 5
19,004
559
39,188
38,143
20,186
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
72
28
Kills
30
30
Deaths
28
51
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bikutā
Hun Batz
3
6
12
1.5
L
8
5
10
2.6
W
Awilix
DYINGcause
Awilix
8
5
7
2.3
L
Janus
GeoBeans
Janus
8
10
5
1.05
L
Fenrir
Lizardfule
Fenrir
3
7
15
1.5
W
Terra
Rivеn
Terra
2
6
14
1.5
W
Poseidon
Sufbamaboy
Poseidon
5
4
7
2.13
W
Amaterasu
XxfuzexX
Amaterasu
6
4
9
2.63
W
Ah Muzen Cab
knawmean
Ah Muzen Cab
9
9
5
1.28
L
Guan Yu
tekcoptoH
Guan Yu
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,445
Damage
120,817
169,588
Taken
167,612
151,380
Mitigated
142,679
63,879
Healing
66,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bikutā
Hun Batz
18,356
4,832
0
10,886
31,472
13,711
1,103
4,827
26,011
0
147,865
L
31,125
8,489
0
5,244
20,245
12,177
2,798
5,324
14,921
0
182,771
W
Awilix
DYINGcause
Awilix
14,415
6,187
0
13,001
30,930
14,649
1,094
2,868
27,746
0
163,893
L
Janus
GeoBeans
Janus
21,301
717
0
2,854
22,503
7,969
1,209
5,329
17,174
131,690
0
L
Fenrir
Lizardfule
Fenrir
15,195
6,633
2,362
12,590
52,053
43,488
708
13,758
37,275
0
42,970
W
Terra
Rivеn
Terra
10,808
1,759
8,816
14,316
44,266
61,273
302
7,261
32,031
27,706
6,594
W
Poseidon
Sufbamaboy
Poseidon
25,242
3,512
0
3,659
18,948
7,001
5,302
4,750
13,752
187,394
1,181
W
Amaterasu
XxfuzexX
Amaterasu
31,164
18,641
0
14,198
35,325
39,570
2,662
4,658
28,621
0
116,122
W
Ah Muzen Cab
knawmean
Ah Muzen Cab
39,188
15,255
0
12,765
38,143
20,186
4,508
8,412
28,618
246
170,926
L
Guan Yu
tekcoptoH
Guan Yu
27,468
2,095
6,809
23,134
43,315
74,035
604
9,981
32,833
0
122,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,138
Gold Earned
93,103
931
Minions Killed
815
0
Camps Cleared
0
3,230,713
Distance Traveled
3,177,424
36
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
16,122
474
215
6
0
654,027
12
L
Neith
18,253
537
242
7
0
567,222
4
W
Awilix
19,890
585
210
6
0
692,827
6
L
Janus
16,992
500
204
6
0
612,900
9
L
Fenrir
14,478
426
59
2
0
683,197
3
W
Terra
16,527
486
23
1
0
623,217
14
W
Poseidon
18,948
557
230
7
0
652,413
6
W
Amaterasu
18,734
551
173
5
0
632,977
0
W
Ah Muzen Cab
19,004
559
179
5
0
575,990
9
L
Guan Yu
17,293
509
211
6
0
713,367
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role