Player Matchup

Ares
Ares
DonasHollow
Ares
Level 4
God Stats
1W - 0L
1,719 SR
Queue Stats
2W - 0L
1,634 Elo+
Party 2
Neith
Neith
Kallagher1476
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,108 Elo+
Party 1
Nu Wa
Nu Wa
Mahatta
Nu Wa
Level 129
God Stats
1W - 3L
1,520 SR
Queue Stats
28W - 19L
1,634 Elo+
Party 2
Loki
Loki
PennywiseESO
Loki
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 20L
1,108 Elo+
Party 1
Thanatos
Thanatos
SatoTaijiri
Thanatos
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 273L
1,493 Elo+
Party 1
Team Averages
Level 75
1,548 SR
1,395 Elo+

VS

Team Averages
Level 72
1,589 SR
1,656 Elo+
Anubis
Anubis
AMOSPORPUTAS
Anubis
Level 66
God Stats
11W - 8L
1,500 SR
Queue Stats
219W - 217L
1,783 Elo+
Party 4
Mercury
Mercury
HOTSHOT713
Mercury
Level 109
God Stats
5W - 9L
1,500 SR
Queue Stats
77W - 72L
1,524 Elo+
Solo
Cernunnos
Cernunnos
VickF97
Cernunnos
Level 64
God Stats
11W - 12L
1,699 SR
Queue Stats
127W - 123L
1,783 Elo+
Party 4
King Arthur
King Arthur
VontMoney
King Arthur
Level 26
God Stats
2W - 2L
1,733 SR
Queue Stats
49W - 66L
1,557 Elo+
Party 3
Tiamat
Tiamat
stinkbug-eat
Tiamat
Level 96
God Stats
3W - 4L
1,515 SR
Queue Stats
153W - 152L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,707
453
4,534
14,098
13,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 3
7,456
439
4,384
6,144
2,102
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Mahatta
Nu Wa
15
1 / 4 / 2
9,019
531
9,499
8,950
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 2 / 3
10,513
618
7,791
9,055
3,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SatoTaijiri
Thanatos
15
6 / 3 / 2
9,565
563
6,173
13,594
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 4 / 1
9,337
549
4,637
8,271
3,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
HOTSHOT713
Mercury
14
7 / 6 / 1
8,735
514
9,876
13,728
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cernunnos
VickF97
Cernunnos
1
0 / 0 / 0
3,337
196
0
1,184
368
King Arthur
VontMoney
King Arthur
11
0 / 4 / 2
7,137
420
5,071
13,316
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
18
6 / 1 / 6
10,499
618
10,686
10,274
5,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
15
Kills
16
18
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
4
1
0.88
W
1
5
1
0.3
L
Mercury
HOTSHOT713
Mercury
7
6
1
1.25
W
0
4
3
0.38
W
Nu Wa
Mahatta
Nu Wa
1
4
2
0.5
W
7
2
3
4.25
W
Thanatos
SatoTaijiri
Thanatos
6
3
2
2.33
L
Cernunnos
VickF97
Cernunnos
0
0
0
0
L
King Arthur
VontMoney
King Arthur
0
4
2
0.25
L
Tiamat
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,381
Damage
30,270
51,841
Taken
46,773
26,930
Mitigated
24,869
13,577
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,637
61
0
1,785
8,271
3,507
98
1,049
6,861
49,781
0
W
4,534
535
0
1,127
14,098
13,015
452
2,031
11,911
18,452
0
L
Mercury
HOTSHOT713
Mercury
9,876
6,934
0
2,920
13,728
4,581
0
2,661
10,800
0
44,552
W
4,384
1,946
0
0
6,144
2,102
1,904
1,160
4,950
0
25,674
W
Nu Wa
Mahatta
Nu Wa
9,499
2,117
0
364
8,950
3,023
642
4,073
4,655
61,312
0
W
7,791
1,913
0
1,058
9,055
3,901
260
3,710
5,204
0
50,532
W
Thanatos
SatoTaijiri
Thanatos
6,173
1,821
0
11,028
13,594
4,889
368
3,739
9,665
0
49,878
L
Cernunnos
VickF97
Cernunnos
0
0
0
0
1,184
368
0
1,184
0
0
0
L
King Arthur
VontMoney
King Arthur
5,071
821
0
1,320
13,316
10,664
0
4,811
8,505
0
30,576
L
Tiamat
10,686
935
0
3,685
10,274
5,749
320
4,328
5,872
72,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,260
Gold Earned
39,045
416
Minions Killed
350
0
Camps Cleared
0
1,607,253
Distance Traveled
1,343,781
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,337
549
99
6
0
307,012
6
W
Ares
7,707
453
25
1
0
316,788
0
L
Mercury
8,735
514
81
5
0
358,637
1
W
Neith
7,456
439
57
3
0
275,099
0
W
Nu Wa
9,019
531
115
7
0
314,821
5
W
Loki
10,513
618
121
7
0
344,879
0
W
Thanatos
9,565
563
98
6
0
355,666
2
L
Cernunnos
3,337
196
0
0
0
0
0
L
King Arthur
7,137
420
46
3
0
334,471
1
L
Tiamat
10,499
618
124
7
0
343,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role