Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Asgeirr80
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,184 Elo+
Party 3
Neith
Neith
RetzerBoyy
Neith
Level 28
God Stats
7W - 12L
1,736 SR
Queue Stats
185W - 234L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
Zephy55
Cthulhu
Level 68
God Stats
6W - 9L
1,285 SR
Queue Stats
14W - 27L
1,184 Elo+
Party 3
Baron Samedi
Baron Samedi
coneycurve22
Baron Samedi
Level 110
God Stats
3W - 3L
1,271 SR
Queue Stats
183W - 235L
1,398 Elo+
Party 2
Team Averages
Level 54
1,458 SR
1,343 Elo+

VS

Team Averages
Level 43
1,518 SR
1,461 Elo+
Discordia
Discordia
BDB x JDATCH
Discordia
Level 70
God Stats
5W - 4L
1,500 SR
Queue Stats
176W - 194L
1,448 Elo+
Party 1
Poseidon
Poseidon
BDB x SOL
Poseidon
Level 32
God Stats
4W - 3L
1,385 SR
Queue Stats
149W - 186L
1,424 Elo+
Party 1
Sobek
Sobek
CreativeArt
Sobek
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,468 Elo+
Party 4
Skadi
Skadi
Furydude12
Skadi
Level 31
God Stats
2W - 1L
1,703 SR
Queue Stats
2W - 4L
1,468 Elo+
Party 4
Izanami
Izanami
InvictusSoul
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 2 / 3
8,026
730
5,178
8,923
7,057
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Asgeirr80
Kukulkan
13
0 / 2 / 3
6,961
633
2,450
5,431
1,884
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
1 / 2 / 1
7,403
673
3,163
4,895
1,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Zephy55
Cthulhu
14
1 / 1 / 2
7,953
723
5,200
10,397
8,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
coneycurve22
Baron Samedi
14
3 / 6 / 3
7,909
719
9,858
13,200
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BDB x JDATCH
Discordia
16
3 / 2 / 2
8,453
768
8,731
4,003
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
BDB x SOL
Poseidon
15
3 / 1 / 5
8,505
773
5,984
5,255
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 8
8,732
794
5,876
10,488
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
15
3 / 1 / 6
8,689
790
8,205
7,925
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
InvictusSoul
Izanami
14
2 / 2 / 3
8,358
760
6,933
8,212
3,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
6
Kills
13
13
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
3
1.25
L
Kukulkan
Asgeirr80
Kukulkan
0
2
3
0.75
W
Discordia
BDB x JDATCH
Discordia
3
2
2
2
W
Poseidon
BDB x SOL
Poseidon
3
1
5
5.5
W
2
1
8
6
W
Skadi
3
1
6
6
W
Izanami
InvictusSoul
Izanami
2
2
3
1.75
L
Neith
1
2
1
0.75
L
Cthulhu
Zephy55
Cthulhu
1
1
2
2
L
Baron Samedi
coneycurve22
Baron Samedi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,849
Damage
35,729
42,846
Taken
35,883
24,339
Mitigated
21,905
10,362
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,178
389
758
1,008
8,923
7,057
0
3,760
5,163
6,416
17,799
L
Kukulkan
Asgeirr80
Kukulkan
2,450
621
0
294
5,431
1,884
0
3,127
2,304
10,182
0
W
Discordia
BDB x JDATCH
Discordia
8,731
501
0
736
4,003
1,707
703
2,696
1,307
28,371
0
W
Poseidon
BDB x SOL
Poseidon
5,984
545
0
880
5,255
1,978
544
1,394
3,861
33,898
0
W
5,876
640
0
3,879
10,488
11,671
31
5,447
5,041
10,552
0
W
Skadi
8,205
3,953
0
1,142
7,925
3,167
2,985
3,988
3,028
0
33,776
W
Izanami
InvictusSoul
Izanami
6,933
3,160
0
2,428
8,212
3,382
1,021
4,952
3,260
0
22,007
L
Neith
3,163
1,378
0
747
4,895
1,828
0
3,343
1,552
0
21,966
L
Cthulhu
Zephy55
Cthulhu
5,200
201
0
2,742
10,397
8,077
0
4,052
6,345
25,371
0
L
Baron Samedi
coneycurve22
Baron Samedi
9,858
440
662
4,151
13,200
5,493
0
6,309
6,891
28,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,252
Gold Earned
42,737
181
Minions Killed
211
0
Camps Cleared
0
1,077,734
Distance Traveled
1,144,213
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,026
730
49
4
0
215,696
1
L
Kukulkan
6,961
633
14
1
0
221,624
0
W
Discordia
8,453
768
43
4
0
229,212
0
W
Poseidon
8,505
773
49
4
0
236,224
2
W
Sobek
8,732
794
11
1
0
250,246
0
W
Skadi
8,689
790
65
6
0
221,683
2
W
Izanami
8,358
760
43
4
0
206,848
0
L
Neith
7,403
673
38
3
0
211,838
0
L
Cthulhu
7,953
723
39
4
0
231,081
4
L
Baron Samedi
7,909
719
41
4
0
197,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role