Player Matchup

Horus
Horus
Choskey
Horus
Level 65
God Stats
1W - 2L
1,166 SR
Queue Stats
6W - 10L
1,386 Elo+
Party 2
Bakasura
Bakasura
FALLINTOSLEEP
Bakasura
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,624 Elo+
Party 2
Neith
Neith
GHOST_KREEPER
Neith
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,556 Elo+
Party 2
Yemoja
Yemoja
b20ninja
Yemoja
Level 64
God Stats
1W - 3L
1,198 SR
Queue Stats
16W - 12L
1,536 Elo+
Party 2
Janus
Janus
xx1_JakJak_1xx
Janus
Level 123
God Stats
1W - 1L
1,292 SR
Queue Stats
17W - 13L
1,577 Elo+
Party 2
Team Averages
Level 88
1,331 SR
1,536 Elo+

VS

Team Averages
Level 108
1,498 SR
1,376 Elo+
Bakasura
Bakasura
 
Bakasura
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Stef7902
Ymir
Level 45
God Stats
25W - 43L
1,484 SR
Queue Stats
31W - 48L
1,316 Elo+
Party 1
Heimdallr
Heimdallr
Systematic God
Heimdallr
Level 128
God Stats
4W - 8L
1,430 SR
Queue Stats
66W - 103L
1,193 Elo+
Party 1
Anubis
Anubis
Vio Vibes
Anubis
Level 160
God Stats
5W - 6L
1,544 SR
Queue Stats
172W - 178L
1,516 Elo+
Party 1
Mulan
Mulan
set10
Mulan
Level 124
God Stats
5W - 10L
1,533 SR
Queue Stats
61W - 93L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Choskey
Horus
17
2 / 0 / 9
10,139
676
12,331
16,382
18,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
FALLINTOSLEEP
Bakasura
16
1 / 8 / 6
9,576
638
5,077
14,816
5,883
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
2 / 0 / 7
11,037
736
10,436
7,681
3,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
b20ninja
Yemoja
17
0 / 0 / 7
9,561
637
3,089
6,145
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 0 / 4
11,228
749
21,302
7,762
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 3 / 3
9,491
633
3,889
12,463
5,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
17
2 / 1 / 1
10,144
676
3,395
13,068
18,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Systematic God
Heimdallr
16
0 / 4 / 7
9,336
622
10,133
13,703
5,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Vio Vibes
Anubis
18
1 / 1 / 3
10,258
684
9,309
8,410
4,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
set10
Mulan
17
3 / 3 / 2
9,614
641
12,911
14,687
12,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
12
Kills
8
8
Deaths
12
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
3
1.17
W
Horus
Choskey
Horus
2
0
9
6.5
W
Bakasura
FALLINTOSLEEP
Bakasura
1
8
6
0.5
W
2
0
7
5.5
L
Ymir
2
1
1
2.5
L
Heimdallr
Systematic God
Heimdallr
0
4
7
0.88
L
Anubis
Vio Vibes
Anubis
1
1
3
2.5
W
Yemoja
b20ninja
Yemoja
0
0
7
3.5
L
Mulan
set10
Mulan
3
3
2
1.33
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,235
Damage
39,637
52,786
Taken
62,331
35,488
Mitigated
46,581
25,115
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,889
2,302
0
2,642
12,463
5,708
0
4,544
7,181
0
15,027
W
Horus
Choskey
Horus
12,331
4,706
2,178
3,615
16,382
18,816
213
2,497
13,263
0
28,089
W
Bakasura
FALLINTOSLEEP
Bakasura
5,077
2,515
0
1,635
14,816
5,883
225
4,219
10,146
0
14,422
W
10,436
3,298
0
3,250
7,681
3,507
2,831
1,983
5,527
0
59,566
L
Ymir
3,395
248
0
918
13,068
18,399
33
4,424
8,170
21,072
0
L
Heimdallr
Systematic God
Heimdallr
10,133
4,553
0
1,358
13,703
5,152
0
5,558
7,709
0
34,527
L
Anubis
Vio Vibes
Anubis
9,309
163
0
4,075
8,410
4,416
0
2,735
5,523
54,629
0
W
Yemoja
b20ninja
Yemoja
3,089
865
7,689
1,780
6,145
4,281
333
2,142
3,974
15,685
0
L
Mulan
set10
Mulan
12,911
1,872
0
2,805
14,687
12,906
0
5,135
8,884
0
32,564
W
21,302
685
2,282
2,686
7,762
3,001
798
1,863
5,774
55,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,541
Gold Earned
48,843
306
Minions Killed
288
0
Camps Cleared
0
1,485,454
Distance Traveled
1,424,573
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,491
633
42
3
0
321,792
0
W
Horus
10,139
676
38
3
0
333,209
1
W
Bakasura
9,576
638
30
2
0
280,860
1
W
Neith
11,037
736
112
7
0
269,056
3
L
Ymir
10,144
676
31
2
0
271,779
1
L
Heimdallr
9,336
622
57
4
0
263,836
3
L
Anubis
10,258
684
109
7
0
259,107
2
W
Yemoja
9,561
637
33
2
0
278,001
0
L
Mulan
9,614
641
49
3
0
308,059
0
W
Janus
11,228
749
93
6
0
324,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role