Player Matchup

Xbalanque
Xbalanque
Charuzu Uzzu
Xbalanque
Level 143
God Stats
3W - 3L
1,866 SR
Queue Stats
125W - 74L
1,527 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DraculsOrder
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,615 Elo+
Party 2
He Bo
He Bo
Molè
He Bo
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
270W - 208L
1,565 Elo+
Party 2
King Arthur
King Arthur
Rip1095
King Arthur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 89L
1,785 Elo+
Party 2
Cthulhu
Cthulhu
Spirit Robe
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,487 Elo+
Party 2
Team Averages
Level 106
1,573 SR
1,596 Elo+

VS

Team Averages
Level 67
1,500 SR
1,563 Elo+
Zeus
Zeus
Bfknren
Zeus
Level 152
God Stats
6W - 6L
1,500 SR
Queue Stats
453W - 368L
1,735 Elo+
Party 1
Gilgamesh
Gilgamesh
MangledPrius
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,478 Elo+
Party 3
Danzaburou
Danzaburou
Moudinii
Danzaburou
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 6L
1,419 Elo+
Party 1
Bastet
Bastet
Shiairo
Bastet
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 100L
1,525 Elo+
Party 1
Vulcan
Vulcan
adderallathlete
Vulcan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 20L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Charuzu Uzzu
Xbalanque
20
3 / 5 / 21
12,297
723
18,035
13,821
6,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
DraculsOrder
Ah Muzen Cab
20
13 / 2 / 12
15,073
887
25,791
16,584
8,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
Molè
He Bo
18
6 / 8 / 14
12,392
729
17,904
17,820
7,463
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Rip1095
King Arthur
16
0 / 7 / 15
10,091
594
3,072
25,404
25,922
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Spirit Robe
Cthulhu
20
7 / 5 / 15
13,260
780
16,365
27,354
36,901
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bfknren
Zeus
20
6 / 7 / 12
13,065
769
19,018
15,051
6,402
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
MangledPrius
Gilgamesh
20
8 / 4 / 15
13,415
789
17,512
25,779
30,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Moudinii
Danzaburou
18
1 / 6 / 14
11,030
649
9,184
12,033
5,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Shiairo
Bastet
19
7 / 7 / 11
12,117
713
15,034
19,093
9,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 5 / 17
12,728
749
21,428
16,785
8,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
95
29
Kills
26
27
Deaths
29
77
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Zeus
Bfknren
Zeus
6
7
12
1.71
W
Xbalanque
Charuzu Uzzu
Xbalanque
3
5
21
2.7
W
Ah Muzen Cab
DraculsOrder
Ah Muzen Cab
13
2
12
9.5
L
Gilgamesh
MangledPrius
Gilgamesh
8
4
15
3.88
W
He Bo
Molè
He Bo
6
8
14
1.63
L
Danzaburou
Moudinii
Danzaburou
1
6
14
1.33
W
King Arthur
Rip1095
King Arthur
0
7
15
1.07
L
Bastet
Shiairo
Bastet
7
7
11
1.79
W
Cthulhu
Spirit Robe
Cthulhu
7
5
15
2.9
L
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,167
Damage
82,176
100,983
Taken
88,741
85,615
Mitigated
60,273
29,152
Healing
22,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Bfknren
Zeus
19,018
2,300
1,365
2,607
15,051
6,402
1,687
8,442
6,609
40,972
0
W
Xbalanque
Charuzu Uzzu
Xbalanque
18,035
4,020
102
1,646
13,821
6,354
2,287
5,506
8,315
0
39,016
W
Ah Muzen Cab
DraculsOrder
Ah Muzen Cab
25,791
10,774
2,731
7,660
16,584
8,975
2,005
5,121
11,463
0
61,533
L
Gilgamesh
MangledPrius
Gilgamesh
17,512
2,964
3,474
4,845
25,779
30,794
662
6,928
18,851
5,961
25,330
W
He Bo
Molè
He Bo
17,904
530
1,329
3,558
17,820
7,463
705
5,506
12,314
34,175
0
L
Danzaburou
Moudinii
Danzaburou
9,184
2,242
0
668
12,033
5,513
1,256
3,557
8,476
0
25,449
W
King Arthur
Rip1095
King Arthur
3,072
724
825
2,692
25,404
25,922
191
14,369
11,035
0
5,805
L
Bastet
Shiairo
Bastet
15,034
3,700
1,625
2,406
19,093
9,220
1,607
7,669
11,424
0
19,764
W
Cthulhu
Spirit Robe
Cthulhu
16,365
619
4,548
4,061
27,354
36,901
32
12,638
14,716
41,010
0
L
21,428
6,373
3,076
2,208
16,785
8,344
814
7,673
9,112
46,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,113
Gold Earned
62,355
233
Minions Killed
207
0
Camps Cleared
0
1,555,918
Distance Traveled
1,478,064
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,065
769
59
3
0
259,482
5
W
Xbalanque
12,297
723
46
3
0
322,718
1
W
Ah Muzen Cab
15,073
887
87
5
0
354,627
0
L
Gilgamesh
13,415
789
26
2
0
326,456
0
W
He Bo
12,392
729
52
3
0
279,189
4
L
Danzaburou
11,030
649
43
3
0
251,321
0
W
King Arthur
10,091
594
6
0
0
301,155
0
L
Bastet
12,117
713
17
1
0
303,781
0
W
Cthulhu
13,260
780
42
2
0
298,229
1
L
Vulcan
12,728
749
62
4
0
337,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role